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Homebrew Design Roll up your sleeves and get working: there's lots of homebrewin' to be done! Post your custom creation for critiques or review those of your peers.

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Old 07-19-2012, 08:37 AM   Top  -  End  -  #1
Gaiyamato
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Default Dread Emperor [EPIC, Remake]

Realms of Chaos's Dread Emperor Class is very very nice. But easily abusable if PCs use it. So I am seeking to fix a few issues with it with some minor tweaks.

Dread Emperor


Controlling vast armies of the undead, a dread emperor (or dread empress) is a master of necromancy. Rather than focusing on life force and its manipulation, however, a dread emperor has focused on the creation of its twisted mockery. Beyond the simple reanimation of the undead, a skilled dread emperor creates a true plague of undeath. Every creature his or her undead slay soon joins his forces and even those merely injured may find themselves turning in a matter of hours. Combining this plague with a mastery of strategy that dwarves most mortal tactitians, entire nations have been known to fall before dread emperors in mere weeks.

Hit Die: d8

Prerequisites: To qualify to become a dread emperor, a character must meet all of the following criteria.
Alignment: Any nongood.
Skills: Knowledge (Religion) or Knowledge (Arcana) 23 ranks
Spells: The ability to cast spells up to 7th-level, including at least four necromancy spells.

Class Skills: Concentration, Craft, Decipher Script, Intimidate, Knowledge (Arcana), Knowledge (Religion), Profession, Ride, Spellcraft.
Skill Points at Each Level: 2 + Int Modifier

Dread Emperor
LevelBase Attack BonusSpecialSpells
1st
+0
Rebuke Undead, Unending Legion--
2nd
+1
Dark Tactician 1/encounter+1 level of existing spellcasting class
3rd
+1
Bonus Feat--
4th
+2
Emperor’s Plague 1d6+1 level of existing spellcasting class
5th
+2
Undying Avatar (1)--
6th
+3
Overwhelming Swarm+1 level of existing spellcasting class
7th
+3
Dark Tactician 2/encounter--
8th
+4
Bonus Feat+1 level of existing spellcasting class
9th
+4
Emperor’s Plague 2d6--
10th
+5
Undying Avatar (2)+1 level of existing spellcasting class

Class Features: The following are class features of the Dread Emperor

Rebuke Undead: Your levels in dread emperor stack with levels in one class that grants you the rebuke undead class feature for the purpose of rebuking undead. If you possess levels in more than one such class, choose one to advance as you take your first class level in dread emperor. If do not possess the ability to Rebuke undead you gain the ability as a Cleric equal to his or her class level in Dread Emperor.

Unending Legions (Su): Dread emperors are best known for armies of the dead large enough to overwhelm entire nations and worlds. A dread emperor counts undead with HD equal to or lower than his or her class level as half their HD rounded up toward his limit of controlled undead.

Overwhelming Swarm (Ex): Though the undead that a dread emperor controls may individually be too weak to overcome foes, a dread emperor knows perfectly well how to batter the defenses of more powerful enemies by continually swarming them.
Creatures attacked by 5 or more undead controlled by the Dread Emperor in one round suffer a profane penalty to their AC equal to his or her level in Dread Emperor during the following round. This penalty lasts only one round.

Dark Tactician (Ex): As a ruler of a grand army, few know more about strategy than a dread emperor. Starting at 2nd level, a dread emperor can spend a full-round action to either heal a number of controlled undead equal to his highest caster level for 1D8+1 per level in the Dread Emperor class he or she possesses. Alternatively, he or she can grant them a +10 bonus to attack rolls, Saving Throws, and AC for 1 round. As a final option, the dread emperor can grant controlled undead within his or her line of sight the option of a full round action should they not normally be able to take full round actions (such as Zombies). The dread emperor can use an ability from this list once per encounter at 2nd level and one additional time per encounter at 7th level and every 5 levels afterwards. A Dread Emperor can never target him or herself or another dread emperor with this ability. The ability uses a move action.

Spells per Day/Spells Known: At each even dread emperor level, the character gains new spells per day (and spells known, if applicable) as if he or she had also gained a level in a spellcasting class to which he or she belonged before adding the prestige class level. If already an epic spellcaster, the character gains only the benefit noted under the Spells entry for that epic class. He or she does not, however, gain any other benefit a character of that class would have gained. If the character had more than one spellcasting class before becoming a dread emperor, the player must decide to which class to add the new level for the purpose of determining spells per day.

Bonus Feats: At 3rd level and every 5 levels afterwards, a dread emperor can select a single bonus feat from the following list: Atropal’s Aura*, Commandeer Undead*, Debilitating Swarm*, Desecration Aura*, Debilitating Touch*, Divine Spell Knowledge*, Dread Spellscribe*, Epic Undead Leadership*, Eternal Horde*, Extended Lifespan, Great Charisma, Great Intelligence, Great Wisdom, Improved Legions*, Improved Spell Capacity, Legendary Commander, Life from the Lifeless*, Link Senses*, Master of Necromancy*, Multispell, Negative Energy Burst, Quick Transformation*, Selective Spell*, Spell Knowledge, Superior Legions*, Threatening Presence*, Undead Mastery, Vile Entity*, Zone of Animation

New Feats - TO BE REVIEWED
Spoiler


Emperor’s Plague (Su): Starting at 4th level, all corporeal undead under the control of a dread emperor pass on a disease with their natural attacks known as emperor’s plague. The disease has a Fortitude save of 15 + Class level + Int modifier, has an incubation period of 1 hour, and deals 1d6 points of constitution damage with each failed save, plus 1d6 points of constitution damage at 9th level and every 5 levels afterwards. Unlike most diseases, creatures must make additional saving throws against emperor’s plague every hour instead of every day and the disease and ability damage it deals can only be healed within a consecrated or hallowed area. The disease is not naturally removed through any number of successful saving throws and can only be healed magically within the area of a consecrate or hallow effect. Any creature who dies of emperor’s plague awakens 1d4 hours later as a zombie or skeleton as appropriate (unless its HD are too high to allow for this) under the control of the dread emperor unless the body is dismembered or destroyed. This class features is a piercing effect.

Undying Avatar (Ex): At 5th level, a dread emperor can spend 24 hours molding dead flesh into a perfect likeness of themselves. This avatar acts as a zombie of the dread emperor’s race with 20 HD, though it looks exactly like the dread emperor (DC 30 spot check to realize its identity). Each undying avatar, though mindless, has its senses directly linked to that of the dread emperor at all times and can be controlled through the dread emperor’s thoughts at all time (even across planes of existence). A dread emperor can even cast his or her non-epic spells of 5th level or lower through an undying avatar, though doing so requires that the avatar spend actions casting the spell as normal. A dread emperor can only have one undying avatar at any given time at 5th level, plus one every 5 levels afterwards.
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Last edited by Gaiyamato : 07-19-2012 at 08:30 PM.
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Old 07-19-2012, 08:50 AM   Top  -  End  -  #2
drack
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Join Date: Nov 2006
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Default Re: Dread Emperor [EPIC, Remake]

Should probably also send a quick PM to chaos to get an OK on using it too.

Now lets see here.
Rebuke undead should probably be listed at first level on the table

Dark Tactician: stand at a high place an give five million undead magi a full round action? let alone potential of chaining it by commanding a few dread emperors that control magi (4 full rounds for the magi)

Undying Avatar: As of the publication of the spell compendium, and the adaption of many spells within it, all spells allowing casting through a magical medium are generally capped at level 3 except in the occasional capstone, in which case they are accompanied by a rather brief time limit. (most commonly 1 round/level).
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Old 07-19-2012, 04:40 PM   Top  -  End  -  #3
Gaiyamato
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Default Re: Dread Emperor [EPIC, Remake]

Quote:
Originally Posted by drack View Post
Should probably also send a quick PM to chaos to get an OK on using it too.
You are right. It is only polite.

Quote:
Originally Posted by drack View Post
Now lets see here.
Rebuke undead should probably be listed at first level on the table
Correct

Quote:
Originally Posted by drack View Post
Dark Tactician: stand at a high place an give five million undead magi a full round action? let alone potential of chaining it by commanding a few dread emperors that control magi (4 full rounds for the magi)
I changed it to only allow those undead who cannot normally take full round actions to be able to do so in place of a standard action. So really all it does it upgrade zombies a little, which at epic levels is nothing.

Quote:
Originally Posted by drack View Post
Undying Avatar: As of the publication of the spell compendium, and the adaption of many spells within it, all spells allowing casting through a magical medium are generally capped at level 3 except in the occasional capstone, in which case they are accompanied by a rather brief time limit. (most commonly 1 round/level).
This is epic level though. Perhaps level 5 spells would be reasonable?
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Old 07-19-2012, 04:44 PM   Top  -  End  -  #4
drack
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Default Re: Dread Emperor [EPIC, Remake]

Quote:
Originally Posted by Gaiyamato View Post
I changed it to only allow those undead who cannot normally take full round actions to be able to do so in place of a standard action. So really all it does it upgrade zombies a little, which at epic levels is nothing.


This is epic level though. Perhaps level 5 spells would be reasonable?
fare enough I suppose.


five sounds fair
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Last edited by drack : 07-19-2012 at 04:45 PM.
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Old 07-19-2012, 05:18 PM   Top  -  End  -  #5
Gaiyamato
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Default Re: Dread Emperor [EPIC, Remake]

All sorted so far.
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Old 07-23-2012, 11:55 AM   Top  -  End  -  #6
drack
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Default Re: Dread Emperor [EPIC, Remake]

good
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