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Thread: Any Orc/Goblinoid Fans??

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    Titan in the Playground
     
    Bhu's Avatar

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    Default Re: Any Orc/Goblinoid Fans??

    EATERS OF THE FALLEN

    [IMG]Picture URL[/IMG]

    "Step away from the Meat."

    The Eaters of the Fallen are worshipers of Grankhul. They are religious cannibals/anthropophagi who kill and devour the opponent of the Bugbear people (and their own cult).

    BECOMING AN EATER OF THE FALLEN
    Most Eaters are Clerics who have become Rangers or Scouts to appease their Patron Grankhul.

    ENTRY REQUIREMENTS
    Class Abilities: +1d6 Skirmish or Favored Enemy, Access to one of the following Domains: Celerity, Knowledge, Travel, Trickery
    Patron: Grankhul
    Skills: Hide 6 ranks, Listen 6 ranks, Move Silently 6 ranks, Spot 6 ranks, Survival 6 ranks
    Feats: Endurance, Track
    Race: Bugbear
    Special: Must have tracked down, killed, and ceremonially dressed, cooked, and eaten a member of an intelligent humanoid species considered to be an enemy of the Bugbears.

    Class Skills
    The Eater of the Fallen's class skills (and the key ability for each skill) are Climb (Str), Concentration (Con), Craft (Int), Disable Device (Int), Hide (Dex), Jump (Str), Knowledge (Geography, Nature, Religion)(Int), Listen (Wis), Move Silently (Dex), Search (Int), Spot (Wis), Survival (Wis), Swim (Str), and Use Rope (Dex).
    Skills Points at Each Level : 4 + int

    Hit Dice: d8

    Code:
       BAB  Fort    Ref    Will  Abilities
    1. +0    +0     +2     +2    Ambush Warfare, +1 level of Divine spellcasting class
    2. +1    +0     +3     +3    Woodcraft, +1 level of Divine spellcasting class
    3. +2    +1     +3     +3    +1 level of Divine spellcasting class
    4. +3    +1     +4     +4    Ambush Warfare, +1 level of Divine spellcasting class
    5. +3    +1     +4     +4    Woodcraft, +1 level of Divine spellcasting class
    6. +4    +2     +5     +5    +1 level of Divine spellcasting class
    7. +5    +2     +5     +5    Ambush Warfare, +1 level of Divine spellcasting class
    8. +6    +2     +6     +6    Woodcraft, +1 level of Divine spellcasting class
    9. +6    +3     +6     +6    +1 level of Divine spellcasting class
    10.+7    +3     +7     +7   Cannibal Master, +1 level of Divine spellcasting class
    Weapon Proficiencies: The Eaters of the Fallen gain no new weapon or armor proficiencies.

    Ambush Warfare (Ex): At 1st level if you successfully attack your opponent when he is Denied his Dexterity Bonus to AC you do extra damage equal to your Eaters of the Fallen level. If your opponent is one of your Favored Enemies you instead add double your Eaters of the Fallen level to damage. If you have Skirmish as opposed to Favored Enemy, you gain double your normal AC bonus from the Skirmish.

    At 4th level you are quite practiced at stabbing opponents in the back and gain +2d6 Sneak Attack (this stacks with any Sneak Attack Dice you may gain from other class levels).

    At 7th level, when you successfully critical while striking an opponent who is Denied his Dex Bonus to AC, you do (Eaters of the Fallen Level divided by 2)d6 extra damage.


    Woodcraft (Ex): At levels 2, 5, and 8 choose any 2 skills from your class skill list. You gain a +2 Competence Bonus on these skills. You may choose the same skill more than once, and the bonuses gained from this ability stack.

    Divine Spellcasting: At each level your caster level in one Divine caster class increases by 1. If you have multiple Divine caster classes (such as Ranger and Cleric) choose which one increases at each level.

    Cannibal Master (Ex): At 10th level you gain extra power when ritually consuming part of your fallen foes. For each foe you kill personally (in other words you must have been responsible for most of the damage done to it, and delivered the killing blow), AND that you eat some part of you gain a cumulative +1 Morale Bonus to all rolls for the next 24 hours.

    PLAYING AN EATER OF THE FALLEN
    Mercy is for the weak. There is no such thing as justice or rules within this world. Do what is necessary to win. Survive at any cost. betray any friend if it's necessary to complete your mission for Grankhul.
    Combat: You prefer combat from a distance or from ambush. After all you think of yourself as a hunter, not a soldier. Rules are for soldiers. You do whatever is necessary to win without placing yourself in too much danger. Traps are beloved by members of this class.
    Advancement: Eaters generally follow the path of being a hunter and scout first, and a priest second. If they left their woodcraft behind to dedicate themselves to priestly deities only, their God would disown them.
    Resources: Eaters are taught to rely on themselves only. In a pinch they can ask for help from their church, but they prefer to solve problems on their own first.

    EATERS OF THE FALLEN IN THE WORLD
    "They didn't leave anything of Lord Samuel at all...they even cracked the bones to suck out the marrow..."
    While they are folk heroes to their own people, the Eaters are monsters to the outside world. It's one of the reasons they don't go out of their way to advertise their priestly side. If people knew they were devotees of Grankhul they'd die a lot slower than their comrades...
    Daily Life: The Eaters are always trying to add to their list of skills, and abilities to remain self sufficient. They also receive a lot of military training, as they are expected to lead squads in guerilla warfare strikes against enemies.
    Notables: Tulk (NE Male Bugbear Ranger 6/Cleric 1/Eater of the Fallen 1) is a new recruit who may have touched off a war by having devoured the Princess of a neighboring Elf nation.
    Organizations: The Church of Grankhul is a well oiled machine, even if it is informal for the most part when the Bugbears aren't at war. They have much to do, and not enough recruits to do it. But while this has taught them incredible efficiency it means they have little time for naything but their assigned tasks.

    NPC Reaction
    NPC's are horrified at the acts committed by the Eaters, who go out of their way to commit atrocities for no better purpose than discouraging people from coming around.

    EATERS OF THE FALLEN IN THE GAME
    This class requires it's players to do things many people would find uncomfortable. Make sure they understand what they're getting into.
    Adaptation: This is best for all Bugbear or all Evil Campaigns.
    Encounters: PC's generally encounter the Eaters whenever they invade Bugbear lands, or go anywhere where the Bugbears are currently at war.

    Sample Encounter
    EL 12: The PC's have been drafted to find the killers of a local Lord's daughter. It's that or die on the front lines. So it's off to Bugbear country they go sneaking...


    Tulk
    NE Male Bugbear Ranger 6/Cleric 1/Eater of the Fallen 1
    Init +7, Senses: Listen +9, Spot +9, Dark Vision 60'
    Languages Common, Goblin
    ------------------------------------------------
    AC 25, touch 16, flat-footed 22 (+3 Dex, +3 Natural, +6 Armor, +3 Deflection)
    hp 82 (11 HD)
    Fort +11, Ref +13, Will +12
    ------------------------------------------------
    Speed 30 ft. (6 squares)
    Melee +1 Kukri +11/+6 (1d4+3/15-20)
    Ranged +1 Kukri +11 (1d4/15-20)
    Base Atk +8, Grp +11
    Atk Options Rebuke Undead 1/day
    Combat Gear
    Ranger Spells Per Day 1st: 2 (DC 14)
    Cleric Spells Per Day 1st: 2 (DC 14)
    -----------------------------------------------
    Abilities Str 16, Dex 16, Con 16, Int 10, Wis 16, Cha 6
    SQ Favored Enemy (Human +4, Dwarf +2), Combat Style, Wild Empathy, Animal Companion (Wolf), Domains (Celerity, Trickery)
    Feats Far Shot, Improved Initiative, Point Blank Shot, Precise Shot, Endurance (B), Improved Two Weapon Fighting (B), Two Weapon Fighting (B), Track (B)
    Skills Climb +9, Concentration +9, Craft (Weaponsmithing) +4, Hide +9, Knowledge (Geography, Nature) +6, Knowledge (Religion) +2, Listen +9, Move Silently +13, Search +6, Spot +9, Survival +9, Swim +9
    Possessions +2 Improved Shadow Improved Silent Moves Chain Shirt, +1 Keen Throwing Returning Kukri, +3 Ring of Protection, Lens of Detection



    EPIC EATERS OF THE FALLEN

    Hit Die: d8
    Skills Points at Each Level : 4 + int
    Woodcraft You gain an additional +2 to any 2 skills at level 22, and every 3 levels thereafter.
    Spellcasting The Caster level of one of your Divine spellcasting classes continues to improve with level.
    Bonus Feats: The Epic Eater of the Fallen gains a Bonus Feat every 3 levels higher than 20th
    Last edited by Bhu; 2009-07-05 at 05:51 AM.
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