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  1. - Top - End - #1
    Titan in the Playground
    Join Date
    Jun 2006
    Location
    Fairfield, CA
    Gender
    Male

    Default [Creature] Steamdraken



    Steamdraken
    Usually LN Huge Construct (Steam-powered)
    Class None
    Init: +2; Senses: Darkvision 60', low-light vision; Listen +15, Spot +15
    Languages: Common, Ignan; see below
    [hr]
    AC 24; touch 10; flat-footed 22
    (-2 size, +2 Dex, +14 natural)
    HP 106 (12 HD); DR 15/starmetal
    Immune construct immunities
    Resist Fire 10, Cold 10
    SR 20
    Fort +4 Ref +4 Will +4
    Weakness Steam-powered weaknesses
    [hr]
    Speed 60 ft. (12 squares); fly 30' (poor)
    Melee bite +23 (2d6+12 20/x2)and2 claws +21 (1d8+6, 20/x2)
    Ranged bolt +11 (1d6 + 1d6 fire, 20/x2 + 2d6 fire)
    or
    bolt +9/+9 (1d6 + 1d6 fire, 20/x2 + 2d6 fire)
    Space 10 ft.; Reach 10 ft.
    BAB +9; Grp +29
    Attack Options Breathe fire, breathe water
    Special Actions Resilient sphere 3/day, wall of fire 1/day
    Combat Gear 20 bolts
    [hr]
    Abilities Str 34, Dex 14, Con -, Int 12, Wis 20, Cha 8
    SQ cannot be healed, must be repaired
    Feats Multitattack1, Awesome Blow3, Flyby Attack6, Point Blank Shot9, Rapid Shot12
    Skills Listen +15, Search +15, Spot +15
    Advancement as construct; Favored Class none
    Possessions none
    CR 13

    Breathe Fire (Sp)
    A steamdraken can, once every 1d4 rounds, breathe a ball of fire. Treat this as a fireball spell, caster level 7th.

    Breathe Water (Sp)
    A steamdraken can, once every 1d4 rounds, emit a jet of cold water. Treat this as a polar ray spell, caster level 7th.

    Bolt
    A steamdraken carries a quiver of 20 bolts in its gullet. These bolts deal 1d6 damage plus 1d6 fire damage. Like a flaming burst weapon, they explode on a critical hit, dealing an additional 2d6 fire damage.

    These bolts have a range increment of 40 feet.

    Steam-powered Weaknesses
    Like all steam-powered creatures (due to their dependencies on both fire and water), steamdraken react strangely to specific spells.

    Any spell with the (Fire) descriptor causes a steamdraken to enter a rage for 1d4 rounds. Any spell with the (Cold) descriptor affects it as a slow spell for 1d4 rounds. Any spell that dispels, supresses, or breaks magical enchantments causes the steamdraken to shut down for the duration of the spell (or 1d4+1 rounds, if the duration is instantaneous). Mordenkainen's disjunction causes a steamdraken to become nonfunctional.

    Steamdraken (it is both singular and plural) are constructs shaped like small dragons that run off of a steam-powered engine inside their stomachs. This steam engine (or "steng" as the Heliosundians call it) works through a combination of magic and technology. They weigh roughly 1700 pounds.

    Inside each steamdraken is a ring of continual create water, as well as a small permanent gate to the Elemental Plane of Fire. The ring creates water, and the gate heats it, turning it into steam. The steam powers an engine inside the steamdraken, and it gains basic motor functions. Usually, the ring is placed in the back of the neck and is removable, effectively "turning off" the cheval when it is removed.

    A steamdraken will follow orders, but has a mighty desire to destroy. A Heliosundian officer (or anyone bearing the control brooches given to Heliosundian officers) can command a steamdraken if they know the proper command words. Uncommanded, they act on their own accord and will work together with other steamdraken, Heliosundian soldiers, and even steamknights.

  2. - Top - End - #2
    Titan in the Playground
    Join Date
    Jun 2006
    Location
    Fairfield, CA
    Gender
    Male

    Default Re: Steamdraken

    Updated, clarified, and simplified weaknesses.

  3. - Top - End - #3
    Ogre in the Playground
    Join Date
    Dec 2005
    Location
    Danville

    Default Re: Steamdraken

    Nice! It's like a robot dragon, except steampunk.

  4. - Top - End - #4
    Titan in the Playground
    Join Date
    Jun 2006
    Location
    Fairfield, CA
    Gender
    Male

    Default Re: Steamdraken

    Quote Originally Posted by King Steward
    Nice! It's like a robot dragon, except steampunk.
    Well, more magisteampunk, but you know. :) I'm working on more, as well as a Steamwarden character class.

  5. - Top - End - #5
    Ogre in the Playground
     
    DrowGuy

    Join Date
    Feb 2005
    Location
    NJ
    Gender
    Male

    Default Re: Steamdraken

    Dragonmech has good rules for steam engines. Like immersion in water causes it not to work. I'll dig out the book

  6. - Top - End - #6
    Dwarf in the Playground
     
    Flumph

    Join Date
    Apr 2006
    Location
    On the precipice of 4e
    Gender
    Male

    Default Re: Steamdraken

    Gah! This thing looks like something a creepy wizard would make to have it hanging around on its lawn. Some kids walk up to it, thinking it's a cool lawn thing, and then bolt bolt chomp. Good job.

    78% of DM's started their first campaign in a tavern.
    If you're one of the 22% that didn't, copy and paste this into your signature.

    I finally remembered this account after two years. If I begin to get nostalgic, just snap me out of it. Don't worry, I don't expect you to remember me.

  7. - Top - End - #7
    Titan in the Playground
    Join Date
    Jun 2006
    Location
    Fairfield, CA
    Gender
    Male

    Default Re: [Creature] Steamdraken

    Added range increment.

  8. - Top - End - #8
    Banned
     
    Lord Iames Osari's Avatar

    Join Date
    May 2006
    Location
    Up in the sky
    Gender
    Male

    Default Re: [Creature] Steamdraken

    NEW FORMAT! NEW FORMAT! NEW FORMAT! NEW FORMAT! NEW FORMAT! ;D

    Change it to the old version, and you'll get a nice shiny "yes" vote.

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