The most dangerous thing about casters in games like is not being able to heal, that can be horrible, but AoEs of any sort are even worse. Its why templar, defilers, and such are so insanly powerful in Starcraft. AoE's can make overwhelming numbers useless (or worse), if they can hit everything you have with one shot. AoE buffs/debuffs can one side have a huge advantage. If AoE healing is fast enough the whole army is very hard to kill.Originally Posted by CaptC
Its possible Webinar thinks if the caster lives he can't win, or maybe the tunnel forces all lose if the dirtamancer lives.