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  1. - Top - End - #1
    Halfling in the Playground
     
    BishFish's Avatar

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    Default Revival (A Classic style WW)

    Hey guys,

    its been a few years since i've been on, and I thought it would be fun to start a WW game. just the normal classic version. I'll take up to twenty people, but If I don't get enough by next weekend, I'll start with however many we have. Here we go!

    On the western side of the Appalachians in West Virginia, there was a small coal mining town called Mining Town. the main street, called Access Road 2, had one general store, a tavern, an inn, though no one really came to Mining Town except for inspectors and businessmen associated with the mine, the sheriff's office, and a small baptist church. Mining Town was usually pretty quiet, though recently there has been more businessmen and inspectors coming through, and all of the miner's are on edge. the rumor is that something was discovered in the mine. no one knows what except for the miner who discovered it, and he hasn't been seen in a few days.

    There will be 4 werewolves, 3 masons, 1 baner, 1 fool, 1 seer, and 1 devil.

    **This is not actually one of the classic games, it just has basic rules.
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    The_Grimmace (Wolf)
    Elemental
    TheLaughingMan
    Vesth
    Ramsus
    usourselves&we (Villager)
    RuneBoundShade
    Grue Bait
    JollyChris
    Gray Mage (Wolf)
    Gnomish Wanderer
    Penguinator
    cd4
    52.5 Lemons
    bladescape (Villager)
    Ceresian Memento
    MethosH
    Loreni333 (Villager)
    Saposhiente

    Last edited by BishFish; 2012-05-31 at 07:05 AM.
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  2. - Top - End - #2
    Dwarf in the Playground
     
    Zjoot's Avatar

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    Default Re: Revival (A Classic style WW)

    I'll join! Classic is my favorite.
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  3. - Top - End - #3
    Ettin in the Playground
     
    Elemental's Avatar

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    Default Re: Revival (A Classic style WW)

    I'll participate.
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  4. - Top - End - #4
    Bugbear in the Playground
     
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    Default Re: Revival (A Classic style WW)

    Well, until Universal Smash Bros. starts up, I suppose I can indulge in another game.

    Count me in!
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    Long separated by cruel fate, the star-crossed lovers raced across the grassy field toward each other like two freight trains, one having left Cleveland at 6:36 p.m. traveling at 55 mph, the other from Topeka at 4:19 p.m. at a speed of 35 mph.

  5. - Top - End - #5
    Ogre in the Playground
     
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    Default Re: Revival (A Classic style WW)

    In!
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  6. - Top - End - #6
    Titan in the Playground
     
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    Default Re: Revival (A Classic style WW)

    I'm in. -words to fill up space go here-

  7. - Top - End - #7
    Dwarf in the Playground
     
    usourselves&we's Avatar

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    Default Re: Revival (A Classic style WW)

    We would like to say in.
    We love plural first person personal pronouns.
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  8. - Top - End - #8
    Pixie in the Playground
     
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    Default Re: Revival (A Classic style WW)

    Interesting, 3 wolves out of 20 players.... Nah, that's townisided, you should at least put a devil in, and putting in a fool as well could work.

    Also, yeah, I'm in.
    And with each passing moment the mystery will become more tantalizing. Your imagination will inflame, but so will your frustration. Never knowing, only guessing, what could possibly be inside that box.


  9. - Top - End - #9
    Dwarf in the Playground
     
    Grue Bait's Avatar

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    Default Re: Revival (A Classic style WW)

    In, please.
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  10. - Top - End - #10
    Barbarian in the Playground
     
    BlackDragon

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    Default Re: Revival (A Classic style WW)

    Well i've never played in one of these games but I'd like to try so I'm in.

  11. - Top - End - #11
    Dwarf in the Playground
     
    Zjoot's Avatar

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    Default Re: Revival (A Classic style WW)

    Woohoo! I love getting new players, I think our little community is in desperate need of them.
    Awesome Lion Avatar by the wonderful Mr. Saturn. Thanks


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  12. - Top - End - #12
    Troll in the Playground
     
    PirateGuy

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    Default Re: Revival (A Classic style WW)

    Agreeing with Rune that a fool and a devil would make things interesting.


    Finally forced me into getting one of these.

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  13. - Top - End - #13
    Ogre in the Playground
     
    Gray Mage's Avatar

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    Default Re: Revival (A Classic style WW)

    Quote Originally Posted by Penguinator View Post
    Agreeing with Rune that a fool and a devil would make things interesting.
    +1 to that.

    I think I can fit a small game in my schedule.
    In.


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  14. - Top - End - #14
    Bugbear in the Playground
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    Default Re: Revival (A Classic style WW)

    Welcome to the club, JollyChris. I told ya this was fun.

    Also I'm totally in this one.
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  15. - Top - End - #15
    Dwarf in the Playground
     
    Grue Bait's Avatar

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    Default Re: Revival (A Classic style WW)

    Quote Originally Posted by JollyChris View Post
    Well i've never played in one of these games but I'd like to try so I'm in.
    Hey, welcome! You couldn't have joined a more perfect game for your first.
    Avatar by whatever Zjoot became.
    Will take suggested phrases in sig. PM with ideas
    Am I missed in my absence?

  16. - Top - End - #16
    Troll in the Playground
     
    PirateGuy

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    Default Re: Revival (A Classic style WW)

    Sorry, I thought posting here was sufficient to say I'm in.

    I guess I thought wrong.


    Finally forced me into getting one of these.

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  17. - Top - End - #17
    Pixie in the Playground
     
    RuneboundShade's Avatar

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    Default Re: Revival (A Classic style WW)

    Okay, we have another werewolf! That makes the bare minimum of werwolves you want in a 20 player game, We've also got a fool and masons, which kinda balance each other out...

    No devil?
    And with each passing moment the mystery will become more tantalizing. Your imagination will inflame, but so will your frustration. Never knowing, only guessing, what could possibly be inside that box.


  18. - Top - End - #18
    Pixie in the Playground
     
    Internet Flea's Avatar

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    Default Re: Revival (A Classic style WW)

    I guess I'll join this game.
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    Quote Originally Posted by Tydude View Post
    I actually have two theories on why you're doing this, but neither make much sense and you would have to be insane to try them. It seems you are insane, which is great for my theories.
    Quote Originally Posted by ZarethG View Post
    I see your point, Internet Flea. However, I don't retract my assessment of your sanity.
    What kind of paranoid mind sees that as something else. ~ The Narrator, during Stranded in Space.


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  19. - Top - End - #19
    Barbarian in the Playground
     
    OldWizardGuy

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    Default Re: Revival (A Classic style WW)

    I think I will join this game.

    Question: Is the guardian angel a baner, careless baner or someone who will sacrifice themselves to save someone else?

  20. - Top - End - #20
    Troll in the Playground
     
    PirateGuy

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    Default Re: Revival (A Classic style WW)

    I'm still going to fight for a devil, or at the very least, a beast.

    Last time I was in a game with no wolf power-roles (okay, none that were actually playing. We had an alpha who disappeared before the game started, and that was it) we complained until the narrator gave us a mercy scry. The game was still horribly skewed towards town.

    And with Masons, the wolves need some fighting chance of winning, and a Devil is a good director of that.


    Finally forced me into getting one of these.

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  21. - Top - End - #21
    Dwarf in the Playground
     
    Zjoot's Avatar

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    Default Re: Revival (A Classic style WW)

    You realize that he was trying to run a traditional werewolf game, right? Not our version of Classic, which has several added roles that aren't in the usual. From what I've seen it's usually a guardian angel (baner) seer, and wolves. I was actually sort of disappointed when he added masons and a fool. Devil would just make this mini-classic.

    EDIT: Oh wait, that wasn't his intent, must've been wishful thinking on my part.
    Last edited by Zjoot; 2012-05-10 at 05:15 PM.
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  22. - Top - End - #22
    Titan in the Playground
     
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    Default Re: Revival (A Classic style WW)

    Well, if he removed the masons then wolves wouldn't need the devil certainly but, with them still in they do. Fool I don't know, could take it or leave it. It adds advantage to the wolves, not town. I'd actually be somewhat interested in seeing how just baner, seer, villagers, and wolves works out.

  23. - Top - End - #23
    Halfling in the Playground
     
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    Default Re: Revival (A Classic style WW)

    Ok, There have been enough posts asking for a devil, beast, or some change to the roles I have chosen. Here is why I chose the ones I have:
    Werewolves: duh.
    Guardian Angel/Baner (They're the same thing): this is a necessity for any good ww game.
    Seer: this makes it interesting because the seer knows who's evil, but can't tell, because then they'll be silenced! Its funny.
    Fool: because a seer knowing that they are actually right is boring.
    Masons: an allied force similar to the werewolves is good for reasons similar to the seer.

    Why not other roles:
    Devil: as soon as the devil finds a werewolf and the baner, the game is over.
    Beast: I just didn't think of it.

    If someone can convince me that adding a devil won't imbalance the game, I will add it.

    Any other questions?
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  24. - Top - End - #24
    Pixie in the Playground
     
    Internet Flea's Avatar

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    Default Re: Revival (A Classic style WW)

    Quote Originally Posted by BishFish View Post
    Devil: as soon as the devil finds a werewolf and the baner, the game is over.

    If someone can convince me that adding a devil won't imbalance the game, I will add it.
    Seer declaring in thread and the Baner protecting him all game is equally broken. Probably more so, since the Masons, Baner and Fool can claim to him then and that's five fewer scries than he'd need otherwise.

    And even if the Devil finds the Baner that's not going to stop the Seer from announcing himself once he's found a few wolves.
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    Quote Originally Posted by Tydude View Post
    I actually have two theories on why you're doing this, but neither make much sense and you would have to be insane to try them. It seems you are insane, which is great for my theories.
    Quote Originally Posted by ZarethG View Post
    I see your point, Internet Flea. However, I don't retract my assessment of your sanity.
    What kind of paranoid mind sees that as something else. ~ The Narrator, during Stranded in Space.


    (Sugar Shock avatar by Dirtytabs.)

  25. - Top - End - #25
    Troll in the Playground
     
    PirateGuy

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    Default Re: Revival (A Classic style WW)

    PMs are allowed in this game.

    That in itself means that Seers are broken. They find the Baner, they get protected until the Baner kicks it, which if they're smart, won't happen.

    The Devil hasn't got such protection. He can pretend he's the seer and get lynched horribly when they learn he isn't. He can stay quiet, but then the wolves randomly take him out. Hell, make him blind and not immune to NKs. Just put in a Devil.

    Wolves with zero power roles isn't balanced. Ever. Except real life games, which run by somewhat different rules anyway. (At least, the ones I've played)


    Finally forced me into getting one of these.

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  26. - Top - End - #26
    Dwarf in the Playground
     
    Zjoot's Avatar

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    Default Re: Revival (A Classic style WW)

    Not quite right there. Wolves without power roles are balanced when there aren't too many village roles. The real classic doesn't have wolf power roles and it's played in multiple forums and real life.
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  27. - Top - End - #27
    Troll in the Playground
     
    PirateGuy

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    Default Re: Revival (A Classic style WW)

    I just said that. I've played games in real life with just seer and baner. Of course, in a real life game, at least the way I've played, there's no way for the seer to get into contact with the baner. Not nearly as broken.

    Let me put it this way. If there are masons, there must be a Devil. Masons are what wreck the balance.


    Finally forced me into getting one of these.

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  28. - Top - End - #28
    Dwarf in the Playground
     
    Zjoot's Avatar

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    Default Re: Revival (A Classic style WW)

    Yeah, that's true. I just got myself wanting to play a really basic game.

    EDIT: And besides that, I just realized that many of those games are played without pm's, which balances it a lot. The way it is though, I think this game needs a devil as well. (Plus it's such a fun role to play in Classic)
    Last edited by Zjoot; 2012-05-10 at 10:10 PM.
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  29. - Top - End - #29
    Titan in the Playground
     
    Ramsus's Avatar

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    Default Re: Revival (A Classic style WW)

    I'd have to agree to either add the Devil or drop masons and fool and make the game a no PM game to more simulate an irl game.

  30. - Top - End - #30
    Pixie in the Playground
     
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    Default Re: Revival (A Classic style WW)

    Game is never decided for either side, no matter what happens, I recently saw a game with 4 werewolves and 6 villagers, and guess what? The village ended up winning, and that wasn't because the wolves were stupid, it was because the players on the village side were epic.

    Okay, the balancing of a devil... then I'll explain exactly how devil is balanced...

    Best case scenario, the N1 and N2 scries are that of wolf and seer, devil contacts the wolf, they get the seer killed. The players have to go for the rest of the game without a seer, and, usually, soon enough, the baner dies as well, along with some masons.

    However, as soon as 1 wolf is lynched, you'll usually start to see others go as well, as town NEVER lynches random, so town could still figure out the wolves, and still win the game, as demonstrated in the 4 wolf 6 villager game I saw.

    Now, let's look at another scenario, the seer scries the devil and a wolf N1 and N2. The seer contacts the wolves and convinces them that he's the devil, and that the devil is the seer/fool. The wolves NK the devil that night, the seer claims in the middle of the day, the baner protects him that night, after killing the wolf that he scried earlier. The Masons contact the seer afterwards and the game is practically over, it's very hard for wolves to win from that point.

    Thus the wolves CANNOT trust someone who contacts them as devil, therefore, the devil doesn't even begin to be broken.
    And with each passing moment the mystery will become more tantalizing. Your imagination will inflame, but so will your frustration. Never knowing, only guessing, what could possibly be inside that box.


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