View Single Post

Thread: [RoS] Soldiers of Fortune (IC)

  1. - Top - End - #156
    Troll in the Playground
     
    Lacco's Avatar

    Join Date
    Sep 2013
    Location
    Slovakia
    Gender
    Male

    Default Re: [RoS] Soldiers of Fortune (IC)

    Gerric

    The soup was indeed tasty and Gerric wondered for a moment how would a proper meal taste when prepared by Urukubarr. He enjoyed the talking around the table - it was like the old times, before a raid. Except here he didn't have to watch his mouth or back so much.

    And didn't have to smell the soup for poison or drugs, he thought, his face gloomy for a moment. There was always someone who wanted to get his bounty. And while they never succeeded, it felt...almost nice to know he was safe for this moment. But only for this moment.

    Kate opened the strongbox - the key Urukubarr found somewhere fit the lock. As she opened it, Gerric saw the gleam of gold, glint of silver and the faint glow that reflected from copper. He leaned over to see better. The box was almost full - the large golden ring with some inscription caught his attention first, but there was also thin silver chain, three copper rings, two copper bracelets, a brass pendant with image of eagle and a small book bound in red leather at the bottom. Finally some good loot was added to the loot pile. He expected to earn a good part of it during next few hours or days.

    As he finished his soup and cup, he went back to work. Urukubarr brought him another cup - and he appreciated it with a nod, while hammering the nails into the wooden planks. He wanted to be finished as soon as possible. And in half hour he succeeded in completely barring the front door and one of the windows - and he still had a handful of nails and quite enough wood. He did not sweat much during this work, but he felt his arms slow down a bit - it was a long day.

    Spoiler: OOC
    Show
    Three successes, the door is barred basically, the window completely (it was boarded up from the outside already). Want to continue?





    Nazir

    Nazir's mind raced through possibilities, so he almost did not notice his cup got a refill from the friendly half-orc. But the stew was tasty and the wine warmed him from the inside and soon he finished both. In the meantime, Kate managed to open the strongbox - the key was in the pile of loot. He glanced inside and saw a large golden signet ring, a thin silver chain, three copper rings, two copper bracelets, a brass pendant with image of eagle and a small book bound in red leather at the bottom. These were added to the loot pile.

    As he was getting the last few spoonfuls from his bowl, he watched Gerric stand up, walk to the destroyed table and prepare to board-up the door. On the other side of the table, Ruark stood up, taking his weapon and shield, walking towards his backpack to retrieve a torch - readying to explore what lies behind the grotto.

    They had to secure the inn now that they decided to stay. And he was the scout - so he had to use mostly his eyes. He knew that if he tires himself too much, he will be useless, but he longed for some activity...

    Spoiler: OOC
    Show
    Gerric started barricading door. Most windows on the lower floor are already boarded-up, so it's either going upstairs and climbing out of window, going outside before Gerric boards-up the door or finding a third option (e.g. remove some of the boards on one of the windows) if you want to get to the roof.
    If you want to go downstairs to check the other side, it's completely irrelevant at the moment.
    Just let me know which plan is valid for now.





    Urukubarr

    The stew was both filling and tasty. Urukubarr enjoyed the good mood that set up on the company at the table and wanted to enjoy it - but the hunter called to him. If the hunt was successful, they could feast all they wanted - but it wasn't over.

    Kate somehow managed to open the strongbox - Urukubarr glanced curiously inside and saw a large golden ring, a thin silver chain, three copper rings, two copper bracelets, a brass pendant with image of eagle and a small book bound in red leather at the bottom. Kate added those to the loot pile.

    He watched Gerric stand up, walk to the destroyed table and prepare to board-up the door - he filled his cup and brought it to him, as a friendly gesture - Gerric showed his appreciation with a nod, focused on his work. On the other side of the table, Ruark stood up, taking his weapon and shield, walking towards his backpack to retrieve one of his torches - readying to explore what lies behind the grotto.

    Nazir was also looking like he was deciding whether to get on the roof now or later.

    Spoiler: OOC
    Show
    Urukubarr will need either scrounging (a.k.a. improvised cooking) or craft (gourmet cook) skill soon .

    One point - it seems you forgot to cast the vote for the leader. If it was deliberate, no problem, but if you just forgot, there is still time and I think Anyr will appreciate if it's all stated.

    Also, since you succeeded in first two rolls, you get +1 to Faith SA.





    Ruark

    The stew was delicious and the wine tasty. Ruark listened to the others - the mood was almost pleasant, and the thought of his own death and the nightmare that showed him the death did slowly fade to the background. As he ate, Kate managed to open the strongbox - the key was in the pile of loot. He glanced inside and saw a large golden signet ring, a thin silver chain, three copper rings, two copper bracelets, a brass pendant with image of eagle and a small book bound in red leather at the bottom. These were added to the loot pile by Kate.

    Gerric finished his meal before him, stood up and went back to the barricading. As Ruark finished, he stood up, rummaged in his backpack to take out one of his torches, and set it alight in the fireplace. It would provide him with light he needed. He then took his sword and shield, and descended to the cellar. The boy was still there, lying on his back, eyes closed. Ruark paid him no attention and entered the passage.

    He approached the grotto cautiously, but it was still empty. He walked through it, to the passage behind the bear hide. His torch provided him enough light to see a cavernous passage, wide enough for one man comfortably, or two men cramped. The walls consisted of both stone and soil now, were full of growth - he saw some mushrooms, but also roots stick out of it. He carried on - and it seemed that the passage winded for more than fifty steps. The temperature fell and he smelled fresh air and water. At its end was a small cavern-like opening, which lead outside - to the darkness.

    He peeked outside, but even with the torch he couldn't see far due to the rain - and while the storm had lost much of its strength, the wind still nearly managed to put his torch off. The lightning that struck allowed him to see only that he was in some kind of valley lined by rocky hills, which consisted of small meadow and few trees. He noticed an burned-out hearth nearby, as well as one of the trees near the cave entrance has been trimmed and few hooks for horses were attached to it to hold the horses. He looked above and saw the cliffside - it was steep, and even higher from this side. The valley was well-hidden and a good hiding place, because he saw only one crevice, which could be used by horses, at the far side, bit to the left.

    Spoiler: OOC
    Show
    I assumed Ruark will take the lantern from his backpack before going to the grotto. I don't know if you chose that one or 1d3 torches - let me know, so I can fix the narration afterwards.
    Roll for the torches please





    Kate

    The vote seemed unilateral - only Urukubarr did not cast his vote in directly, but his actions hinted that he would not take the lead and would not challenge her for command - his spiritual side, so recently discovered by her, indicated that he will be more of a moral support...and siege weapon, she thought with a soft smile, remembering the kick that shattered the door.

    She also thought about giving more freedom or even partial command to Gerric due to his previous experience. Could he lead her companions in battle? Maybe, and time could show that easily.

    As she opened the strongbox, her eyes widened a bit. It was crammed with jewelry - not the best one, not even coming close to the jewels that even the lowliest member of the court in her country wore, but still - she did not expect this at any rate.

    Inside lay a large golden signet ring, as well as thin silver chain, three copper rings, two copper bracelets, a brass pendant with image of eagle and a small book bound in red leather at the bottom. She took each out, gave it a quick look to appraise its value and put it to the loot pile. The signet ring was inscribed with bear holding a fish - her heraldry classes paid off, as she remembered that this sigil belonged to the house Virin of Caer Darnell - a rich house, which specialized in shipping of merchandise. The copper rings were mostly worthless - only simple copper bands. She estimated their value at best at 6 coppers each, give or take. The copper bracelets were different - they were paired and each had a picture of snake devouring its own tail inscribed on it. These would be worth at least one silver grosch. The silver chain was simple, but seemed to be made of pure silver, which would put its price at around 2 silver groschen if they found a fair merchant. The brass pendant showed nice workmanship, but otherwise it wasn't very valuable. The book...

    She opened the book and found that it contained verses, however done by someone with shaky handwriting. Delighted at first, she read few and found out that it was a private collection of bawdy verses, and not only the penmanship was shaky - the verses were badly done, although some of them had some entertainment value.

    Putting the book and other things to the pile, she was happy that they found something of value, on the other hand she was afraid that when it came to loot distribution, she would have to try to assess who deserves what. And that was always a hard task to do.

    As the meal was finished, she watched Gerric stand up, walk to the destroyed table and prepare to board-up the door - Urukubarr filled his cup and brought it to him, as a friendly gesture - Gerric showed his appreciation with a nod, focused on his work. On the other side of the table, Ruark stood up, taking his weapon and shield, walking towards his backpack to retrieve his torch- readying to explore what lies behind the grotto. Nazir sat at the table, still lost in his thoughts - and she knew he was thinking whether the roof was a viable option or if he should scout the other side of the passage.

    Now that she was voted a leader, she knew she had the final word - however, she had to consider their own strengths and weaknesses, and motivation. It was going to be a long night.

    Spoiler: OOC
    Show
    MA/Heraldry to recognize the signet: (3d10)[1][9][6](16) TN 6 = 2 successes
    MA/Appraisal to assess the value: (3d10)[9][10][2](21) TN 8 = 2 successes
    Good rolls . Edited in the text above.





    Spoiler: Party OOC
    Show
    Ruark is going to explore the passage behind the grotto, Gerric is barricading the door & windows in the main room. I will need the actions of the others.

    The stomachs full, you will now feel the consequence of the hard day you have behind you.
    Roll EN at TN 6 - if you succeed, you can still continue without penalties. If you fail, you get 1 point of fatigue, fumbles mean 2 points.
    For the rest of the evening - each hour of "hard work" will require this roll. Each consecutive hour (without any rest) will give you +1 to roll difficulty, which means that if you work for 3 hours without rest, you get to roll EN at TN 6 and first 2 successes are ignored.

    Each half hour of rest will give you opportunity to roll EN/TN6 - each success removes one point of fatigue. Resting means relaxing, doing tasks that are not physically or mentally tiring (e.g. playing games, reading something for fun, watching sky, drinking beer, taking bath) or just plainly taking a nap/sleeping. The point is - guarding is not relaxing. While not physically tiring, if you do it properly, it's mentally tiring.

    If you sleep less than 4 hours per day, you automatically gain 1 point of fatigue. Each subsequent day without more than 5 hours of sleep will give additional +1 point (meaning the first night gives you 1 point, second 2, third 3 - if you don't sleep for 4 days, you get fatigue 7 - which is applied to ALL your rolls (mental and physical, usually KOing you immediately).

    For information: since there are no specific rules for fatigue outside combat, this is mostly houseruled. Houserules are in italics.
    I have another houserule which I use at my games, but that one's kinda harsh (but realistic), so we'll vote on its use in OOC thread.
    Last edited by Lacco; 2016-03-30 at 07:24 AM.
    Call me Laco or Ladislav (if you need to be formal). Avatar comes from the talented linklele.
    Formerly GMing: Riddle of Steel: Soldiers of Fortune

    Quote Originally Posted by Kol Korran View Post
    Instead of having an adventure, from which a cool unexpected story may rise, you had a story, with an adventure built and designed to enable the story, but also ensure (or close to ensure) it happens.