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Homebrew Design Roll up your sleeves and get working: there's lots of homebrewin' to be done! Post your custom creation for critiques or review those of your peers.

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Old 12-16-2010, 03:00 AM   Top  -  End  -  #1
Milo v3
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Default Spell Help?

This is my new spell. I was wondering if it was balanced, the mechanic's work, ect.

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It is roleplaying spell (In that I can't think of any uses in combat)
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I once had a DM shoot down my wizard with an octopus familiar idea when I pointed out the ink loophole and declared my intention to escape bad situations by holding my pet above my head and shouting "BEHOLD, THE OCTOPUS!" before disappearing in a cloud of chemical darkness.
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Old 12-16-2010, 05:50 AM   Top  -  End  -  #2
ChumpLump
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Default Re: Spell Help?

Attacking can be considred an act of passion, because it can be done in hot blood.
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Old 12-16-2010, 05:14 PM   Top  -  End  -  #3
Milo v3
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Default Re: Spell Help?

I used the words "Act of Passion" because of the Succubuses entry in the monster manual:
Quote:
Drains energy from a mortal it lures into some act of passion
So by passion I mean an act of "Love".
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Quote:
Originally Posted by Crasical View Post
I once had a DM shoot down my wizard with an octopus familiar idea when I pointed out the ink loophole and declared my intention to escape bad situations by holding my pet above my head and shouting "BEHOLD, THE OCTOPUS!" before disappearing in a cloud of chemical darkness.
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Old 12-16-2010, 05:36 PM   Top  -  End  -  #4
Gamer Girl
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Default Re: Spell Help?

Quote:
Originally Posted by Milo v3 View Post
Naïlo's Repulsion
Enchantment [Fear, Mind-Affecting]
I'm not sure this should be a 'fear' effect. Repulsion is not 'fear'.
Quote:
Originally Posted by Milo v3 View Post
Casting time: 10 minutes
Why so long for such little effect?

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Originally Posted by Milo v3 View Post
Duration: Permanent (D)
Woah, Permanent duration is powerful

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Originally Posted by Milo v3 View Post
Saving Throw: None (harmless)
Spell Resistance: No
Why not? The spell should have a save. Note that the spell is not harmless. After all Charm Person is not 'harmless'. And the spell should have spell resistance, it's a spell that effects people.

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Originally Posted by Milo v3 View Post
The effect makes the secondary target instantly feel afraid and feels an Aversion towards continuing the act of passion and further acts of passion.
Again, I'm not sure 'fear' fits with the 'aversion'. But even if you want to keep fear, set the level of fear, as per the DMG.

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Originally Posted by Milo v3 View Post
Material Component: Piece of the targets hair.
That is a fine component for a normal spell. A permanent spell however is going to need to cost a lot more. Look at the cost for the spells under the spell 'Permanency'.
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Old 12-16-2010, 06:19 PM   Top  -  End  -  #5
Milo v3
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Default Re: Spell Help?

I will try and address the answers to your statements in the best way I can.

Descriptor
Quote:
I'm not sure this should be a 'fear' effect. Repulsion is not 'fear'.
This spell specifically states that it doesn't actually repulse it is just the name. And the reason I made it a fear spell is because the Aversion is evoked via fear. Next!

Casting Time
Quote:
Quote:
Originally Posted by Milo v3
Casting time: 10 minutes
Why so long for such little effect?
It has a large casting time because of the Permanent duration.Next!

Save
Quote:
The spell should have a save. Note that the spell is not harmless. After all Charm Person is not 'harmless'
This spell has no combat effects at all. It is completly for roleplay. How in any way is this spell able to directly do any harm?

Spell Resistance
Quote:
And the spell should have spell resistance, it's a spell that effects people.
Yes it does effect people. But in the PHB it says:
Spoiler


Fear
Quote:
Again, I'm not sure 'fear' fits with the 'aversion'. But even if you want to keep fear, set the level of fear, as per the DMG.
The aversion is created by the fear. The fear is actually so minimal though that they would stop & might not ever do that again. It has no effects other than roleplaying.
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Quote:
Originally Posted by Crasical View Post
I once had a DM shoot down my wizard with an octopus familiar idea when I pointed out the ink loophole and declared my intention to escape bad situations by holding my pet above my head and shouting "BEHOLD, THE OCTOPUS!" before disappearing in a cloud of chemical darkness.
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Old 12-16-2010, 07:04 PM   Top  -  End  -  #6
Analysis
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Default Re: Spell Help?

I think the Secondary Target (but not the first target) should get a Will save, and that it should be considered a fear/mind-affecting effect relative to them, but not relative to the primary target.
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Old 12-16-2010, 07:15 PM   Top  -  End  -  #7
Milo v3
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Default Re: Spell Help?

I guess I could make it the secondary target has to make a save.
It should be hard to not get affected by if ask me. Or maybe the save only half negates it (in that it only makes the target want too stop. But not enough fear to make it not want to do it again).
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Quote:
Originally Posted by Crasical View Post
I once had a DM shoot down my wizard with an octopus familiar idea when I pointed out the ink loophole and declared my intention to escape bad situations by holding my pet above my head and shouting "BEHOLD, THE OCTOPUS!" before disappearing in a cloud of chemical darkness.
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Last edited by Milo v3 : 12-16-2010 at 07:16 PM. Reason: Grammer
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Old 12-16-2010, 07:21 PM   Top  -  End  -  #8
Lateral
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Default Re: Spell Help?

Hah! Screw someone's sex life with a 2nd level spell!

Anyway, yeah, it's probably best to give the secondary target some kind of will save. Other than that, though, Gamer Girl is overstating things. This is a perfectly decent RP spell. Helps Vow of Chastity, too.

@V: Yeah, but one that takes 10 minutes for a minor (unless you're using BoEF) RP effect. Seriously, compare that to the insanely rules-vague (read: easily breakable) Bestow Curse spell.
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Last edited by Lateral : 12-16-2010 at 07:34 PM.
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Old 12-16-2010, 07:22 PM   Top  -  End  -  #9
Analysis
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Default Re: Spell Help?

It is a second-level mind-affecting fear spell. You could make it something like Will half for the secondary target as you suggest. But in that case, it becomes stronger than most other spells of that level, as it can permanently change what someone wants to do. Of course, it is still dispellable, but can the effect on the secondary target if they failed their save also be dispelled? If not, what spells could be used on them to undo it? Break Enchantment? Remove Curse? Remove Fear? Wish? Fear- or Mind-affecting-immune secondary targets also likely should be unaffected, if you want to stay within what second-level spells typically can accomplish.

Come to think of it, this is kind of like a Bestow Curse effect...
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Old 12-16-2010, 09:51 PM   Top  -  End  -  #10
Milo v3
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Default Re: Spell Help?

No saddly I don't have BoEF (Yes I know what it is). Next, I think I'll place a will save on the secondary target. The thing is the spell is permanent to the target
Spoiler
the effect on the secondary target is instantaneous
Spoiler


Also what will succeeding the will save do to you?

PS. How can this spell not be harmless? Thier no way it can be used to cause damage.
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My Homebrew (180+ and still counting)

Quote:
Originally Posted by Crasical View Post
I once had a DM shoot down my wizard with an octopus familiar idea when I pointed out the ink loophole and declared my intention to escape bad situations by holding my pet above my head and shouting "BEHOLD, THE OCTOPUS!" before disappearing in a cloud of chemical darkness.
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Last edited by Milo v3 : 02-15-2011 at 08:26 PM. Reason: Grammer
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