Yeah. I said the same thing (typically in a louder and more vulgar fashion - as is my nature), up until the point where someone I respected finally sat me down and forced me to play Burning Wheel with an open mind.
That's not really possible over the internet, though. I guess the best I can do is to suggest learning about game design. Not just particular mechanics, like cards vs dice, or dicepools vs die + modifier, or DC bellcurves. But the behavioral engineering type of game design. Start thinking about "What behavior does X mechanic in [my favorite system] reinforce?" and it might surprise you.