I think the basic power of the class should be simple telekinesis, with other options being the stuff you could with it.


and i could see doing a three class set, with low, average, and full BAB.

low would be pure telikenetisist, with lots of hands and mage like abilaties(the psi would be here...)

average would be a skill monkey, with some hands and rouge abilaties(hand o' vision and such...)

high would be combat, with fewer hands, but lots of options to build into combat(current TKF, hand boosted attacks, walls...)


thoughts? this is just an idea, if you guys see a better way...