I've played Psion into Meditant before. The buffs are pretty nice in the early game, but the standard action activation is really problematic if you don't have a surprise round or another way of knowing that you'll be fighting.
Originally Posted by Telok
Imagine if the combat system was as well thought out and explained as the skill system. You could cut it down to a page and a half, monsters would be about three sentences long. Best of all you don't have to remember any tables for conditions or detail the special abilities because you've got rulings instead of rules.
Originally Posted by Artanis
I'm going to be honest, "the Welsh became a Great Power and conquered Germany" is almost exactly the opposite of the explanation I was expecting