Quote Originally Posted by Vahnavoi View Post
I have as much against PvP in D&D, as I have against games such as Murder, Werewolf, Saboteur, Among Us, etc. - nothing at all.

I also don't have anything against purely co-operative D&D, but I expect enough self-awareness from my players to not pick unco-operative roles if they want that.

Have you considered that being this miserly about what are, in the end, fictive game tokens, is pretty silly? It's a game affair, settle it in the game. Have your guy roll the other guy in tar & feathers if you have to. But don't make more about it than it is.
That's an unusual stance. Most people have a strong dislike of PvP in general.

I'm with Skrum on this one-default expectations for D&D is that you play together. PvP can happen, but it should be carefully done, and with the consent of all players involved.