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2009-05-07, 08:41 PM (ISO 8601)
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- Aug 2007
Arena Tournament, Round 51: McToughy vs Flamel Zeal
Arena Tournament, Round 51: McToughy vs Flamel Zeal
Map
Spoiler
XP Reward: 300 XP
GP Reward: 300 GP
McToughy - Alterform
Flamel Zeal- ZaneLaCoix
All Gladiators, please declare final purchases (if any) and roll initiative.Have a question about the Arena Tournament? Ask one of our referees!
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Avatar: "Cubicle", by Bitzeralisis
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2009-05-08, 07:30 AM (ISO 8601)
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- Jul 2007
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Re: Arena Tournament, Round 51: McToughy vs Flamel Zeal
McToughy Init - (1d20+1)[21]
No purchases yet; starting with psionic focus this time.
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2009-05-09, 03:53 PM (ISO 8601)
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- Mar 2007
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Re: Arena Tournament, Round 51: McToughy vs Flamel Zeal
(1d20+3)[6]
I think it's safe to say you go first.
Also, purchases:
Spoiler-50gp Bought Tanglefoot bag x1
-100gp Bought Alchemist's Fire x5
+7.5gp Sold Scimitar
-315gp Bought Masterwork Scimitar
-50gp Bought Potion of Shield of Faith
-50gp Bought Potion of Magic Fang
Left: 93.5gCharacters:
I live on the time zone which is -5 hours to GMT, but I'm a night owl. Beware!
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2009-05-10, 09:38 AM (ISO 8601)
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- Jul 2007
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- United States
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Re: Arena Tournament, Round 51: McToughy vs Flamel Zeal
Purchase: MW Spear
Sell: Regular Spear
Net: -301 gp
Remaining: 342
McToughy - Round 1
Begin in B13
Standard: Manifest power
DC 16 Psicraft Check to identify:
SpoilerForce Screen
Move: 20 ft to F13
Status
SpoilerHP: 8/8
AC: 21 (5 armor, 1 DEX, 4 shield, 1 Deflection*) Touch 12 FF 20
*From my Force Mantle for being psionically focused
PP: 9/10
Force Screen: Round 1 of 10
Position: F13
End Turn
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2009-05-11, 09:22 PM (ISO 8601)
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- Mar 2007
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Re: Arena Tournament, Round 51: McToughy vs Flamel Zeal
Flamel Zeal - Round 1
Start round
Y-13
Move - Double to N-13
Standard - Cast Magic Weapon on Scimitar
End turn.
SpoilerHP: 9/9
AC: 19
Spells Cast:
0 -
1 - Magic Weapon, Round 1Last edited by ZaneLaCoix; 2009-05-11 at 11:04 PM.
Characters:
I live on the time zone which is -5 hours to GMT, but I'm a night owl. Beware!
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2009-05-11, 09:26 PM (ISO 8601)
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- Jul 2007
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- United States
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Re: Arena Tournament, Round 51: McToughy vs Flamel Zeal
McToughy - Round 2
Standard: Manifest power
DC 16 Psicraft to ID
SpoilerVigor
Move: 20 ft to J12
Status
Spoiler
HP: 8/8 (5 THP)
AC: 21 (5 armor, 1 DEX, 4 shield, 1 Deflection*) Touch 12 FF 20
*From my Force Mantle for being psionically focused
PP: 8/10
Force Screen: Round 2 of 10
Vigor: Round 1 of 10
Position: J12
End TurnLast edited by AlterForm; 2009-05-12 at 08:29 PM.
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2009-05-11, 11:39 PM (ISO 8601)
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- Mar 2007
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Re: Arena Tournament, Round 51: McToughy vs Flamel Zeal
Flamel Zeal - Round 2
Start round
Begin: N-13
Move: M-12
Standard: Cast Ray of Frost
Ranged Touch Attack: (1d20+4)[21]
Possible Crit: (1d20+4)[22]
Damage: (1d3)[2]
Other: Declare Dodge on McToughy
End round
SpoilerHP: 9/9
AC: 19 +1 Dodge = 20
Spells Cast:
0 (1/3) - Ray of Frost
1 (1/3) - Magic Weapon, Cast on Round 1Characters:
I live on the time zone which is -5 hours to GMT, but I'm a night owl. Beware!
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2009-05-12, 07:44 AM (ISO 8601)
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- Jul 2007
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Re: Arena Tournament, Round 51: McToughy vs Flamel Zeal
That connects for 2 damage.
McToughy - Round 3
FullRound: Charge to L12, attacking with my spear.
attack - (1d20+6)[16]
damage - (1d8+6)[8]
possible crit - (1d20+6)[13]
crit damage - (2d8+12)[23]
Status
Spoiler
HP: 8/8 (3 THP)
AC: 21 (5 armor, 1 DEX, 4 shield, 1 Deflection*) Touch 12 FF 20
*From my Force Mantle for being psionically focused
PP: 8/10
Force Screen: Round 3 of 10
Vigor: Round 2 of 10
Position: L12
Lame. Wouldn't have even dropped you if I'd hit.
End TurnLast edited by AlterForm; 2009-05-12 at 08:29 PM.
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2009-05-12, 04:07 PM (ISO 8601)
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- Mar 2007
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Re: Arena Tournament, Round 51: McToughy vs Flamel Zeal
Question:
SpoilerShouldn't your AC be two lower since the charge, giving your AC 19?
Flamel Zeal - Round 3
Begin: M-12
Move: 5-foot step to M-11
Standard: Swing with scimitar
Attack: [rollw]1d20+4[/rollw]
Possible Crit: [rollw]1d20+4[/rollw]
Damage: (1d6+3)[5]
Possible Crit damage: (1d6+3)[8]
SpoilerHP: 9/9
AC: 19 +1 Dodge = 20
Spells Cast:
0 (1/3) - Ray of Frost
1 (1/3) - Magic Weapon, Cast on Round 1Characters:
I live on the time zone which is -5 hours to GMT, but I'm a night owl. Beware!
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2009-05-12, 04:09 PM (ISO 8601)
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- Mar 2007
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Re: Arena Tournament, Round 51: McToughy vs Flamel Zeal
Lets try this again...
Attack: (1d20+4)[22]
Possible Crit: (1d20+4)[23]
What's the proper coding to see the rolls? I forget.Characters:
I live on the time zone which is -5 hours to GMT, but I'm a night owl. Beware!
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2009-05-12, 08:26 PM (ISO 8601)
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- Jul 2007
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- United States
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Re: Arena Tournament, Round 51: McToughy vs Flamel Zeal
Not sure on the dice rolls. I think it's like "rollv" instead of "roll" or somesuch.
Although if that's with your scimitar, it's a crit since that's a roll of 18, although I don't understand why you suddenly lost 2 points of AB. Also, stop being so lucky. You haven't rolled under 20 so far on attack rolls.
McToughy - Round 4
MT is hit for 13 damage; spend 3 PP as an immediate action to reduce that by 12 and take the last 1.
Non-Action: 5-ft step to L11
Standard: Attack with MW Spear
Attack - (1d20+5)[8]
Damage - (1d8+6)[9]
Possible Crit Confirm - (1d20+5)[6]
Crit Damage - (2d8+12)[17]
Laaaaaaaaaaaaame.
Status
SpoilerHP: 8/8 (2 THP)
AC: 21 (5 armor, 1 DEX, 4 shield, 1 Deflection*) Touch 12 FF 20
*From my Force Mantle for being psionically focused
PP: 5/10
Force Screen: Round 4 of 10
Vigor: Round 3 of 10
Position: L11
End TurnLast edited by AlterForm; 2009-05-12 at 08:39 PM.
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2009-05-12, 10:25 PM (ISO 8601)
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- Mar 2007
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Re: Arena Tournament, Round 51: McToughy vs Flamel Zeal
Spoiler>.< You know what I realized just now? The Magic Weapon effects aren't being taken into effect for damage.
Moot point, really. But that'd add another point of damage to each time I've hit.
Flamel Zeal - Round 4
Begin: M-11
Standard: Swing with scimitar
Attack: (1d20+4)[17](21)
Possible Crit: (1d20+4)[11](15)
Damage: (1d6+4)[10]
Possible Crit damage: (1d6+4)[7]
Move: 5-foot step to N-11
Swift Action: Cast Blade of Blood on Scimitar
And that's all folks for this attack.
SpoilerHP: 9/9
AC: 19 +1 Dodge = 20
Spells Cast:
0 (1/3) - Ray of Frost
1 (2/3) - Magic Weapon (Cast on Round 1), Blade of BloodCharacters:
I live on the time zone which is -5 hours to GMT, but I'm a night owl. Beware!
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2009-05-13, 07:59 AM (ISO 8601)
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- Jul 2007
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Re: Arena Tournament, Round 51: McToughy vs Flamel Zeal
Mkay, that first hit was 3 damage then and the crit was for 15. Since the numbers are different, I hope you have no objection if I change my PP expenditure to the following?
-- 1 PP to neutralize the 3 damage
-- 3 PP to neutralize 12 of the 15 damage, taking 3.
McToughy - Round 5
Non-Action: 5-ft step to M11
Standard: Stab with spear.
Attack - (1d20+5)[22]
Damage - (d8+6)[8] <-- RAAAAAAAAAGE
Status
SpoilerHP: 8/8 (2 THP)
AC: 21 (5 armor, 1 DEX, 4 shield, 1 Deflection*) Touch 12 FF 20
*From my Force Mantle for being psionically focused
PP: 4/10
Force Screen: Round 5 of 10
Vigor: Round 4 of 10
Position: N11
End TurnLast edited by AlterForm; 2009-05-13 at 08:03 AM.
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2009-05-14, 07:21 PM (ISO 8601)
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- Mar 2007
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Re: Arena Tournament, Round 51: McToughy vs Flamel Zeal
SpoilerI've got no objections.
Flamel Zeal - Round 5
Begin: N-11
Free action, speak: Sonnava! That hurt!
Standard:Swing with scimitar
Attack: [rollv]1d20+4[rollv]
Possible Crit: (1d20+4)[13](17)
Damage: (1d6+4)[7]
Possible Crit damage: (1d6+4)[7]
Move: 5-foot step to O-12
Hit or miss? Either way, that's it for this round.
SpoilerHP: 1/9
AC: 19 +1 Dodge = 20
Spells Cast:
0 (1/3) - Ray of Frost
1 (2/3) - Magic Weapon (Cast on Round 1), Blade of BloodCharacters:
I live on the time zone which is -5 hours to GMT, but I'm a night owl. Beware!
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2009-05-14, 07:24 PM (ISO 8601)
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- Mar 2007
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Re: Arena Tournament, Round 51: McToughy vs Flamel Zeal
Let us try an actual ToHit roll.
(1d20+4)[13]
EDIT: I think my luck has run short.Last edited by ZaneLaCoix; 2009-05-14 at 07:25 PM.
Characters:
I live on the time zone which is -5 hours to GMT, but I'm a night owl. Beware!
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2009-05-14, 08:04 PM (ISO 8601)
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- Jul 2007
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Re: Arena Tournament, Round 51: McToughy vs Flamel Zeal
Pfeh, I can only hope.
McToughy - Round 6
Non-Action: 5ft Step to N11
Standard: Stabity Stab:
Attack - (1d20+5)[12]
Damage - (1d8+6)[14]
Darn, no luck on my end either. Not that it's a whole lot of a change.
Status
Spoiler
HP: 8/8 (2 THP)
AC: 21 (5 armor, 1 DEX, 4 shield, 1 Deflection*) Touch 12 FF 20
*From my Force Mantle for being psionically focused
PP: 4/10
Force Screen: Round 6 of 10
Vigor: Round 5 of 10
Position: N11
End Turn
OOC: You know what I really like about this map? There's absolutely no LoS checks. Makes matches a lost quicker.Last edited by AlterForm; 2009-05-14 at 08:06 PM.
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2009-05-14, 09:00 PM (ISO 8601)
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- Mar 2007
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Re: Arena Tournament, Round 51: McToughy vs Flamel Zeal
I do enjoy this map. The lack of guessing certainly makes rounds go quicker.
I also came to realize the previous post didn't have the damage boost from Blade of Blood. Although this fact doesn't matter-- the hit didn't connect.
Flamel Zeal - Round 6
Begin: O-12
Standard:Swing with scimitar
Attack: (1d20+4)[12](16)
Possible Crit: (1d20+4)[15](19)
Damage: [roll]1d6+4[roll]
If hit... Blade of Blood: (1d6)[3]
Possible Crit damage: [roll]1d6+4[roll]
Move: 5-foot step to P-12
End Turn with another lack of hit.
SpoilerHP: 1/9
AC: 19 +1 Dodge = 20
Spells Cast:
0 (1/3) - Ray of Frost
1 (2/3) - Magic Weapon (Cast on Round 1), Blade of BloodLast edited by ZaneLaCoix; 2009-05-14 at 09:02 PM.
Characters:
I live on the time zone which is -5 hours to GMT, but I'm a night owl. Beware!
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2009-05-14, 09:59 PM (ISO 8601)
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- Jul 2007
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Re: Arena Tournament, Round 51: McToughy vs Flamel Zeal
Swing'n'a'miss.
McToughy - Round 7
5f Step to O12
Attack with Spear
Attack - (1d20+5)[18]
Damage - (1d8+6)[9]
Miss. Darn.
Status
SpoilerHP: 8/8 (2 THP)
AC: 21 (5 armor, 1 DEX, 4 shield, 1 Deflection*) Touch 12 FF 20
*From my Force Mantle for being psionically focused
PP: 4/10
Force Screen: Round 7 of 10
Vigor: Round 6 of 10
Position: N11
End TurnLast edited by AlterForm; 2009-05-14 at 10:00 PM.
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2009-05-14, 10:42 PM (ISO 8601)
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- Mar 2007
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Re: Arena Tournament, Round 51: McToughy vs Flamel Zeal
Flamel Zeal - Round 7
Begin: O-12
Standard:Swing with scimitar
Attack: (1d20+4)[4](8)
Possible Crit: (1d20+4)[1](5)
Damage: (1d6+4)[10]
If hit... Blade of Blood: (1d6)[6]
Possible Crit damage: (1d6+4)[5]
End Turn
SpoilerHP: 1/9
AC: 19 +1 Dodge = 20
Spells Cast:
0 (1/3) - Ray of Frost
1 (2/3) - Magic Weapon (Cast on Round 1), Blade of BloodCharacters:
I live on the time zone which is -5 hours to GMT, but I'm a night owl. Beware!
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2009-05-15, 07:48 AM (ISO 8601)
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- Jul 2007
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Re: Arena Tournament, Round 51: McToughy vs Flamel Zeal
McToughy - Round 8 (Wow, I don't think I've had a match go this long yet...)
5ft Step to P13
Attack with Spear
Attack - (1d20+5)[21]
Damage - (1d8+6)[10]
There we go. I think that's game. If so, gg, this was a great match.Last edited by AlterForm; 2009-05-15 at 07:48 AM.
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2009-05-15, 04:18 PM (ISO 8601)
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- Mar 2007
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Re: Arena Tournament, Round 51: McToughy vs Flamel Zeal
That'll set him at -8, just short of death.
So indeed, good game.
Probably could've delayed it for a bit by using a potion... But I was pretty sure you would've charged after the withdraw.Characters:
I live on the time zone which is -5 hours to GMT, but I'm a night owl. Beware!
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2009-05-17, 11:51 PM (ISO 8601)
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- May 2007
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- Draper, Utah
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Re: Arena Tournament, Round 51: McToughy vs Flamel Zeal
GM Kyeudo
McToughy is the Winner!
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