Also, the witch hex Misfortune does allow a will save, but in every other respect, it's better, especially if you extend it with Cackle. You can keep stacking up Misfortunes on your enemies and Cackle on your move action to keep it going.
Also, the witch hex Misfortune does allow a will save, but in every other respect, it's better, especially if you extend it with Cackle. You can keep stacking up Misfortunes on your enemies and Cackle on your move action to keep it going.
If you cast Dispel Magic on my Gust of Wind, does that mean you're disgusting?
In real estate, they say it's all about location, location, location. In D&D I say it's about action economy, action economy, action economy.
Crystal Mage -- a homebrewed arcane tradition