Yes, I need to work on the win conditions quite a bit. I introduced the point system because I was worried about how the game would play without it. What do you think about playing without the point system? Just end the game when only one side wins?
Is the rule that liches are destroyed instead of becoming ghosts enough to create and sustain a conflict between the living and the undead?
I haven't addressed the attrition issue. I would like to come up with a good balance between attrition and recruitment.
I haven't figured out yet what roles to give out at the beginning, but it would be nice if there were a variety of roles to start with. Right now, it looks like we definitely need to start with at least one vampire or there will be none in the game. I see what you mean about mage
As for ghosts... maybe I can find a way for them to be turned into wraiths... in which case normal ghosts should probably count as town and wraiths as undead. I realize we think of ghosts as being undead, but how to make this work? Maybe all ghosts should be undead? But if they can't kill anybody who is living, then they can't win once all the undead that can kill the living are gone... hmmmm, what to do?