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  1. - Top - End - #1291
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by Morph Bark View Post
    There is still a chance for defense, and alternatively there are the second chance options. Going as rebel lord to reclaim it or go out to colonize, or restart with an entirely new region. If you don't go with that last option, your secret action for this turn could be very, very important.
    I would have gone with that, but... Bleh. Turns out my subscriptions became nonexistent. Again. So... Yeah. Between that and my having a terrible memory meaning I didn't actually remember to PM Rain Dragon that I would be coming back (as for a bit there I wasn't sure, due to being upset with Ark, though that's resolved now), I'm guessing that I'm dead now?

    *heads off to find and check the IC*
    Last edited by Lady Serpentine; 2014-03-03 at 10:45 AM.

  2. - Top - End - #1292
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by Arutha View Post
    @ wombat: my corrected stats are in my post, i went through the IC thread and found all the stat change posts.
    @ elemental: Yes, his name is Herzog. I needed something german sounding and that was the first thing that came to mind. and yes, it also means duke. I realized that two days in, but liked the name anyway.
    I just review all of your increases, and I have

    Round 1 - +1 Dip,
    Round 2 - +1 Dip. +1 Faith
    Round 3 - +2 Cur,
    Round 4 - +2 Cur,
    Round 5 - +1 Cur, +1 Faith
    Round 6 - You'll be getting - +1 Dip, as your curiosity is maxed out at 10.

    So you should have:

    D: 4
    M: 4
    C: 10
    F: 6
    L: 3
    Scientific Name: Wombous apocolypticus | Diet: Apocolypse Pie | Cuddly: Yes

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  3. - Top - End - #1293
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    but... but... the extra 1 is for keeping score


    I'll change it when i add 16b
    Last edited by Arutha; 2014-03-03 at 10:56 AM.

  4. - Top - End - #1294
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by Arutha View Post
    Yes, his name is Herzog. I needed something german sounding and that was the first thing that came to mind. and yes, it also means duke. I realized that two days in, but liked the name anyway.
    Well there are some English people named Duke as well.

    Quote Originally Posted by Elemental View Post
    It can be when it blinds you to the fact that other people might think the word makes a good name.
    Also, please note everyone, my knowledge of German isn't anywhere near that level, I just know random facts.

    Alrighty then. I'm glad we sorted this out before I accidentally referred to "His Grace, Cardion, Duke of Pryonia".
    I wasn't entirely serious, but well... It has also happened to me before. Hey, knowing random facts is cool. It's helped me many times before.

    You know, just having a look at the exchange between Nyallana and Shirokinu that could potentially be the least of your problems... Admittedly Shirokinu isn't really a very good diplomat, but y'know.

    Quote Originally Posted by C'nor View Post
    I would have gone with that, but... Bleh. Turns out my subscriptions became nonexistent. Again. So... Yeah. Between that and my having a terrible memory meaning I didn't actually remember to PM Rain Dragon that I would be coming back (as for a bit there I wasn't sure, due to being upset with Ark, though that's resolved now), I'm guessing that I'm dead now?

    *heads off to find and check the IC*
    Nope. You have one turn! I'm not sure that we can get our army to you this turn though. You may have to rely on other people.

    EDIT - Weird adjectives.
    EDIT - There is still rebel leader Second Chance until Heartwaste is reclaimed 「maybe...」
    Last edited by Rain Dragon; 2014-03-03 at 11:03 AM.
    I go by they/them/their or he/him/his pronouns

  5. - Top - End - #1295
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    That would equate to 'I'm dead', then. 'Cause I don't have any other people, remember? I'm not officially allied to anyone else, and the only ones I'm friendly with are Lyradis, who won't be getting themselves killed too, and the Union of the North, who are way too far away.

    Sorry if I come off a bit harshly. Not in the best of moods at the moment, for personal reasons unrelated to the game.

  6. - Top - End - #1296
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by TheWombatOfDoom View Post
    (also morph, what is the current ruling for how we are doing the new rulers in the inheritance tactic?)
    Unrelated rulers you mean? Those work like new players' first rulers, so assigning stats rather than rolling in order, with two +1s to assign.

    Quote Originally Posted by Elemental View Post
    In any case, I have writing to get to, but it's my birthday so I'm going to slack off more than usual.
    Quote Originally Posted by BladeofObliviom View Post
    Really? Huh. My birthday was yesterday, but I don't usually share that on the internet.
    Happy [early/belated] birthday to ye both!

    Quote Originally Posted by SamBurke View Post
    Let's get this out in the open, though: Tychris/Sympol, Arkhosia/(Eyrecradia...?) and RainDragon/Sanctuary are the people with the Spycicles, correct?
    What do Spycicles have to do with it? (Admittably, I only know they're a TF2 Spy item, that's all.)

    Quote Originally Posted by C'nor View Post
    I would have gone with that, but... Bleh. Turns out my subscriptions became nonexistent. Again. So... Yeah. Between that and my having a terrible memory meaning I didn't actually remember to PM Rain Dragon that I would be coming back (as for a bit there I wasn't sure, due to being upset with Ark, though that's resolved now), I'm guessing that I'm dead now?

    *heads off to find and check the IC*
    Not yet, but you lack forces to fight with, unless Eyrecradia provides them and Guilder is distracted enough. There's an alternate solution that I'll PM Arkhosia, as I assume you might be full.

    I don't always provide tactics to players, but when I do, it's so that players can stay in the game.
    Last edited by Morph Bark; 2014-03-03 at 11:08 AM.
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  7. - Top - End - #1297
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by C'nor View Post
    That would equate to 'I'm dead', then. 'Cause I don't have any other people, remember? I'm not officially allied to anyone else, and the only ones I'm friendly with are Lyradis, who won't be getting themselves killed too, and the Union of the North, who are way too far away.

    Sorry if I come off a bit harshly. Not in the best of moods at the moment, for personal reasons unrelated to the game.
    Awww...

    I'm sure we can sort out something.

    Quote Originally Posted by Morph Bark View Post
    What do Spycicles have to do with it? (Admittably, I only know they're a TF2 Spy item, that's all.)
    They're really /cool/ spy knives.

    What I got was we're the ones holding the backstabby knives. If there was further meaning, I missed it.
    I go by they/them/their or he/him/his pronouns

  8. - Top - End - #1298
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Probably, yeah.

    I dunno. Guess I could go rebel, but I'm confused as to how that works...? I mean, army size is a function of population in this, so. It seems like I'd be pretty much doomed to failure, especially with not (as I recall) being able to increase my stats.

    Quote Originally Posted by Morph Bark View Post
    Not yet, but you lack forces to fight with, unless Eyrecradia provides them and Guilder is distracted enough. There's an alternate solution that I'll PM Arkhosia, as I assume you might be full.

    I don't always provide tactics to players, but when I do, it's so that players can stay in the game.
    Actually, I do have room, for once.

    *assumes attempting to use my actions to raise people would be silly*

  9. - Top - End - #1299
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Round 6 Stats!

    Gunung - +1 Curiosity, New Ruler - Topiltzin!

    Celero - +1 Diplomacy, +1 Curiosity, +1 Luck

    Kasumor - +1 Military, +1 Curiosity, New Ruler - Nyllana Earthguard!

    The Heartwaste - Inactive for 1 Round! Attacked by Guilder!

    Eyrecradia - +1 Diplomacy, +1 Military.

    Ignato Empire - +2 Diplomacy, New Ruler - Olwyt Ignato!

    Calorum - +1 Military, New Ruler - High Priest Vilindrae Divinorum!

    Genivana - +1 Luck!

    Hrathan-Tuor - Inactive for 1 Round!

    Raaneka - +2 Curiosity.

    Qarimos - Inactive for 1 Round!

    Lyradis- +1 Military, +1 Curiosity, Made Grains a [Great] resource!

    Razdis - +2 Curiosity

    Guilder - +1 Military, +1 Diplomacy, +1 Luck

    Keldagrim - Inactive for 2 Rounds!

    Pryonia - +1 Diplomacy.

    Empire of Santuary - +2 Military, New Ruler - Elder Ambvard!

    Sympolemou - +2 Curiosity.

    Domhan Abhaile - Inactive for 1 Round!

    Bordeux - +1 Curiosity. Add Region 40 - Solus!

    Sulvan's Fury - Inactive for 4 Rounds! In Danger of Default!

    Kingdom of Ashenia - +1 Diplomacy, +1 Curiosity, New Ruler - Princess Idrisa!

    Crima - +1 Military, +1 Curiosity

    Tar - Inactive for 2 Rounds!

    The Jeweled Cities - +1 Military, +1 Curiosity. New Ruler - Amber Grant!

    Scla' Ca - +2 Faith

    Alydaxis - +1 Military, +1 Curiosity

    Grmanhil - +1 Diplomacy, +1 Curiosity

    United Lacertian Dominion - +1 Military, +1 Faith


    3

    All except Sulvan's Fury, Keldagrim, Qarimos, Hrathan-Tuor, The Heartwaste, Domhan Abhaile and Tar get +1 to Active Rounds.


    3

    Previous Round Increases:
    Round 1
    Round 2
    Round 3
    Round 4
    Round 5
    Round 6
    Last edited by TheWombatOfDoom; 2014-03-06 at 07:41 AM.
    Scientific Name: Wombous apocolypticus | Diet: Apocolypse Pie | Cuddly: Yes

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    Extended Signature | My DeviantArt | Majora's Mask Point Race
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  10. - Top - End - #1300
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    And I'm done, so ya'll can take a look at my second region, Galie-Noiret. its cool, but I'm not quite sure if its all kosher.

  11. - Top - End - #1301
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by C'nor View Post
    I would have gone with that, but... Bleh. Turns out my subscriptions became nonexistent. Again. So... Yeah. Between that and my having a terrible memory meaning I didn't actually remember to PM Rain Dragon that I would be coming back (as for a bit there I wasn't sure, due to being upset with Ark, though that's resolved now), I'm guessing that I'm dead now?

    *heads off to find and check the IC*
    Welcome! back...

    Quote Originally Posted by C'nor View Post
    That would equate to 'I'm dead', then. 'Cause I don't have any other people, remember? I'm not officially allied to anyone else, and the only ones I'm friendly with are Lyradis, who won't be getting themselves killed too, and the Union of the North, who are way too far away.

    Sorry if I come off a bit harshly. Not in the best of moods at the moment, for personal reasons unrelated to the game.
    You didn't come off harshly to me. Sorry about all this... and especially about your personal stuff. Hope it gets resolved soon?

    Quote Originally Posted by Morph Bark View Post
    Unrelated rulers you mean? Those work like new players' first rulers, so assigning stats rather than rolling in order, with two +1s to assign.




    Happy [early/belated] birthday to ye both!



    What do Spycicles have to do with it? (Admittably, I only know they're a TF2 Spy item, that's all.)



    Not yet, but you lack forces to fight with, unless Eyrecradia provides them and Guilder is distracted enough. There's an alternate solution that I'll PM Arkhosia, as I assume you might be full.

    I don't always provide tactics to players, but when I do, it's so that players can stay in the game.
    Spycicles mostly because it seems to be the spy weapon that annoys me most.

    Quote Originally Posted by C'nor View Post
    Probably, yeah.

    I dunno. Guess I could go rebel, but I'm confused as to how that works...? I mean, army size is a function of population in this, so. It seems like I'd be pretty much doomed to failure, especially with not (as I recall) being able to increase my stats.



    Actually, I do have room, for once.

    *assumes attempting to use my actions to raise people would be silly*
    Hey, C'nor... I'd rather not hurt anyone else if I can avoid it... care to talk out a solution? The idea I had was similar to the PM I sent you last round, if you'd care to reply/talk through that?
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  12. - Top - End - #1302
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Spoiler: ACTIONS/OOC
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    5. [Military] Military 10 Action: Winning Tactic, shallow water (coasts, rivers, lakes, etc)


    Not entirely sure how to interpret this, considering Shallow Water isn't on the list of Winning Tactics. Do you mean Coasts? Because that implies:

    1. Having Ships

    and

    2. Having a Coast nearby to attack with

    Zargim is surrounded by land at all sides, and unless you are air dropping ships into the water spring, I am not sure this action actually works.
    “I’m a Terrorist not an idiot.” - Me
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  13. - Top - End - #1303
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by Tychris1 View Post
    Spoiler: ACTIONS/OOC
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    5. [Military] Military 10 Action: Winning Tactic, shallow water (coasts, rivers, lakes, etc)


    Not entirely sure how to interpret this, considering Shallow Water isn't on the list of Winning Tactics. Do you mean Coasts? Because that implies:

    1. Having Ships

    and

    2. Having a Coast nearby to attack with

    Zargim is surrounded by land at all sides, and unless you are air dropping ships into the water spring, I am not sure this action actually works.
    Shallow water is to clarify that it includes rivers and the like.

    Also, Morph... still up in the air on what happens with R50.
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  14. - Top - End - #1304
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    What, you mean where I become your vassal? That's not a very attractive option.

    I mean, you're allies with Calorum. So... That's pretty much an 'end of discussion' thing. They're going to pretty much insist that you make me suppress Lilium's following, plus they were the main reason we didn't join the GC anyway, due to the whole human sacrifice bit.

  15. - Top - End - #1305
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by C'nor View Post
    What, you mean where I become your vassal? That's not a very attractive option.

    I mean, you're allies with Calorum. So... That's pretty much an 'end of discussion' thing. They're going to pretty much insist that you make me suppress Lilium's following, plus they were the main reason we didn't join the GC anyway, due to the whole human sacrifice bit.
    Human sacrifice?

    But you're wrong on two counts: first the GC's suppression. The GC has a strict non-interference policy with religion. No member of the GC can deal with any other's religions, or really even mention it. Second, I will be assimilating your peoples and enacting several laws to protect their rights.

    As to that option, understood that it was less attractive, though it actually interfered very little with your action. There's also the possibility of making an escape, or heading up a colony, or the like. Same fluff, different location. What're your thoughts on continuing?
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    I cannot tell you the number of times I laughed while reading this.

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by Tychris1 View Post
    Spoiler: ACTIONS/OOC
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    5. [Military] Military 10 Action: Winning Tactic, shallow water (coasts, rivers, lakes, etc)


    Not entirely sure how to interpret this, considering Shallow Water isn't on the list of Winning Tactics. Do you mean Coasts? Because that implies:
    The list of options on Winning Tactics are stated to be examples.

    Quote Originally Posted by C'nor View Post
    Actually, I do have room, for once.

    *assumes attempting to use my actions to raise people would be silly*
    I'll send it to you as well then.

    Btw, had you spent a Faith 5 action for the religion of Lilium? I may have missed it and thus it's not yet in zabbarot's table.


    As for the region 50 solution, I noticed there were a few things I missed in exploration actions before (mostly Qarimos; plus it was a little ****ty to have three countries discover the same region in the form of 32, considering there was so much stuff out there), so I'll give a bit of an update in the Round 7 opening post this evening. Additions, no changes.

    A preview:
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by Elemental View Post
    Well, that's not the wisest choice. Milk is much more convenient and much more sustainable than the blood of one's enemies.
    Unless your enemies are cows.....

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by TheWombatOfDoom View Post
    Alright, for round 6, I see: Ignato empire, Sanctuary, Ashenia, Eyrecradia, Kasumor, Calorum, and Gunung all have new rulers. Am I missing anyone?
    The Jeweled Cities posted in round 6 that a new ruler would be taking over.

    http://www.giantitp.com/forums/showp...&postcount=143

    Amber is fully in charge going into round 7. Her stats are in my round 7 post, and linked to original rolls:

    http://www.giantitp.com/forums/showp...4&postcount=28


    Quote Originally Posted by TheWombatOfDoom View Post
    The Jeweled Cities - +1 Military, +1 Curiosity
    Since Amber wsa announced to be taking over in round 6, but her dad was in charge at the start of the round, I assume these bumps go to papa, correct?
    Last edited by lt_murgen; 2014-03-03 at 12:12 PM.

  19. - Top - End - #1309
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    The Heartgouger's Tower.

    Uh-oh.

    Moving swiftly on, my workload has suddenly increased, so whilst I'm certainly not dropping out I might be a bit less active than normal. For those who've got my Skype, I'll still be available on that as normal.

    Edit: a bit late, but I'd also like to add that I've been mentally pronouncing Lt as It.
    Last edited by Silverbit; 2014-03-03 at 12:12 PM.
    I'm also on the Bay12 Games forums under the same username.

    The awesome Ceika made both my avatars! All hail!
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    Currently playing the parched and honourable Rabhid Dynasty in Empire2!

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by SamBurke View Post
    TBH, while I am heckannoyed at it happening, I have to give credit to Sympol for being pretty decent at their jobs.

    ???
    The GC completely surround the Heartwaste, I promised to aid them before I did so with you, and the only way to get to The Heartwaste and ensure they stay in power (None of that "Vassal" stuff) is by slugging through Zargim and hopping into The Heartwaste.

    Also, thank you, most of my time posting in the GC thread was accompanied with this song.

    Also, is it weird that the first thing that came to mind when you said "Spycicle" was some tricked out super bike with rockets and knock out gas?
    “I’m a Terrorist not an idiot.” - Me
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  21. - Top - End - #1311
    Ettin in the Playground
     
    TheWombatOfDoom's Avatar

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by lt_murgen View Post
    The Jeweled Cities posted in round 6 that a new ruler would be taking over.

    http://www.giantitp.com/forums/showp...&postcount=143

    Amber is fully in charge going into round 7. Her stats are in my round 7 post, and linked to original rolls:

    http://www.giantitp.com/forums/showp...4&postcount=28



    Since Amber wsa announced to be taking over in round 6, but her dad was in charge at the start of the round, I assume these bumps go to papa, correct?
    Alright, sounds good. Added that into my records, and will change it as I am updating. Sorry I missed that, so I appreciate the corrcetion.

    Now I just need to hear from Calorum!

    Those Bumps go to Amber, actually.
    Last edited by TheWombatOfDoom; 2014-03-03 at 12:22 PM.
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  22. - Top - End - #1312
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    Elemental's Avatar

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by Morph Bark View Post
    Happy [early/belated] birthday to ye both!
    Thank you kindly. And in my case, it's neither early nor belated as it has been my birthday for three and a half hours in Brisbane.


    Quote Originally Posted by lt_murgen View Post
    Unless your enemies are cows.....
    Unless indeed.


    Oh... And Morph, unless I missed it somehow, what's the population of region forty-four, now known as Kyaralath? (I changed the L and R around because I think it sounds better this way and it fits better into the fake etymology I'm developing for Ashenia.)
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  23. - Top - End - #1313
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by Tychris1 View Post
    The GC completely surround the Heartwaste, I promised to aid them before I did so with you, and the only way to get to The Heartwaste and ensure they stay in power (None of that "Vassal" stuff) is by slugging through Zargim and hopping into The Heartwaste.

    Also, thank you, most of my time posting in the GC thread was accompanied with this song.

    Also, is it weird that the first thing that came to mind when you said "Spycicle" was some tricked out super bike with rockets and knock out gas?
    Ooooh, a classic. I can get with that. And I can get with the Bondcicle. Or Bondercraft, perhaps?

    I'm still not sure why people are making such a big deal.
    Last edited by SamBurke; 2014-03-03 at 12:29 PM.
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  24. - Top - End - #1314
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    BlueWizardGirl

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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Is it even an action to just say "No, I'm not letting you move soldiers through my land?"

    Because as far as I can tell, the Scla'ca do not have ocean-faring ships, and do not have any way to get to Sympolemou without marching their way through either the Union (which isn't going to happen) or the Salterri Imperium (which is really just a bad idea all around).

  25. - Top - End - #1315
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by BladeofObliviom View Post
    Is it even an action to just say "No, I'm not letting you move soldiers through my land?"

    Because as far as I can tell, the Scla'ca do not have ocean-faring ships, and do not have any way to get to Sympolemou without marching their way through either the Union (which isn't going to happen) or the Salterri Imperium (which is really just a bad idea all around).
    Coasts, bro.

    If needed, Guilder's Western fleet will take them.
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  26. - Top - End - #1316
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by Silverbit View Post
    The Heartgouger's Tower.

    Uh-oh.
    I don't know why you're worrying, it's in my part of the world, and right in my part of colonisation.
    And they've probably got my technical King in there.


    Quote Originally Posted by SamBurke View Post
    Coasts, bro.

    If needed, Guilder's Western fleet will take them.
    If that doesn't come to pass, we apologise for our objections, possibly violent, to their movement through our territory without asking. And Tar's territory for that matter even though I don't particularly care.
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  27. - Top - End - #1317
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Sam, if you don't have the actions I can spare one to command the western fleet to pick up the Scla'ca troops and bring them in since my military tactic has been surpassed by your own.

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    Quote Originally Posted by Kornaki View Post
    The whole world is held aloft by a dragon.

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    It's dragons all the way up
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  28. - Top - End - #1318
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Quote Originally Posted by QuintonBeck View Post
    Sam, if you don't have the actions I can spare one to command the western fleet to pick up the Scla'ca troops and bring them in since my military tactic has been surpassed by your own.
    That would be appreciated.
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  29. - Top - End - #1319
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    Oh, and before I get to bed, I updated my nation post with Kyaralath and the Princess Regent. Still unfinished though.
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  30. - Top - End - #1320
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    Default Re: EMPIRE! A Community World-Building Game II: 2 Quest, 2 Curious

    That declaration tho. Thanks for giving me even more reason to aid Kasumor. Not that I needed it.
    Last edited by QuintonBeck; 2014-03-03 at 02:09 PM.

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    Beat the bejesus out of a Paladin

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