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Thread: Doom of Daggerdale (3.5)

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    Bugbear in the Playground
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    Default Doom of Daggerdale (3.5)

    Doom of Daggerdale



    Hello everyone! I'm starting up a D&D 3.5 game based on the old 2nd edition adventure, Doom of Daggerdale. The adventure will be converted for D&D 3.5 and 6th level characters. This is my first time DMing on the forums, so go easy on me .

    Spoiler: Daggerdale
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    For more than fifty years, Daggerdale has been battling to survive against hostile raiders, bandits, and monsters. Zhentarim spies and agents have infiltrated the dale, and the men of Daggerdale have been decimated by the attacks. They want nothing more than to be left alone. Located in the upper reaches of the Tesh valley, Daggerdale lies between the Desertsmouth mountains and the Dagger Hills, remote and hard to reach. Paths lead south to Shadowdale and east to Teshwave, but little traffic passes through the dale. Merchants of other lands have found the trip to Daggerdale to be dangerous and unprofitable. The Zhents are the most frequent visitors. The people of Daggerdale are hunters and farmers, but many homesteads are abandoned. Large areas of the dale are heavily wooded; the open farmlands and manors of the other dales are not found in Daggerdale. Instead, people huddle together in small stockaded settlements for protection. Small villages lie in isolated areas. The villagers farm the land nearby and send hunting parties into the dark forests and hills. The Dalesmen barely produce enough to keep themselves alive and have little to offer foreign traders.

    The folk of the countryside band together in fortified villages, while the people of Dagger Falls, are protected by a Zhentarim-sponsored constable. Daggerdale's rightful ruler, a rebel named Randal Morn, leads a band of fighters against the invaders of the Dale. The largest community of Daggerdale is Dagger Falls, but it is ruled by a sheriff from Zhentil Keep. Randal Morn and the free Dalesmen keep moving their base to avoid the Zhentish forces. Randal's forces have been trying to recapture the town for years, but there are too few to risk a battle against the Zhentarim garrison.


    Spoiler: Introduction
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    As the adventure begins, the party has accepted a commission from a merchant in Cormyr, Brie Redwood, to check up on her brother, Ian. She has not heard from him in more than two months, and knows that Daggerdale is a dangerous place these days. Brie has offered the party 250 gold pieces apiece to find Ian, with the promise of a bonus if he's in trouble and they assist him.

    Ian is a brewer who lives in the town of Dagger Falls. He is one of the few residents of the Dale in a position to export goods, though Brie mostly purchases his ale and cider in order to support him.

    The party accepted Brie's offer and is traveling to Dagger Falls when the adventure begins.


    Spoiler: Big 16
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    1. What game system are you running (D&D, Call of Cthulu, Palladium, GURPS, etc.), and if applicable what edition (Original, Classic, Revised, 1st, 2nd, 3rd, 5th, 10th, etc.)?
    Dungeons & Dragons 3.5

    2. What 'type' or variant of game will it be (i.e. "Shadow Chasers" or "Agents of Psi" for d20 Modern)? What is the setting for the game (eg. historic period, published or homebrewed campaign setting, alternate reality, modern world, etc.)?
    Forgotten Realms, the adventure Doom of Daggerdale converted for 3.5 and 6th level. I may run more adventures afterwards if the group is still interested, but I'm not committing at this time.

    3. How many Players are you looking for? Will you be taking alternates, and if so, how many?
    4-6 players, no alternates.

    4. What's the gaming medium (OOTS, chat, e-mail etc.)?
    OotS forums

    5. What is the characters' starting status (i.e. experience level)?
    6th level

    6. How much gold or other starting funds will the characters begin with?
    Standard (13,000 gp)

    7. Are there any particular character classes, professions, orders, etc. that you want... or do not want? What are your rules on 'prestige' and/or homebrewed classes?
    Any classes are okay, if there are a large number of applicants I will try to pick a balanced party. See #16 for allowed sources.

    8. What races, subraces, species, etc. are allowed for your game? Will you allow homebrewed races or species? 'Prestige' races or species?
    PHB races

    9. By what method should Players generate their attributes/ability scores and Hit Points?
    32 Point Buy. Full hit points at 1st level, average rounded up after.

    10. Does your game use alignment? What are your restrictions, if so?
    Good or light-ish shades of neutral, team player. Note that the Zhentarim forces in Dagger Falls are hundreds strong and backed by some high-level characters - attempting to walk up to the Constable and Smite Evil will result in a rapid and undignified end to your adventuring career.

    11. Do you allow multi-classing, or have any particular rules in regards to it?
    Allowed with no experience penalty.

    12. Will you be doing all of the die rolling during the course of the game? Will die rolls be altered, or left to the honor system? If players can make die rolls, which ones do they make, how should they make the rolls, and how should they report them?
    Players will roll on the forums. I will post combat rolls, other rolls may be made 'behind the scenes'

    13. Are there any homebrewed or optional/variant rules that your Players should know about? If so, list and explain them, or provide relevant links to learn about these new rules.
    Animal Companions, familiars, and Paladin Mounts are okay, but anything else that gives you a long-term playable minion like Leadership, Planar Ally/Binding, or Animate Dead is banned.

    14. Is a character background required? If so, how big? Are you looking for anything in particular (i.e. the backgrounds all ending up with the characters in the same city)?
    Skirt length, you end up accepting Brie's offer and traveling to Daggerdale.

    15. Does your game involve a lot of hack & slash, puzzle solving, roleplaying, or a combination of the above?
    Some fighting, a little puzzling. We'll see how it goes.

    16. Are your Players restricted to particular rulebooks and supplements, or will you be allowing access to non-standard material? What sources can Players use for their characters?
    Core+Complete and MIC.


    Character submissions will last until Monday, March 25.
    Last edited by spectralphoenix; 2024-03-02 at 01:01 AM.
    When in doubt, light something on fire.