that's a clever idea.
when I roll chameleon, I usually end up prioritizing int for various reasons (money, more arcane spells allow saves, there are more so a higher bonus is more important, skillpoints, etc) and end up using the bulk of my divine slots for either buffs, like bite of the werex or BFC/stuff without saves
honestly, nothing involving chameleon's too cheesy. they just aren't powerful enough. I find it's a handy way to handicap oneself when playing with a less experienced group.