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Thread: [Nexus] Outside XXVI
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2011-09-26, 12:57 PM (ISO 8601)
- Join Date
- Sep 2010
- Location
- In the Playground
Re: [Nexus] Outside XXVI
River
"Well...." Jasper smirks, and, with a flourish, pulls the coin out of his ear. Or at least it sure looks like he did. "That space where my brain is supposed to be is good for storing all sorts of things." Of course, he's had the coin in hand since shortly before they teleported. But why tell the truth when he can show off?Last edited by ThirdEmperor; 2011-09-26 at 12:58 PM.
Meese Mobster by smuchmuch.
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2011-09-27, 04:11 AM (ISO 8601)
- Join Date
- Apr 2011
- Location
- Australia
- Gender
Re: [Nexus] Outside XXVI
The guards around have an odd mixture of gunnery and more medievil weaponry. "Indeed." He pauses for a second before gesturing at the map. "Our forces were somewhat savaged by the rip in reality that seems to have brought us here. With no way of knowing whether EtherAin got through their own creation unscathed, I'm forced to plan as if they have their whole guard still."
If the map is anything to go by, that's actually rather a quite large advantage. "The only thing we have at this stage is a defensive position and now a mercenary."
"Not that subtle, I see." Turiel snorts before looking around for a shadow. Once he finds one he'll step into it and cloak himself in his magic. Then he awaits whatever is sent in their vicinity. He's here first of all to get information, although that appears to have gone in a rut."Trust bladescape, Shadow of Doubt,"
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2011-09-27, 08:24 AM (ISO 8601)
- Join Date
- Nov 2006
- Location
- Wichita, Kansas
Re: [Nexus] Outside XXVI
Daniel has to pause and recollect himself before he can answer. That was... weird. "Well, not to be a critic, but... assuming you were responsible for that little experience I just had, you started off strong, but fumbled a few essential details. And then things just started getting so weird I had to suspect maybe I wasn't in my right mind, even if this is the Nexus and everything I saw was plausible." He looks around, curious. "The 8 theme is a little bit weird, too. But, um... if you don't mind me asking a question myself, why were you trying to scare me?"
Approaching the hut does not ease any of their concerns, as when they knock or otherwise make their presence known, a thin, weak voice shouts, "Go away!" The command is followed by a phlegmy, rough sounding cough.
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2011-09-27, 11:06 AM (ISO 8601)
- Join Date
- Nov 2006
- Location
- The King's Grave
Re: [Nexus] Outside XXVI
[Spooky Woods]
Phlemy rough coughs are gross!
But not even the grossest of coughs are going to dissuade Amil from her quest! Completing quests is very important after all. Especially trivial things like delivering medicine or collecting twelve wolf pelts.
"We're not going away," Amil answers. "Not yet anyway. Your brother sent us here with some medicine for your... uuhh... moose bite."
Moose bites are serious business after all.
Can't take things like that lightly.
Amil knocks again.
"So if you could let us in we'll give you the medicine and we'll b on our way."Warning! Random Encounter™ detected!
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2011-09-27, 11:12 AM (ISO 8601)
- Join Date
- Nov 2006
- Location
- Wichita, Kansas
Re: [Nexus] Outside XXVI
[Spooky Woods]
"You have the moosebane? Quickly, I need it! Oh, but you can't let any moonlight in. Otherwise... no, it's too terrible to think about." The hut appears to be carefully boarded up; how any air or sound is traveling through the tightly barricaded structure is a mystery. It appears the hut is covered with almost a layer of boards secured by nails; someone went to a lot of work to seal off the inside.
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2011-09-27, 12:03 PM (ISO 8601)
- Join Date
- May 2008
- Location
- In hiding. Always hiding.
Re: [Nexus] Outside XXVI