Quote Originally Posted by PHB2 pg 154
Clerics and druids are competent warriors in their own right, and with the right set of buff spells [...], they can be the equals of nearly any warrior-type character.
Wow, did they actually start playing their own game after like six years?

Quote Originally Posted by PHB2 pg 154
(such as bull’s strength, magic weapon, and the like)
Nope, they still haven't a clue. If the first thing that comes to mind here is NOT divine power, then I guess we shouldn't be surprised they are thinking about high-AC, attritional fighting when talking about the monk




Quote Originally Posted by pabelfly View Post
Team Rush – does anyone care about overland movement speed being different for different party members?
Overland speed is a function of tactical speed, and your fastest party member can easily have more than double that of the slowest. So if you key your overland to exclusively the high number, it too doubles. That may be meaningless in some campaigns, but in others it could be quite crucial. Of course, you could achieve the same by the barbarian wearing the tibbit as a fur stole and the sorcerer riding on the dire wolf animal companion (or popping feathers [legendary eagle] plus some other druid spells for an easy 264 miles/day).