Move action: Move to V6.
Free action: Grip katana with two hands.
Immediate action: Expend 1 ki point to gain a +4 bonus on a Sense Motive check.
Standard action: Initiate the Rising Zenith Strike maneuver, which replaces Athard's attack roll with a a Sense Motive check and deals double damage if the check exceeds the targets AC. His total Sense Motive modifier is 17 (11 base, 4 from the ki point, 2 from weapon enhancement bonus per the maneuver description). He will Power Attack for 3 extra damage. On a hit, he discharges his empowered
shocking grasp.
Sense Motive: (1d20+17)[25]
Weapon Damage: (1d8+11)[17]*2 = [34]
Shocking Grasp Damage: (4d6)[16]*1.5 = [24]
Free action: Release one hand from katana.