R15T19: Eric goes back to the corridor, as far as he can without being a bother.

R15T18.3: Ginny hops forward on top of Bojask's dead body, but doesn't get in the way.

R15T18: Rod, what do you do?

Ozzy on deck, Apophis in the hole, Visto delaying ...

Spoiler: Battle Tracker
Show

Kwava: 24.
Ganmeed: 23.5. DELAYING!!!
Sol: 23.
Eric: 19. Feather step on Eric for 30 minutes (ignore difficult terrain).
* Akashic bond gives +4 insight bonus to damage (currently).
* Inner Sphere Stance (+2 dodge bonus AC, +2 Will saves).
Pink Thief: 18.5. (-8:12).
Huginn: 18.3.
Visto: 18.2. Akashic bond (Ferocity) w/ Eric. DELAYING!!!
Rodriguez: 18.
Ozlech: 15. Spirit sensing stance active.
Apophis: 14. Shield til R31T18. GRABBING Saul.
Saul Vancaskerkin: 10. Potion of barkskin +2. BLINDED til R28T14.9!!! POISON on key-stump. GRAPPLED by Apohis!
* Blinded:The creature cannot see. It takes a –2 penalty to Armor Class, loses its Dexterity bonus to AC (if any), and takes a –4 penalty on most Strength– and Dexterity-based skill checks and on opposed Perception skill checks. All checks and activities that rely on vision (such as reading and Perception checks based on sight) automatically fail. All opponents are considered to have total concealment (50% miss chance) against the blinded character. Blind creatures must make a DC 10 Acrobatics skill check to move faster than half speed. Creatures that fail this check fall prone. Characters who remain blinded for a long time grow accustomed to these drawbacks and can overcome some of them.

OOC
Hans: 17. (-7:9). STABLE!!!
Blue Thug: 7. (-7:9). STABLE!!!
Brown Thug: 6. (-3:9). STABLE!!!

Beyar: 4. (-3:9). STABLE!!!

DEAD
Thief (5). Thug (2). Old Scratch (Imp, 1). Bojask.