R1T4: Hargrimm moves in a bit closer to the front lines and lets loose a wave of light that washes over the allies with healing and protective energies, fully healing Marius and stopping bleeding from he and Lexi.
End Round One, Begin Round 2 ...
R2T23: Angelo, what do you do?
The Lopper on deck, Paula in the hole ...
Spoiler: Battle Tracker
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HEROES (Next hour): +1 bonus on Initiative checks, Perception, and Disable Device checks. +1 insight bonus on Ref saves & to AC vs. traps and when FF.
* All HEROES gain +2 bonus to AC til R2T4!
Angelo: 23.
* Light on sash. Mage armor (6 hours).
The Lopper: 22. (75:76). 5' off ground.
Paula: 19. TD!
Marius: 16. Polearm and shield. DS (+1 AC).
Alexandru: 12. Hammer and shield. DAZED til end of R2T12!!!
* Collective w/ Angelo, Hargrimm, Marius, Zauberei.
Zauberei: 6. Mage armor (4 hours). Quarterstaff in hand.
Wren: 5. Light on lab coat. Light hammer in hand (will last four hours). Lopper's handaxe.
Hargrimm: 4.
* Akashic Bond w/ Alexandru, Angelo, Marius, Zauberei, Wren: THP (5), +1 insight bonus on saves, DR/ 1(noted on sheets). Note that Alexandru has 2E, not 1.
DEAD/ OOC
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