R3T23: Angelo steps back a bit and let's loose two more magical darts at the Lopper that strike for 8 force.

R3T22: The Lopper moves acrobatically enough to be too fast for Marius, but not Alexandru (who misses with his hammer) and ends up directly above Hargrimm. He swings his axe down to slice Hargrimm in the wrist for 6 NE (+1d6 bleed).

R3T19: Paula maintains her defensive cower.

R3T16: Marius, what do you do?

Lexi on deck, Zauberei in the hole ...

Spoiler: Battle Tracker
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HEROES (Next hour): +1 bonus on Initiative checks, Perception, and Disable Device checks. +1 insight bonus on Ref saves & to AC vs. traps and when FF.
* All HEROES gain +1 morale bonus to attack rolls and rolls vs. fear (bless) for 4 min.
Angelo: 23. Whip in hand.
* Light on sash. Mage armor (6 hours).
The Lopper: 22. (39:76). 5' off ground.
Paula: 19. TD!
Marius: 16. Polearm and shield. DS (+1 AC).
* IF/THEN: Bad Karma counter on Lopper if it targets Marius.
* Ant haul & heightened awareness.
Alexandru: 12. Hammer and shield.
* Collective w/ Angelo, Hargrimm, Marius, Zauberei.
Zauberei: 6. Mage armor (4 hours). Quarterstaff in hand.
Wren: 5. Light on lab coat. Light hammer in hand (will last four hours). Lopper's handaxe.
* Cat's grace til R42T5.
Hargrimm: 4. BLEED 1d6!!!
* Akashic Bond w/ Alexandru, Angelo, Marius, Zauberei, Wren: THP (5), +1 insight bonus on saves, DR/ 1(noted on sheets). Note that Alexandru has 2E, not 1.

DEAD/ OOC
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