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2009-05-07, 08:35 PM (ISO 8601)
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Arena Tournament, Round 51: Dense vs Kik-Ka-Rik
Arena Tournament, Round 51: Dense vs Kik-ka-Rik
Map
Spoiler
XP Reward: 300 XP
GP Reward: 300 GP
Dense - Psionic Dog
Kik-ka-Rik - Exit
All Gladiators, please declare final purchases (if any) and roll initiative.Have a question about the Arena Tournament? Ask one of our referees!
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Avatar: "Cubicle", by Bitzeralisis
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2009-05-08, 08:50 AM (ISO 8601)
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- May 2007
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Re: Arena Tournament, Round 51: Dense vs Kik-Ka-Rik
This feels familiar.
Ready for the rematch?
No initial purchase, but as unusual reserving the right to make a counter purchase should KKR buy anything.
Initiative - (1d20+3)[5]
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2009-05-08, 11:53 AM (ISO 8601)
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- Aug 2008
Re: Arena Tournament, Round 51: Dense vs Kik-Ka-Rik
ohgoddon'tcritmeagain
No purchases
Initiative: (1d20+4)[5]I'm in the Player Registry.
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2009-05-08, 01:42 PM (ISO 8601)
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Re: Arena Tournament, Round 51: Dense vs Kik-Ka-Rik
Wow, a natural 1 on initiative and you still go first... (in case of tie person with highest modifier goes first)
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2009-05-08, 02:19 PM (ISO 8601)
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- Aug 2008
Re: Arena Tournament, Round 51: Dense vs Kik-Ka-Rik
It certainly isn't a good sign.
Kik-Ka-Rik Round 1
Starts in Y14 with Alchemist's Fire in hand.
Moves to Q14.I'm in the Player Registry.
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2009-05-08, 05:14 PM (ISO 8601)
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Re: Arena Tournament, Round 51: Dense vs Kik-Ka-Rik
Dense - Round 1
Starting in B-14 with loaded crossbow.
Leaving mount at home for this match.
Move to G-16.
Readying an Action:
SpoilerShoot Kik-Ka-Rik if he ever has no cover relative to me.
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2009-05-08, 06:10 PM (ISO 8601)
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- Aug 2008
Re: Arena Tournament, Round 51: Dense vs Kik-Ka-Rik
Kik-Ka-Rik - Round 2
Moves to L16.I'm in the Player Registry.
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2009-05-08, 07:29 PM (ISO 8601)
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Re: Arena Tournament, Round 51: Dense vs Kik-Ka-Rik
Dense - Round 2
Move to D-11.
Ready an Action:
SpoilerFire on Kik-Ka-Rik if he ever has no cover relative to Dense
Done.
Stats
Spoiler
HP: 16/16
AC: 18 (14 touch)
Bolts Remaining: 27
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2009-05-09, 02:49 AM (ISO 8601)
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- Aug 2008
Re: Arena Tournament, Round 51: Dense vs Kik-Ka-Rik
Kik-Ka-Rik - Round 3
Move to I-11
Ready Action:
Spoiler
Throw Alchemist's if Dense has no cover and within 10ft of Kik-Ka-Rik
Stats:
Spoiler
HP: 10/10
AC: 21 (+4 armor, +4 dex, +1 size, +1 natural, +1 dodge feat); (16 touch)
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2009-05-09, 07:20 AM (ISO 8601)
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Re: Arena Tournament, Round 51: Dense vs Kik-Ka-Rik
Readied action triggered! (when Kik is somewhere around K-14 during movement)
Attack - (1d20+6)[26] Damage - (1d8)[3]
Dense - Round 3
Move Action: Reload crossbow.
Ready Action:
SpoilerShoot Kik-Ka-Rik if he ever has no cover relative to Dense
Done.
Stats
SpoilerHP: 16/16
AC: 18 (14 touch)
26 bolts remaining
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2009-05-09, 07:21 AM (ISO 8601)
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Re: Arena Tournament, Round 51: Dense vs Kik-Ka-Rik
Another critical?
Crit Confirm - (1d20+6)[11] Bonus Damage - (1d8)[4]
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2009-05-09, 08:21 AM (ISO 8601)
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- Aug 2008
Re: Arena Tournament, Round 51: Dense vs Kik-Ka-Rik
Don't I lose my cover benefit in J14 rather than K14?
Does Dense's shot count as an attack of opportunity?I'm in the Player Registry.
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2009-05-09, 12:44 PM (ISO 8601)
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Re: Arena Tournament, Round 51: Dense vs Kik-Ka-Rik
Hmmm... I don't think so but let me check:
Nope.
In fact, since the readied attack was triggered by Kik moving out from cover that appears to have hit back at L-15. Not that the outcome is any different.
Still your turn.
Edit: It's only an attack of opportunity if I fire from inside a square you threaten, so no, not this time.Last edited by Psionic Dog; 2009-05-09 at 12:49 PM.
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2009-05-10, 02:53 AM (ISO 8601)
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Re: Arena Tournament, Round 51: Dense vs Kik-Ka-Rik
Kik-Ka-Rik Round 4
Kik-Ka-Rik moves to E10 and throws the Alchemist's Fire.
Attack: (1d20+6)[8]
Damage: (1d6)[5]
Stats
Spoiler
HP: 7/10
AC: 21 (16 touch, 25 attacks of opportunity)
Last edited by Exit; 2009-05-10 at 02:53 AM.
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2009-05-10, 02:55 AM (ISO 8601)
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Re: Arena Tournament, Round 51: Dense vs Kik-Ka-Rik
Okay, I'm gonna be mad if that botched throw of Alchemist's fire has flown into the air and lands on Kik-Ka-Rik's face.
(1d8)[5]I'm in the Player Registry.
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2009-05-10, 06:52 AM (ISO 8601)
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Re: Arena Tournament, Round 51: Dense vs Kik-Ka-Rik
So counting clockwise from back toward you that puts the spash at: C-12.
Dense takes 1 damage.
But first...
Readied Action Triggers:
Attack - (1d20+7)[19] Damage - (1d8+1)[5]
Attack of Opportunity!
Attack - (1d20)[1] Damage - (1d3)[3]
It's not much, but spiked gauntlets do threaten, and ranged attacks do provoke, and 20's have been rolled...
Dense Round 4
Free: 5 ft step to C-10
Move: Reload crossbow
Standard: Fire crossbow
Attack - (1d20+7)[11] Damage - (1d8+1)[6]
And just incase one of the crossbows was a critical...
Crit - (1d20+7)[25] Damage - (1d8)[1]
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2009-05-10, 08:39 AM (ISO 8601)
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Re: Arena Tournament, Round 51: Dense vs Kik-Ka-Rik
Kik-Ka-Rik - Round 5
Move Action: Draw Rapier
Standard Action: Attack
Attack: (1d20+6)[15]
Damage: (1d4)[1]
Stats
Spoiler
HP: 7/10
AC: 21 (16 touch, 25 attacks of opportunity)
Last edited by Exit; 2009-05-10 at 08:40 AM.
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2009-05-10, 03:13 PM (ISO 8601)
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Re: Arena Tournament, Round 51: Dense vs Kik-Ka-Rik
((I assume Kik-Ka-Rik took a 5-ft step forwardish after drawing the rapier to attack.))
Dense - Round 5
Free: 5ft step to B-10
Move: Reload Crossbow
Standard: Fire!
Attack - (1d20+7)[25] Damage - (1d8+1)[9]
Stats
Spoiler
HP: 15/16
AC: 18
Ammunition: 23 bolts remaining
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2009-05-10, 03:30 PM (ISO 8601)
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Re: Arena Tournament, Round 51: Dense vs Kik-Ka-Rik
Kik-Ka-Rik drops to the ground at -2 HP.
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2009-05-10, 07:38 PM (ISO 8601)
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Re: Arena Tournament, Round 51: Dense vs Kik-Ka-Rik
Well fought.
If I'd been you I may have spent some of my winnings from the Yo-Sun fight beforehand, but still well fought.
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2009-05-11, 02:38 AM (ISO 8601)
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Re: Arena Tournament, Round 51: Dense vs Kik-Ka-Rik
I'm so buying a bow next time.
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2009-05-12, 11:21 AM (ISO 8601)
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Re: Arena Tournament, Round 51: Dense vs Kik-Ka-Rik
GM Kyeudo
Dense is the Winner!
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