Originally Posted by
gbaji
I have no issues with this at all. The result, though, is that scenarios like in the OP are just plain alien to me. My players would never have their characters do something like go to the Seelie and ask for help without first having spent 20-30 minutes at the table having a long discussion amongs themselves about what they're going to do there, who's going to talk, what they're going to say, what information to share, what to keep secret, etc.
Unless the players are being cagey or not discussing this kind of stuff ahead of time because they don't trust the GM. Which is a whole different problem.