Quote Originally Posted by (Un)Inspired View Post
I like this build as a psionic grappler that uses telekinetic maneuver, twin power, schism, celerity, linked power and solicit psicrystal to grapple as many enemies as possible at once. It's fun having celerity and favor of the martyr together on one build even if it's pretty cheesy.
that's a clever idea.

when I roll chameleon, I usually end up prioritizing int for various reasons (money, more arcane spells allow saves, there are more so a higher bonus is more important, skillpoints, etc) and end up using the bulk of my divine slots for either buffs, like bite of the werex or BFC/stuff without saves

honestly, nothing involving chameleon's too cheesy. they just aren't powerful enough. I find it's a handy way to handicap oneself when playing with a less experienced group.