Quote Originally Posted by Asteron Questar View Post
Always.
Alrighty then, lets get rolling!

First, a few clarity issues: can single target buffs target yourself without the 'self' tag? Does Morale Boost effect buffs you cast, or recieve?

A way to alter the speed of specials might be interesting. You could increase the cost have specials that leave you with more IP after use, or reduce the cost to give a wind up time for your attacks (attack doesn't excecute until you have enough IP next round).

A healing over time effect could be cool. The plus side would be saving actions on healing, if used early enough, while the downside would be it doesn't help if the enemy dispells it or simply knocks you out before you've healed enough.

On that note, dispell effects and cures are pretty scarse right about now. Is that intentional?

A 'root' status effect that stops people moving might be interesting. Dunno if that has much grounding in Grandia though.

Ways to increase or decrease the length of buffs and statuses you cast could be interesting too. It could give more range for customization in specials for staff users if you still want to try with that too.