Re: Can I get some ideas for magitech and steampunk?
Originally Posted by jojolagger
I'lll just put this link here.
It has an incredibly comprehensive Magitech system, along with a little bit that could help connect it to other steampunk stuff.
It allows for almost all magitech devices imaginable, including a magic missle chain-gun, and mecha, skyships, and smart missiles, and adds a few spells to make "common" devices a bit easier to make. It even has rules for collisions based on the relative Kinetic energies to the two objects (ie, real physics, tweaked slightly to fit in D&D).
A Few quotes.
Darn, you beat me to posting a link to that. One of the best pieces of homebrew I've ever seen. Enough to make an entire setting, with some work. Heck, I think I'll reread it right now.
Fatigue makes me wax philosophic and/or babble. If I've posted something strange and tangential, that is probably the cause. This entry would be an example.