"Oh, but thou must!"
I mean, used to be so common in JRPG's that it's become a Gaming Trope definition. Basically the 'not a choice' option, where picking the 'wrong' option just presented you the question again until you picked the 'right' one.
It is very nearly always used in a ham-handed manner, and extremely annoying if you don't want to or the 'correct' answer is the obviously dangerous or boss battle engaging option.
Dragon Warrior was the Trope Namer for this, but it's got examples all over the place. Fortunately, they seem to either be dialed way back, completely removed, or have a lampshade hung on them.
Basically, instead of offering you a non-option, most these days will simply do it in a cutscene with no player agency. Also annoying at times, but at least not as bad as literally saying 'you have two options, and one of them will not be accepted'.
It still happens, I mean almost all of Fallout 4 falls into this category, but it's not as common as it used to be.