Quote Originally Posted by IRollTwenties View Post
@Armonia13

I'd prefer you not take that trait. It increases your starting wealth with a bunch of things that are mostly consumables and would have been at least partially depleted by level 3. I feel like it does kinda mess with the starting gold plan I have in mind. Besides, there's likely a different trait that would give you more long term benefit
Fine with me. If I could remember the one that helps with sanity damage, I'd be golden. For now, I'll take Mystery Initiate for the free Knowledge reroll.

Here's my sheet for William Desmond Syfer the Third. A Legacy member of the Indigo Syndicate, he reluctantly goes on these missions in the hope of one day being promoted to work in the Grand Archive(or whatever the central hub for all of the knowledge gathered by the Indigo Syndicate is). His specialities lie in languages, deciphering code, and forgery.

He just needs his fluff filled out and a few small decisions regarding his spells and scrolls. Let me know if I missed anything else please!