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Thread: HLA: Adumbration vs. Talic
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2009-05-16, 05:38 AM (ISO 8601)
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Re: HLA: Adumbration vs. Talic
All right. I am, however, entitled 1 spellcraft check, I think. True Seeing is still active.
(1d20+12)[17]
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2009-05-16, 05:41 AM (ISO 8601)
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- Nov 2007
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- Houston, TX
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Re: HLA: Adumbration vs. Talic
Incidentally, if only 1 true seeing is active, how were 3 effects generated on my manifesting?
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2009-05-16, 05:44 AM (ISO 8601)
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Re: HLA: Adumbration vs. Talic
Again, you are hit by 2 Area Dispels, by 2 of the winged creatures. One of them still appears to be concentrating on something, and another one has readied an action.
Readied action:
SpoilerLay on Hands on Jerodan if he takes damage.
Dispel checks:
Spoiler
#1:
(1d20+8)[9]
(1d20+8)[12]
(1d20+8)[22]
(1d20+8)[25]
(1d20+8)[23]
(1d20+8)[25]
(1d20+8)[24]
(1d20+8)[25]
#2:
(1d20+8)[23]
(1d20+8)[28]
(1d20+8)[18]
(1d20+8)[22]
(1d20+8)[21]
(1d20+8)[25]
(1d20+8)[22]
(1d20+8)[24]
At the same time, Jerodan takes a deep breath, and unleashes a torrent of air in a 120 ft cone.
(24d6)[69] damage, reflex save DC 35 half. Since you're at the edge of the effect, no pushback.
Roll to affect incorporeal, high is good:
(1d100)[50]
EDIT: Umm, do you know if that is a success or not?Last edited by Adumbration; 2009-05-16 at 05:45 AM.
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2009-05-16, 05:46 AM (ISO 8601)
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2009-05-16, 05:50 AM (ISO 8601)
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- Nov 2007
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Re: HLA: Adumbration vs. Talic
If 1-50 is a miss like last time, and 51-100 is a hit, then it's a miss. However, it's moot.
Immediate Action: As the effect is generated, a Massive Green Sphere appears around me.
Mechanics:SpoilerInitiate of the Sevenfold Veil - Warding. Green and Violet Wards. Violet blocks EVERYTHING. Green is on the outside.
EDIT: So speaking was the action that triggered, not manifesting. Such things are appreciated, as they are potential In character clues for which of you has true seeing.Last edited by Talic; 2009-05-16 at 05:51 AM.
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2009-05-16, 05:51 AM (ISO 8601)
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- Sep 2007
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Re: HLA: Adumbration vs. Talic
Which of the effects? Dispel magic, or the breath?
Oh, and I see a natural 20 among the rolls.
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2009-05-16, 05:54 AM (ISO 8601)
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- Nov 2007
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- Houston, TX
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Re: HLA: Adumbration vs. Talic
Breath is nullified. I let dispels go through, as I only have 2 effects up, even with the twinning, there's only a 19% dispel chance for each. The ward was at the breath stage.
EDIT: The effect that was dispelled rendered me visible for a split second before the veil came up.Last edited by Talic; 2009-05-16 at 05:56 AM.
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2009-05-16, 05:56 AM (ISO 8601)
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Re: HLA: Adumbration vs. Talic
All right. I think you've got just 1 effect left now, the natural 20 was on the second roll. Your turn is up now.
It was through telepathy, unfortunately, so no luck there. You can keep a 2-sided conversation through it, at least according to the description.Last edited by Adumbration; 2009-05-16 at 06:01 AM.
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2009-05-16, 06:08 AM (ISO 8601)
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- Nov 2007
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- Houston, TX
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Re: HLA: Adumbration vs. Talic
Within the globe:
SpoilerDrop Rod. Draw Maximize rod as part of movement.
Move out of the field, and an orb of Crackling Electricity shoots from my hand, at you.
Attack Roll: (1d20+35)[38] (true strike in effect)
If hit: Electricity damage: 1/2 (10d6)[42], rounded down, +60
If hit, Reflex DC 32 or be Entangled for 1 round.
Effect: Maximized Empowered Orb of Electricity.
Done.
EDIT: 81 Damage.Last edited by Talic; 2009-05-16 at 06:09 AM.
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2009-05-16, 06:11 AM (ISO 8601)
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Re: HLA: Adumbration vs. Talic
Unless you have True Seeing, you should roll for concealment as well.
Reflex save, just in case:
(1d20+17)[26]
There's something else, but I'll post that after the the hit has been confirmed.
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2009-05-16, 06:13 AM (ISO 8601)
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Re: HLA: Adumbration vs. Talic
True
seeingstrike bypasses miss chances for concealment. It does not bypass miss chance for incorporeal, however.
EDIT: there.Last edited by Talic; 2009-05-16 at 06:13 AM.
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2009-05-16, 06:26 AM (ISO 8601)
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- Sep 2007
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Re: HLA: Adumbration vs. Talic
Right. I do have a bad memory.
The damage also triggers the readied action: one of the winged creatures stretches his hand, touching Jerodan. Suddenly all his wounds are healed, leaving not a trace.
My turn.
One of the winged creatures moves ever so slightly, taking the place of the one that just healed Jerodan, preparing to do something.
SpoilerReady an action to use Lay on Hands on Jerodan if he takes damage.
Two of the avorals, including the one whose place was just taken, both cast a spell: Magic Missiles.
Caster level checks against SR:
(1d20+8)[28]
(1d20+8)[19]
Damage:
(4d4+4)[18]
(4d4+4)[19]
Jerodan concentrates, and a huge Fire elemental appears precisely in the middle between the two opponents. You can hear the crackle of flames and feel the heat emanating from it.
Make a will save, DC 33, or if you have True Seeing, check the spoilers:
SpoilerMajor Image of a greater Earth elemental.Last edited by Adumbration; 2009-05-16 at 06:26 AM.
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2009-05-16, 06:30 AM (ISO 8601)
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Re: HLA: Adumbration vs. Talic
Another Green globe Appears, this time, Only occupying my square, as the first missiles impact. Feel free to modify the second's actions.
Will save:Spoiler(1d20+24)[44]Last edited by Talic; 2009-05-16 at 06:30 AM.
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2009-05-16, 06:35 AM (ISO 8601)
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Re: HLA: Adumbration vs. Talic
The second creature spreads his fingers, and a bolt of lightning flashes through the air towards the caster.
(8d6)[27] electricity damage, DC 16 to halve. Incorporeality roll, high is good: (1d100)[15]
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2009-05-16, 06:38 AM (ISO 8601)
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- Nov 2007
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- Houston, TX
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Re: HLA: Adumbration vs. Talic
Also impacts the globe, with no effect. My go?
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2009-05-16, 06:40 AM (ISO 8601)
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- Dec 2004
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Re: HLA: Adumbration vs. Talic
a few things:
1) A metamagicked spell is still a spell of its original level. E.g. a maximised scorching ray counts as a 2nd level spell for all things. So, its spellcraft check to identify is for a 2nd level spell (that quickened haste should not have had an increased identification DC BTW), it is blocked by a lesser globe of invulnerability, it can be quickened by a lesser rod of quickening and so on.
2) Only magic damage and spells that rely on physical impediments (such as a web or grease) has an incorporeal miss chance. Other stuff, such as that daze effect, do not have a miss chance-they affect incorporeal normally.
3) Be careful when you ready an action vs speaking. Because spells with verbal components include speaking-make sure to ready vs a specific word instead.
If all you have is a hammer, don't be lazy; be a blacksmith and start making more stuff.
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2009-05-16, 06:43 AM (ISO 8601)
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Re: HLA: Adumbration vs. Talic
These aren't readied actions. They're immediate. Warding Veils. Initiate of the Sevenfold veil.
If DC's don't go up, sorry. I can't remember where, but I could have sworn I've seen an excerpt that quickened spells are harder to identify, having an increased DC. I was under the impression that spells that are both silent and stilled, or have no VSM components were as well.
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2009-05-16, 06:46 AM (ISO 8601)
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Re: HLA: Adumbration vs. Talic
Jeah, you're up now.
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2009-05-16, 06:49 AM (ISO 8601)
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Re: HLA: Adumbration vs. Talic
The green sphere moves 55 feet forward stopping immediately in front of the elemental.
Non-visible actions (sphere blocks LOS in, does not block it out):SpoilerImmediately before moving, cast haste.
Done.
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2009-05-16, 06:51 AM (ISO 8601)
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- Sep 2007
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Re: HLA: Adumbration vs. Talic
Before Jerodan, more of the winged creatures appear. (1d3)[1], to be precise.
Mechanics:
SpoilerSummon Alien to summon 1d3 Pseudonatural Avorals.
Actions when I know how many I have now.
#1: Concentrates on something.
#2-4: Ready an action:
SpoilerMagic missile on LoS of the caster.
#5: Ready an action:
SpoilerLay on Hands on Jerodan, if he takes damage.
Your turn.Last edited by Adumbration; 2009-05-16 at 06:53 AM.
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2009-05-16, 07:04 AM (ISO 8601)
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Re: HLA: Adumbration vs. Talic
My Turn:
SpoilerBelt of battle, 1 charge. Free move action. Move 60 feet forward.
Move down, directly on top of Jerodan.
Visible Effects: The globe streaks through the obvious illusion (nat 20 on the will save, above), impossibly quickly, to directly over the location of Jerodan. It then moves downward, enveloping him harmlessly. Within, you, and only you see me.
Within the globe, all outside abilities, effects, and the like, are blocked.
I merge with you, attempting Malevolence. Will save, DC 36, or your body is mine.
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2009-05-16, 07:05 AM (ISO 8601)
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- Dec 2004
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Re: HLA: Adumbration vs. Talic
Spoiler
I was under the impression that spells that are both silent and stilled, or have no VSM components were as well.
Of course, arcane sight lets you identify the magic anyway. And foresight or similar effects allow you to react normally.
If all you have is a hammer, don't be lazy; be a blacksmith and start making more stuff.
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2009-05-16, 07:12 AM (ISO 8601)
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Re: HLA: Adumbration vs. Talic
1) Belial, is that spoiler for me or Talic?
2) Is it mind-affecting, death effect, death spell or negative energy effect?
3) Does the globe block the Magic Circle Against Evil effect too?
EDIT: 4) At least 1 of the creatures is within 5 feet of Jeradon. How come it does not enter as well?Last edited by Adumbration; 2009-05-16 at 07:16 AM.
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2009-05-16, 07:25 AM (ISO 8601)
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Re: HLA: Adumbration vs. Talic
1) It's a answer to a question. Go ahead and read.
2) No. It's necromancy, but it is none of the above. It works on any corporeal creature with a life force (positive or negative, so it works on undead too).
3) If the magic circle effect isn't being generated from the same square as you are in? Yes. It stops and destroys all objects and effects entering it, per the violet barrier of a prismatic wall. I was off on the DC, though, it's DC 33.
4) The barrier only occupies MY square. When I move to your square, they are the same. The avoral, 5 feet away, is just outside.Last edited by Talic; 2009-05-16 at 07:26 AM.
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2009-05-16, 07:32 AM (ISO 8601)
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- Dec 2004
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Re: HLA: Adumbration vs. Talic
Note: protection from evil blocks posession. So if the magic circle is cast on Jeradon, he's safe.
If all you have is a hammer, don't be lazy; be a blacksmith and start making more stuff.
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2009-05-16, 07:42 AM (ISO 8601)
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- Sep 2007
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Re: HLA: Adumbration vs. Talic
Unfortunately the Magic Circle was only (self) on the creatures.
I guess I'll have to make a Will save, then.
(1d20+21)[31]
It is enhanced by:
SpoilerEmpty Mind. +2.
EDIT: Damn.Last edited by Adumbration; 2009-05-16 at 07:43 AM.
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2009-05-16, 10:06 AM (ISO 8601)
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- Nov 2007
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- Houston, TX
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Re: HLA: Adumbration vs. Talic
Since you are unable to take actions, and the 16 hour duration exceeds the rule limit for time, that'll be a win for me. I mean, I could have you fight your minions, but sitting here, inside, while you have no means to command or control your minions? That works for me.
Last edited by Talic; 2009-05-16 at 10:08 AM.
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2009-05-16, 10:41 AM (ISO 8601)
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Re: HLA: Adumbration vs. Talic
And to think that I got this close to buying the Exalted armor enhancement.
Tell me, how many useful spells did you have left? I don't think you could've beat me with those; I've hogged too many immunities, and HP damage - like with that orb - doesn't work very well with the Avorals constantly healing.Last edited by Adumbration; 2009-05-16 at 11:20 AM.
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2009-05-16, 11:18 AM (ISO 8601)
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- Nov 2007
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Re: HLA: Adumbration vs. Talic
I coulda telekinesis'd you to me and raised a wall, then unloaded on you, possibly. Coulda blinded your guys...
If your strength is 18 or less, I coulda dropped you to 0 strength.... Hm.