Quote Originally Posted by Max_Killjoy View Post
Then the diagram should be an oval, with the long axis on Good vs Evil.
The idea of alignment-as-a-grid is inherently very silly, and that's perfectly fine because D&D is also very silly.

We play this game because it's fun, not because it's a good description of moral philosophy or some kind of ethical simulation engine. It's neither of those things.

You could tweak it in various ways, but you would need to put in a lot of very difficult work to make it non-silly, and it might not be possible to do so without changing the axes in ways that would render the results incomparable to the original.

-- -- --

Answering the thread, I agree with those who say LG isn't a personality descriptor.

Charisma is more like a personality descriptor -- a high Charisma score is probably a better indicator of ability to appear positive & wholesome.

Imagine a high-Charisma Druid who is True Neutral, very wholesome in terms of natural remedies (including death, when natural) and all-around buxom healthfulness.

The high-Charisma Druid may also be very positive since Mother Nature always wins out in the end, and therefore we live in a truly wonderful world, which is joyously blessed by red teeth and claws.