So your talking about Jerk DM's. The ones that in the middle of the game make fireballs damage 1d2, just to personalty attack the player of a fire sorcerer character.
How is what and why so different? And players try to discover the secret rules all the time, it's part of the fun.
[QUOTE=eggynack;18030495]I didn't say secret setting rules at all. I said secrets not attached to the rules at all. Secrets like, "Who killed this guy?" or, "What's up with this set of mysterious tablets?"
Most players won't go all out unless they have the safe go ahead from the DM. And even if this happened in my game...I could just switch from undead to anything else with no problem. Mine would never be an ''offical told the players it would be all undead'' type game.
Ok, it's not like I don't say that. So....
Sure, there are just not many with enough flavor.
Only the hyper controlling player with lots of deep personal problems would say my house rules ''control a character''. It's not like ''sometimes your summoning spells will miss summon'' equals ''your character is now under my control and you will do this''.