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Thread: Completely Dysfunctional Handbook [3.5]

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    The Viscount's Avatar

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    Dec 2012

    Default Re: Completely Dysfunctional Handbook [3.5]

    I realized that we never classified the dysfunction with flicker. Shadow magic spells are called mysteries, so I guess we need a little section just for flicker.

    Posting description for convenience.

    Mystery|Flicker|Invokes 50% miss chance if cast in response to attack, standard action to cast|1|34|3.5

    Taking 16-20 in thread 3.

    Spell|Liveoak|Ambiguous what happens to trees when released|3|16|3.5
    Spell|Gust of Wind|Affects flying creatures, but not jumping creatures|3|17|3.5
    Spell|Bone Chill|Affects undead, but Fort negates*|3|18|3.5
    Spell|Remorseless Charm|Affects creature you show painting to, painting is material component and so is consumed|3|18|3.5
    Prestige Class|Stormlord|Table gives "Elemental Conflagration," text disagrees|3|16|3.5
    Prestige Class|Vermin Lord|Table gives "Pincer Claws," no such ability|3|16|3.5
    Prestige Class|Wavekeeper|Table gives 9/10ths Casting, Text says nothing|3|17|3.5
    Feat|Wild Cohort|Gives no way of replacing dead Cohort|3|17|3.5
    Misc|Carrying Capacity|Cannot be determined for creatures with more than four legs or less than two|3|16|3.5
    Misc|Jumping Leg Graft|Gives penalty to movement speed due to mismatched-ness, penalty only increases with two of them*|3|16|3.5
    Misc|Wounding(Monster Ability)|Can affect plants, constructs, elementals, undead, oozes, other creatures with no blood*|3|19|3.5
    Skills|Jump|If hit with conditions like daze mid-jump, you are stuck in the air|3|17|3.5
    Template|Soulfused Construct|Is LA+1, but only applies to constructs with Int -, which are all unplayable.
    Template|Dustform|Is LA +2, but is Int-|3|17|3.5
    Template|Vampire|Vorpal weapon is stated to affect it, but doesn't say how|3|18|3.5
    Template|Dragonspawn|Gives Death Throes, does not say they activate on death; Gives access to "dragon feats"|3|18|3.5
    Template|Xorvintaal Dragon|Gives bonus on saving throws equal to age category|3|19|3.5
    Base Class|Truenamer|DC to identify some mundane items is higher than nonmagical items|3|16|3.5
    Equipment|Spiked Armor|You can be disarmed of spiked armor|3|17|3.5
    Equipment|Surprise Weapons|Can be used two-handed, DC to find is 15 regardless of size|3|18|3.5
    Last edited by The Viscount; 2013-07-28 at 12:32 PM.
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