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  1. - Top - End - #1081
    Ettin in the Playground
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by Tychris1 View Post
    No, that'd be my megaphone.

    Also, with Woodwind and Tekorva getting name changes, I'm wondering if giving Sympolemou and official name would be wise..... Hmmmm......
    I already know the name change I've got next turn: The Guilderene Expanses. Just sounds grand. What're you thinking for yours?
    James/TheDoge Avatar by Ceika!

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    Quote Originally Posted by TravelLog View Post
    Quote Originally Posted by SamBurke View Post
    *snip* ...Hands down the funniest class critique ever... *snip*
    I cannot tell you the number of times I laughed while reading this.

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  2. - Top - End - #1082
    Ettin in the Playground
     
    TheWombatOfDoom's Avatar

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Wait...are you taking over the heartwaste this turn? I thought it took two turns to do so?
    Scientific Name: Wombous apocolypticus | Diet: Apocolypse Pie | Cuddly: Yes

    World Building Projects:
    Magic
    : The Stuff of Sentience | Fate: The Fabric of Physics | Luck: The Basis of Biology

    Order of the Stick Projects:
    Annotation of the Comic | Magic Compendium of the Comic | Transcription of the Comic
    Dad-a-chum? Dum-a-chum? Ded-a-chek? Did-a-chick?
    Extended Signature | My DeviantArt | Majora's Mask Point Race
    (you can't take the sky from me)

  3. - Top - End - #1083
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    zabbarot's Avatar

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by TheWombatOfDoom View Post
    Wait...are you taking over the heartwaste this turn? I thought it took two turns to do so?
    I'm assuming he means after next turn is final.
    Quote Originally Posted by lt_murgen View Post
    Exploratory expeditions expeditiously expediting exploration would be epicurially equipped.

  4. - Top - End - #1084
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    Lord_Burch's Avatar

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by lt_murgen View Post
    Why do I hear evil laughter in my head when I read that?
    Does this mean you give up your claim? Cause I'm sure that whatever those plans are, they are totally evil and giving up any and all claims would totally be in your best interests.
    Amazing Jaune Arc avatar made by the talented artist Comissar. Thanks a lot!

    Playing as the Kingdom of Gleiss in Empire! 3.

    Quote Originally Posted by Elemental View Post
    A ravenous, numberless horde of immortal, undying goats cursed with unceasing hunger would actually be a very disturbing apocalypse.

  5. - Top - End - #1085
    Ettin in the Playground
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by TheWombatOfDoom View Post
    Wait...are you taking over the heartwaste this turn? I thought it took two turns to do so?
    Quote Originally Posted by zabbarot View Post
    I'm assuming he means after next turn is final.
    Exactly. I'll use a D5 to consolidate after I get HW/50, if I get HW/50.
    James/TheDoge Avatar by Ceika!

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    Quote Originally Posted by TravelLog View Post
    Quote Originally Posted by SamBurke View Post
    *snip* ...Hands down the funniest class critique ever... *snip*
    I cannot tell you the number of times I laughed while reading this.

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  6. - Top - End - #1086
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    TheWombatOfDoom's Avatar

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by SamBurke View Post
    Exactly. I'll use a D5 to consolidate after I get HW/50, if I get HW/50.
    So...if I understand it correctly...

    Round 6 - Invade!
    Round 7 - Finish Invading!
    Round 8 - Calm yourselves, silly immortals. All you care about is the long run, anyways...riiiiiiiiiiiight. :smallnudge::smallnudge:
    Scientific Name: Wombous apocolypticus | Diet: Apocolypse Pie | Cuddly: Yes

    World Building Projects:
    Magic
    : The Stuff of Sentience | Fate: The Fabric of Physics | Luck: The Basis of Biology

    Order of the Stick Projects:
    Annotation of the Comic | Magic Compendium of the Comic | Transcription of the Comic
    Dad-a-chum? Dum-a-chum? Ded-a-chek? Did-a-chick?
    Extended Signature | My DeviantArt | Majora's Mask Point Race
    (you can't take the sky from me)

  7. - Top - End - #1087
    Ettin in the Playground
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by TheWombatOfDoom View Post
    So...if I understand it correctly...

    Round 6 - Invade!
    Round 7 - Finish Invading!
    Round 8 - Calm yourselves, silly immortals. All you care about is the long run, anyways...riiiiiiiiiiiight. :smallnudge::smallnudge:
    Pretty sure I can use Diplomacy in round 7, too... That's what happened when Woodwind took Aloren.
    James/TheDoge Avatar by Ceika!

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    Quote Originally Posted by TravelLog View Post
    Quote Originally Posted by SamBurke View Post
    *snip* ...Hands down the funniest class critique ever... *snip*
    I cannot tell you the number of times I laughed while reading this.

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  8. - Top - End - #1088
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    QuintonBeck's Avatar

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by SamBurke View Post
    Pretty sure I can use Diplomacy in round 7, too... That's what happened when Woodwind took Aloren.
    Nope, I don't think you can and I didn't. I did it the next round. Since in the second round of invading you're still invading and the conquest isn't resolved until the end of that round.

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    Amazing Avatar by Qwernt! Thank you!

    Quote Originally Posted by Kornaki View Post
    The whole world is held aloft by a dragon.

    That dragon? Held aloft by a bigger dragon.

    It's dragons all the way up
    Beat the bejesus out of a Paladin

  9. - Top - End - #1089
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    Tychris1's Avatar

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by SamBurke View Post
    I already know the name change I've got next turn: The Guilderene Expanses. Just sounds grand. What're you thinking for yours?
    Vermempire.
    “I’m a Terrorist not an idiot.” - Me
    ░▄▀▄▀▀▀▀▄▀▄░░░░░░░░░
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  10. - Top - End - #1090
    Ettin in the Playground
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by Tychris1 View Post
    Vermempire.
    Quote Originally Posted by QuintonBeck View Post
    Nope, I don't think you can and I didn't. I did it the next round. Since in the second round of invading you're still invading and the conquest isn't resolved until the end of that round.
    Ah! Well, then. I'll have to wait just a little bit, but that's OK.
    James/TheDoge Avatar by Ceika!

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    Quote Originally Posted by TravelLog View Post
    Quote Originally Posted by SamBurke View Post
    *snip* ...Hands down the funniest class critique ever... *snip*
    I cannot tell you the number of times I laughed while reading this.

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  11. - Top - End - #1091
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    lt_murgen's Avatar

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by Lord_Burch View Post
    Does this mean you give up your claim? Cause I'm sure that whatever those plans are, they are totally evil and giving up any and all claims would totally be in your best interests.
    No, but I have been a GM in various games long enough to reconginze that "I have a few ideas" can never end well for the players....

    I don't mind evil. In fact, my evil plans benevolent altruism is coming along nicely.

  12. - Top - End - #1092
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    zabbarot's Avatar

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    Default Re: EMPIRE! A Community World-Building Tale of People & Discovery II

    Religions

    #
    Region Name
    Player
    Religions
    Rulers Religion
    P1 Mictlanpa Chacmon
    • Lord of Fire (only)
    Lord of Fire
    P2 Wenyavuk aspi
    • Lord of Fire (as Irfrin, not organized) (only)
    Lord of Fire (as Irfrin)
    01 Gunung Chacmon
    • Lord of Fire (only)
    Lord of Fire
    02-A Celero Logic
    • Radurja (only)
    -
    02-B Bereginia NPC
    • Ancestor (only)
    Ancestors
    03 Nyroth QuintonBeck
    • Lord of Fire (majority)
    • Cult of the Sky (minority)
    • Radurja (minority)
    Radurja
    04 Kasumor WaylanderX
    • Ashtarism (majority)
    • Lord of Fire (minority)
    Ashtarism
    05-A The Heartwaste NPC
    • Lord of Fire (only)
    ???
    05-B Eyrecradia NPC
    • Animism (only)
    Animism
    06 Woodwind QuintonBeck
    • Calorum Lord of Fire Reformation (minority)
    • Animism (minority)
    • Radurja (minority)
    Radurja
    07 Calorum Chief
    • Calorum Lord of Fire Reformation (only)
    Calorum Lord of Fire Reformation
    08 Aloren QuintonBeck
    • Animism (minority)
    • Druidic (minority)
    • Radurja (minority)
    Radurja
    09 Genivana zabbarot
    • Radurja (only)
    Radurja
    10 Hrathan-Tuor ImperatorV
    • Radurja (only)
    Sun and Moon Animism
    11 Raaneka Zap Dynamic
    • Ancestors (majority)
    • Lord of Fire (minority)
    Ancestors
    12 Qarimos avr
    • Animism (majority)
    Animism
    13-A Lyradis TheWombatOfDoom
    • Lord of Fire (only)
    Lord of Fire
    13-B Razdis Silverbit
    • Mineral Animism (only)
    Mineral Animism
    14-A Guilder SamBurke
    • Pagan gods of money (majority)
    • Radurja (minority)
    Pagan gods of money
    14-B Elbaraz Silverbit
    • Mineral Animism (majority)
    • Pagan gods of money (minority)
    Mineral Animism
    15-A Zargrim WaylanderX
    • Lord of Fire(majority)
    • The Great Eel Spirit (minority)
    Ashtarism
    15-B Keldagrim Silver Ablaze
    • Ancestor (majority)
    • The Great Eel Spirit (minority)
    Ancestor
    16 Pryonia Arutha
    • Lord of Fire (only)
    Lord of Fire
    17-A Tekorva NPC
    • Spirits (only)
    Spirits
    17-B Yorukuni NPC
    • Spirits (only)
    Spirits
    18-A Sympolemou Tychris1
    • Ancestor (only)
    Ancestor
    18-B
    19 Domhan Abhaile NPC
    • Council of Spirits (majority)
    • Spirit Shamanism (minority)
    Council of Spirits
    20-A Bordeux Lord_Burch
    • Animism (majority)
    • Lord of Fire (Nobility) (minority)
    Lord of Fire
    20-B
    21 Sulvan Primarchy NPC
    • Lord of Fire (minority)
    • Paragons (minority)
    Lord of Fire/Paragon
    22 Ashenia Elemental
    • Animism (only)
    Animism
    23 Crima Lord_Burch
    • Animism (only)
    Lord of Fire
    24 Tar Aeternus
    • Cult of the Sky (majority)
    • Atur, Spirits (minority)
    Atur, Spirits
    25 The Jeweled Cities lt_murgen
    • Spirits (only)
    Spirits
    26 Cassia Lord_Burch
    • Animism (majority)
    Lord of Fire
    27 Scla´ca Shnur
    • Cult of the Sky (only)
    Cult of the Sky
    28 Hazaria Elemental
    • Animism, Atorna (only)
    Animism
    29 Alydaxis moossabi
    • Cult of the Sky (majority)
    • The Ancient Ones (ancestors) (minority)
    The Ancient Ones
    30
    31 Grmanhil Slayer of Undead
    • Honored Dead (fallen warriors) (only)
    Honored Dead
    -
    -
    -
    -
    -
    34 Salterri Imperium NPC
    35 Salterri Imperium NPC
    36 Salterri Imperium NPC
    37 Salterri Imperium NPC
    38 Salterri Imperium NPC
    39
    -
    NPC
    40 Solus Lord_Burch
    • Animism (majority)
    Lord of Fire
    -
    -
    -
    -
    -
    44 Kyaralath Elemental
    • Carasan (unorganized) (only)
    Animism
    45 Lacertian Lorick
    • Kelarthianism (majority)
    • Ancestor Worship (minority)
    Kelarthianism
    -
    -
    -
    -
    -
    50 Sycia HisHolyAngel
    • Doctrine of Frost (only)
    Doctrine of Frost
    51 Felitora Arkhosia
    • Doctrine of Frost (only)
    Doctrine of Frost
    52 ??? tortor
    -
    -
    -
    -
    -
    55 Mologas firedaemon33
    • Apatheism
    Apatheist
    -
    -
    -
    -
    -
    59 The Glazfell BladeofObliviom
    • Doctrine of Frost (majority)
    • Radurja (minority)
    • Lord of Fire (minority)
    Doctrine of Frost


    Organized Religions
    As stated under the rules, only organized religions can be used mechanically (such as miracles, holy orders and conversions). The following are organized religions:
    • Lord of Fire // Head of Religion: The Blazing Avatar
    • Ashmar // Head of Religion: Marius Earthguard
    • Calorum Lord of Fire Reformation // Head of Religion: the current High Priest(ess)
    • Radurja // Head of Religion: Chuo wa Mashahidi (College of Witnesses)
    • Council of Spirits // Head of Religion: Naomh Fionn Sheenan
    • Cult of the Sky // Head of Religion: ???
    • The Great Eel Spirit (see here) // Head of Religion: The Hovermaster Oberdrood
    • Doctrine of Frost // Head of Religion: High Priestess Fabula
    • Kelarthianism // Head of Religion: ???


    Holy Orders
    Knights of Hoarfrost
    Council of Truth





    Great Projects (and so-so projects)

    Player
    Great Project
    Progress
    Started
    Finished
    Notes
    TheWombatOfDoom Fortification of Crest
    5/5
    R1 R5
    TheWombatOfDoom Roads
    2/2
    R1 R2
    TheWombatOfDoom Training University
    3/5
    R5
    TheWombatOfDoom Increase Grain Supply
    2/5
    R6
    Chief Great Mausoleum
    5/5
    R1 R5
    Chief Holy Book of Flames
    4/5
    R4
    Chief Academy of Arts
    4/5
    R4
    Lord Burch Roads
    2/5
    R2
    Lord Burch School System
    2/5
    R3
    Lord Burch School of Medicine in Arissyeux
    1/5
    R5
    Logic Roads
    5/5
    R1 R5
    Logic Great Library of Barsia
    5/5
    R2 R6
    Logic Hanging Gardens
    3/5
    R2
    Logic Aldbury Field Memorial
    2/4
    R8
    zabbarot Radurjic Codex
    5/5
    R2 R7
    BladeofObliviom School System
    5/5
    R2 R6
    Chacmon Obsidian Road
    2/2
    R1 R2
    Chacmon Population Growth
    2/2
    R3 R4
    Chacmon Grand Lava Canals
    3/5
    R3
    Chacmon Reroute Traffic
    1/2
    R3
    Arutha Metric System
    5/5
    R3 R7
    Arutha Foundries
    5/5
    R3 R7
    Arutha Study of Blue Gemstones
    1/5
    R8
    Rain Dragon Tomes of Metallurgy
    2/3
    R2
    Elemental Observatory at Severikand
    5/5
    R2 R8
    Elemental Grand Naval Academy Building
    0/5
    R6 Deconstructed
    Elemental Study of Somnorum
    1/5
    R8
    Shnur New Port
    2/2
    R4 R5
    Shnur New Capital
    4/5
    R5
    lt_murgen Naval Academy
    4/4
    R3 R6
    Silverbit Walls of Kalpraz
    5/5
    R5
    Tychris1 Medical Academy for Combat Drugs
    3/5
    R5
    Tychris1 Iron Vermin Suit
    1/2
    R8
    Arkhosia Fortification of Eyrecradia
    3/5
    R5
    WaylanderX Academy of Research in Culture and Prowess
    4/5
    R5
    avr Granaries
    2/5
    R4
    QuintonBeck Senate House
    2/5
    R6
    QuintonBeck Expand Enclave of Existence
    1/2
    R8
    Zap Dynamic Raaneka Stadium
    3/5
    R6
    Zap Dynamic Golden Statue
    2/2
    R6 R7
    Lorick Great Temple
    2/5
    R6
    aspi Trade Waystations
    1/2
    R8
    Last edited by zabbarot; 2014-03-31 at 04:24 PM.
    Quote Originally Posted by lt_murgen View Post
    Exploratory expeditions expeditiously expediting exploration would be epicurially equipped.

  13. - Top - End - #1093
    Ettin in the Playground
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    None that I know of! But I would be very interested in Rajurda for Guilder...
    James/TheDoge Avatar by Ceika!

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    Quote Originally Posted by TravelLog View Post
    Quote Originally Posted by SamBurke View Post
    *snip* ...Hands down the funniest class critique ever... *snip*
    I cannot tell you the number of times I laughed while reading this.

    Homebrew Awards:
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    XVIII

  14. - Top - End - #1094
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    TheWombatOfDoom's Avatar

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Lorick's region is 45, not 41.
    Scientific Name: Wombous apocolypticus | Diet: Apocolypse Pie | Cuddly: Yes

    World Building Projects:
    Magic
    : The Stuff of Sentience | Fate: The Fabric of Physics | Luck: The Basis of Biology

    Order of the Stick Projects:
    Annotation of the Comic | Magic Compendium of the Comic | Transcription of the Comic
    Dad-a-chum? Dum-a-chum? Ded-a-chek? Did-a-chick?
    Extended Signature | My DeviantArt | Majora's Mask Point Race
    (you can't take the sky from me)

  15. - Top - End - #1095
    Ogre in the Playground
     
    Zap Dynamic's Avatar

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Raaneka should be Ancestors (majority), Lord of Fire (minority).
    Avatar by the wonderful and talented Ceika!
    Playing:

    Past Faves: The Blackwood | Raaneka | Cachimba

    My DeviantArt.

  16. - Top - End - #1096
    Bugbear in the Playground
     
    Lord_Burch's Avatar

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    While you're here Zap, have you seen my most recent message regarding some trade?

    EDIT: @it_murgen Yeah, our brutal subjugation benevolent enlightenment of the natives is going great.
    Last edited by Lord_Burch; 2014-02-28 at 03:05 PM.
    Amazing Jaune Arc avatar made by the talented artist Comissar. Thanks a lot!

    Playing as the Kingdom of Gleiss in Empire! 3.

    Quote Originally Posted by Elemental View Post
    A ravenous, numberless horde of immortal, undying goats cursed with unceasing hunger would actually be a very disturbing apocalypse.

  17. - Top - End - #1097
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    zabbarot's Avatar

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by TheWombatOfDoom View Post
    Lorick's region is 45, not 41.
    Fixed. I got that from Waylander's chart, so that needs to be fixed there as well.

    Quote Originally Posted by Zap Dynamic View Post
    Raaneka should be Ancestors (majority), Lord of Fire (minority).
    Done and done.


    EDIT:
    Quote Originally Posted by Lord_Burch View Post
    EDIT: @it_murgen Yeah, our brutal subjugation benevolent enlightenment of the natives is going great.
    It's an i? I've been reading Lieutenant Murgen this whole time.
    Last edited by zabbarot; 2014-02-28 at 03:07 PM.
    Quote Originally Posted by lt_murgen View Post
    Exploratory expeditions expeditiously expediting exploration would be epicurially equipped.

  18. - Top - End - #1098
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    Morph Bark's Avatar

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Looks like an earlier edit of mine did not go through. Domhan Abhaile needs to have Council of Spirits as majority, Spirit Shamanism as minority.

    I hadn't linked any of the player made organized religions like I did the Great Eel Spirit only because I hadn't seen any clear writeups of them yet.

    Also, I keep missing whether it is spelled Radurja or Rajurda. The first just sounds so natural to me, but iirc the Codex uses the second. Since that one is yours, I figure you can take care of that easily.

    All in all, looks good to me.

    Now I can start wondering how many months from now I should introduce Wonders.
    Homebrewer's Signature | Avatar by Strawberries

  19. - Top - End - #1099
    Bugbear in the Playground
     
    Lord_Burch's Avatar

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by Morph Bark View Post
    Now I can start wondering how many months from now I should introduce Wonders.
    Like, Civilization-esque Wonders? Cause I thought that Great Projects were basically the same thing, except anyone can do any one project.
    Amazing Jaune Arc avatar made by the talented artist Comissar. Thanks a lot!

    Playing as the Kingdom of Gleiss in Empire! 3.

    Quote Originally Posted by Elemental View Post
    A ravenous, numberless horde of immortal, undying goats cursed with unceasing hunger would actually be a very disturbing apocalypse.

  20. - Top - End - #1100
    Ogre in the Playground
     
    zabbarot's Avatar

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by Morph Bark View Post
    Looks like an earlier edit of mine did not go through. Domhan Abhaile needs to have Council of Spirits as majority, Spirit Shamanism as minority.

    I hadn't linked any of the player made organized religions like I did the Great Eel Spirit only because I hadn't seen any clear writeups of them yet.

    Also, I keep missing whether it is spelled Radurja or Rajurda. The first just sounds so natural to me, but iirc the Codex uses the second. Since that one is yours, I figure you can take care of that easily.

    All in all, looks good to me.

    Now I can start wondering how many months from now I should introduce Wonders.
    Alright. In all honestly it was originally Nadurja which was literally river of live, but I forgot that between coming up with it and writing it and started putting Radurja. Then I typoed it early on a couple times, and got confused with Rajurda, but that just doesn't work because then everything is Rajurdic, which is just awkward to say...

    The Codex thread contains no instances of Rajurda though, and I think I worked all this out before I actually started typing it >.> Your link to it on the first page does say Rajurdic Codex though. So there's that?
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by Lord_Burch View Post
    While you're here Zap, have you seen my most recent message regarding some trade?
    The latest message I have from you came yesterday at 3:11 PM CST. If that's the one, I plan to respond within the next three hours.
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by Zap Dynamic View Post
    The latest message I have from you came yesterday at 3:11 PM CST. If that's the one, I plan to respond within the next three hours.
    That does indeed sound right. I hope the proposal is amenable to you.
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    We in Grmanhil hold bees as holy. It would be bad for visitors to smash a bee not knowing or even knowing.


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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Okay okay. So I finally made it through the never ending ocean that is the first post, and I am truly in love with this idea after being suggested to it by Morph. So I have a couple ideas to throw out here. So like... a theocracy of people with cat-like features (ears, tail, but didn't want to go full furry). The ruler is like... a high-priestess type of person I suppose. Yeah, that sounds right. And I think pegasi would be very important to their culture, possibly a resource.

    Thoughts?

    I realize this is the most basic of info.

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by HisHolyAngel View Post
    Okay okay. So I finally made it through the never ending ocean that is the first post, and I am truly in love with this idea after being suggested to it by Morph. So I have a couple ideas to throw out here. So like... a theocracy of people with cat-like features (ears, tail, but didn't want to go full furry). The ruler is like... a high-priestess type of person I suppose. Yeah, that sounds right. And I think pegasi would be very important to their culture, possibly a resource.

    Thoughts?

    I realize this is the most basic of info.
    If you had Pegasi that would be pretty funny what with Ashenia and Crimar's husbandry programs to produce them.

    Gosh, we were an unimaginative bunch when it came to resources weren't we?

    I'm all for beast races, throw you out east and there's even some believable connection to the recently discovered beast races of 50 or whatever region it was.

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by Morph Bark View Post
    There is still a chance for defense, and alternatively there are the second chance options. Going as rebel lord to reclaim it or go out to colonize, or restart with an entirely new region. If you don't go with that last option, your secret action for this turn could be very, very important.

    In other news it looks like my internet on my desktop has gotten even wobblier, so I would like to look for another assistant GM to keep track of religion and (great)projects. It is due to these problems that I haven't yet had the possibility of fully categorizing all projects that have been going on. It is entirely a volunteer position, requiring a good understanding of the religion mechanics, good track keeping, and preferably access to Skype for easy communication with me and the other two, outside of GitP.
    I agree with this, C'nor. Alternatively, a new player could take region 5 and Heartwaste's writing and everything could go into the players-on-hiatus section instead?

    Muahaha. Zabbarot, my religion is coming! It's a shame I'm in a bit of a hotspot otherwise it would've been here already... The majority of it is already written up and everything.

    I would also be trying to spread my religion like wildfire, but... Well... It can't be helped...

    If nobody else does, I don't mind keeping track of the Great Projects. It sounds fun actually, though I wouldn't want to be an assistant GM at all. Zabbarot can do all the GP stuff. GL!

    Also, as for the 'History of Telluris' did you take that and put it into your History of Telluris? Is anyone interested in me maintaining it? It'll become more succinct if I place all of the Great Projects into a second section instead, thus covering the Great Projects if Zabbarot does not want to handle them.

    Alternatively, hey Z. At the top of page 32 is a huge list of gubbins with the majority of Great Projects hidden in there. They should be tagged as well, and the time period roughly defined. It should be fairly simple then to refer to each one for brief descriptions that the players have done. Of particular note, the Observatory of Ashenia which is based on a real historical thingy which is awesome 「especially considering how many people had such a different image as for what it is」 and the Combat Drugs under construction also has a backstory. Because Duke Bloodfang is mental.

    Quote Originally Posted by zabbarot View Post
    I feel like half the religion actions going around are me >.> so uh... I can take care of that.
    Very true. I'm also working on a religion and I hope it is popular enough that I can spread it, though it hasn't been possible for me to do so yet.

    Quote Originally Posted by HisHolyAngel View Post
    Thoughts?

    I realize this is the most basic of info.
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    EDIT - Miscommunication
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    I ffing knew it, my rolls for Nyllana suck balls, just like I expected. Fortunatly she has a lifespan of 300 years.
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by WaylanderX View Post
    I ffing knew it, my rolls for Nyllana suck balls, just like I expected. Fortunatly she has a lifespan of 300 years.
    Good grief. Yeah, that's pretty poor luck...

    At least you can Diplomacy 5 with her straight away if rebellion seems likely though.

    EDIT - Oh yeah, on the Armies table region 17B - Yorukuni isn't listed.

    It has 11 000 population. So if they are combined my total is 36 000 and I can have a maximum of 12 units. Otherwise I'm a bit... unlucky. 17 can support the listed 8 units and 17B can only support 3 for a total of 11 units.
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by QuintonBeck View Post
    If you had Pegasi that would be pretty funny what with Ashenia and Crimar's husbandry programs to produce them.

    Gosh, we were an unimaginative bunch when it came to resources weren't we?
    Nothing to stop the same kind of creature appearing in two lands independently of one another.

    Unimaginative? Perhaps. I'd personally class us all as thinking of the practical side.


    Quote Originally Posted by WaylanderX View Post
    I ffing knew it, my rolls for Nyllana suck balls, just like I expected. Fortunatly she has a lifespan of 300 years.
    That reminds me, I should roll for the Princess Regent of Ashenia.
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by Lord_Burch View Post
    Like, Civilization-esque Wonders? Cause I thought that Great Projects were basically the same thing, except anyone can do any one project.
    Didnt know Civ had Wonders til now, shows how much Ive played it. How do they work there?

    Ive already decided on the mechanics for Wonders, but they wont be introduced for a long while yet.

    And yes, anyone can build great projects, as many as they like, in any of their regions. Might require the right resources to get started and such.

    Quote Originally Posted by HisHolyAngel View Post

    Thoughts?

    I realize this is the most basic of info.
    That all sounds fine and fits well together and established stuff too. You could claim region 50, which was rumoured to have beastly races already and would make you border a region of ratfolk, or wait til tomorrow and see what regions get added.

    Quote Originally Posted by Rain Dragon View Post
    .

    EDIT - Oh yeah, on the Armies table region 17B - Yorukuni isn't listed.

    It has 11 000 population. So if they are combined my total is 36 000 and I can have a maximum of 12 units. Otherwise I'm a bit... unlucky. 17 can support the listed 8 units and 17B can only support 3 for a total of 11 units.
    everything is tracked per region, which includes population and military units.


    Btw, Zap, is the Raaneki language based on an existing one? Or their names? Wanted to throw in a Raaneki character or a reference to one soon.
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