R1T19: Hargrimm moves to the east of Wren. Should that give him good enough line of sight to see the creature he calls out "A flaming headless skeleton on the ground!", while he flashes back to the flaming skulls that had appeared in town. He scowls and throws a vortex of light at the thing. He misses, and it hits the grease slick, which is somewhat reflective. In addition, there are a lot of exposed quartzite and mica and other reflective chips in the rock walls down here, so his banelight shoots and ricochets all around, just missing his allies on several passes before finally dissipating.

R1T18: Paula squeaks and runs down Marius' leg to the ground so as to note interfere with his movement, doing so out of LOS/LOE of the enemy.

R1T16: Wren looks at the creature, then at the party. "Come on! What the Nine Hells is that!?"

He concentrates on his hand, and a light hammer forms in it! He moves up to the grease slick, ready to pong the monster if it tries to get up.

R1T7: Alexandru, what do you do?

Spoiler: Battle Tracker
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HEROES (Next hour): +1 bonus on Initiative checks, Perception, and Disable Device checks. +1 insight bonus on Ref saves & to AC vs. traps and when FF'd.
Angelo: 28. Grease til R31T28.
* Light on sash. Mage armor (6 hours).
Gurtis Vortch: 23. (58:58). PRONE!!!
Hargrimm: 19. Til r4T19, he takes an additional -2 penalty on ranged attacks for each ally in melee combat w/ his target. Take SA w/ Perception DC 20 to remove.
* Akashic Bond w/ Alexandru, Angelo, Marius, Zauberei, Wren: THP (5), +1 insight bonus on saves, DR/ 1(noted on sheets). Note that Alexandru has 2E, not 1.
Paula: 18.
Wren: 16. Light on labcoat. Dagger. Light hammer in hand (will last four hours).
Alexandru: 7. Sword and shield.
* Collective w/ Angelo, Hargrimm, Marius, Zauberei.
Marius: 6. Polearm and shield.
Zauberei: 4. Mage armor (4 hours). Quarterstaff in hand.

DEAD/ OOC
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