1. - Top - End - #12
    Ogre in the Playground
    Join Date
    Nov 2013

    Default Re: Detect Balance: an Improved Scale for Measuring 5e Races.

    Great to see that you're using VLOOKUP now (I'm the guy who suggested it on reddit). However you're not doing it in several cases. I'd suggest doing it in all cases so it's easy to make custom races. For example tiefling's "Poor synergy" or the UA & DMG races.

    I know you like things on the left, but for consistency sake I'd suggest getting rid of the divider column and moving the values to the right. I think that may also fix your graph not having labels - I'll try to fix it.

    You've bloated the values which I think is rather beneficial.
    Your valuation for "L2 spell 1/day" is 6 which is the same as "Standard Delayed Magic". "Standard Delayed Magic" has the L2 spell, a cantrip, and a 1st level spell. The level 2 spell is delayed, but these shouldn't be valued so differently imo. Many games ignore levels 1 and 2 as well.

    You value "L1 spell at 3rd, L2 Spell at 5th, 1/day" at 1 which doesn't match up with "Standard Delayed Magic" though I'm not sure where you'd use this.


    I'll port my races to this new version and come up with more suggestions.
    Last edited by Kryx; 2016-09-26 at 09:30 AM.