Results 1 to 30 of 91
-
2009-06-11, 08:09 PM (ISO 8601)
- Join Date
- Aug 2007
Arena Tournament, Round 51: McToughy Vs Dense
Have a question about the Arena Tournament? Ask one of our referees!
Waiting Room | Recruitment thread | Archives
Avatar: "Cubicle", by Bitzeralisis
-
2009-06-11, 08:40 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- United States
- Gender
Re: Arena Tournament, Round 51: McToughy Vs Dense
init - (1d20+1)[4]
Starting B13
No purchases yet; reserving reactionary purchases.Last edited by AlterForm; 2009-06-11 at 08:41 PM.
-
2009-06-11, 08:52 PM (ISO 8601)
- Join Date
- May 2007
- Location
- S.E. USA
- Gender
Re: Arena Tournament, Round 51: McToughy Vs Dense
Ha! Rematch time.
Purchasing... a breastplate.
I have distinct memories of McToughy beating Dense's AC by 1 in the last match.
Reserving right to make counter-reactionary purchases if applicable etc.
Initiative - (1d20+3)[9]Last edited by Psionic Dog; 2009-06-11 at 08:52 PM. Reason: spelling
-
2009-06-11, 10:16 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- United States
- Gender
Re: Arena Tournament, Round 51: McToughy Vs Dense
McToughy buys a set of Banded Mail.
Last edited by AlterForm; 2009-06-11 at 10:23 PM.
-
2009-06-11, 10:47 PM (ISO 8601)
- Join Date
- May 2007
- Location
- S.E. USA
- Gender
Re: Arena Tournament, Round 51: McToughy Vs Dense
Hmmm. No more purchases. Feel free to kick this thing of whenever you are ready.
-
2009-06-12, 09:02 AM (ISO 8601)
- Join Date
- Jul 2007
- Location
- United States
- Gender
Re: Arena Tournament, Round 51: McToughy Vs Dense
No more purchases. You have initiative.
-
2009-06-12, 09:48 AM (ISO 8601)
- Join Date
- May 2007
- Location
- S.E. USA
- Gender
Re: Arena Tournament, Round 51: McToughy Vs Dense
Whoops, I somehow thought you'd rolled a 14 and were starting.
Ok, sheet updated to reflect last match expenditures and new purchase.
Dense - Round 1
A gnome in a shiny polished breastplate with a buckler on one arm starts in Y-13 holding a loaded crossbow in his buckler hand and a flask of alchemic fire in the other. He's mounted on a ridding dog clad in studded leather barding.
Auto-succeed on Guild with Knees,
Ride to L-12.
Standard action: Total defense.
Stats
Spoiler
Location: L-12
HP: 16/16
AC: 24 (+1 size +3 dex +5 armor +1 shield +4 total defense)
Crossbow Ammunition: 34
Alchemist Fire: 3
Mount:
HP: 13/13
AC: 19 (+2 Dex +4 natural +3 armor)
-
2009-06-12, 11:08 AM (ISO 8601)
- Join Date
- Jul 2007
- Location
- United States
- Gender
Re: Arena Tournament, Round 51: McToughy Vs Dense
McToughy's sheet has been similarly updated.
Beginning the battle with Psionic Focus.
McToughy - Round 1
A hard-skinned Elan covered in leather and loops of metal stands in B13. In his hands is a blood-covered spear.
Move: 20 ft to D10
Standard: Manifest power
DC 16 Psicraft
SpoilerForce Screen
Status
SpoilerHP: 8/8
AC: 22 (6 armor, 1 dex, 1 deflection, 4 shield); Touch 12, FF 21
PP: 9/10
Force Screen: Round 1 of 10
Position: D10
End Turn
-
2009-06-12, 12:38 PM (ISO 8601)
- Join Date
- May 2007
- Location
- S.E. USA
- Gender
Re: Arena Tournament, Round 51: McToughy Vs Dense
Dense - Round 2
Ride 40 ft to D-12 and then another 35 ft to F-17.
Throw alchemist fire from D-12.
Touch Attack - (1d20+2)[17] (including -4 for mount movement)
Damage - (1d6+1)[4]
Done.
Stats
SpoilerLocation: F-17
HP: 16/16
AC: 24 (+1 size +3 dex +5 armor +1 shield +4 total defense)
Crossbow Ammunition: 34
Alchemist Fire: 2
Mount:
HP: 13/13
AC: 19 (+2 Dex +4 natural +3 armor)
-
2009-06-12, 01:03 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- United States
- Gender
Re: Arena Tournament, Round 51: McToughy Vs Dense
McToughy - Round 2
Spend 1 PP to negate the damage.
Move: 20 ft to D14
Move: 20 ft to E17
Status
SpoilerHP: 8/8
AC: 22 (6 armor, 1 dex, 1 deflection, 4 shield); Touch 12, FF 21
PP: 8/10
Force Screen: Round 2 of 10
Position: E17
End Turn
-
2009-06-12, 01:29 PM (ISO 8601)
- Join Date
- May 2007
- Location
- S.E. USA
- Gender
Re: Arena Tournament, Round 51: McToughy Vs Dense
With any luck I'll score a hit and force you to take damage for once.
Dense Round -23
Alchemist fire finishes burning: Fire Damage - (1d6)[2]
Fight with Mount - (1d20+4)[22] DC 10
If success,
Bite Attack - (1d20+3)[5]
Damage - (1d6+3)[5]
5-ft step to G-17
Standard Action: Fire crossbow!
Attack - (1d20+7)[25]
Damage - (1d8+1)[2]
Move Action: Reload crossbow.
Crit Confirm - (1d20+7)[10]
Extra Damage - (1d8)[8]
Done.
Stats
SpoilerLocation: F-17
HP: 16/16
AC: 20 (+1 size +3 dex +5 armor +1 shield)
Crossbow Ammunition: 33
Alchemist Fire: 2
Mount:
HP: 13/13
AC: 19 (+2 Dex +4 natural +3 armor)Last edited by Psionic Dog; 2009-06-12 at 03:12 PM. Reason: correct round numbering
-
2009-06-12, 02:46 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- United States
- Gender
Re: Arena Tournament, Round 51: McToughy Vs Dense
McToughy - Round 3
Spend a PP to negate 1 of the damage sources. 2 damage sustained.
5-ft step to F17
Stab Dense with a spear attack.
Attack - (1d20+5)[20] kapow!
Damage - (1d8+6)[14] smack!
Crit Confirm - (1d20+5)[15]
Crit Damage - (2d8+12)[26]
Status
SpoilerHP: 6/8
AC: 22 (6 armor, 1 dex, 1 deflection, 4 shield); Touch 12, FF 21
PP: 7/10
Force Screen: Round 3 of 10
Position: F17
End TurnLast edited by AlterForm; 2009-06-12 at 03:04 PM.
-
2009-06-12, 03:10 PM (ISO 8601)
- Join Date
- May 2007
- Location
- S.E. USA
- Gender
Re: Arena Tournament, Round 51: McToughy Vs Dense
Dense - Round 4
"YEOWW!"
Withdraw! south to I-17, west to I-14, and northwest on to B-7.
Total Movement: 75 ft.
Stats
Spoiler
Location: B-7
HP: 2/16
AC: 20 (+1 size +3 dex +5 armor +1 shield)
Crossbow Ammunition: 33
Alchemist Fire: 2
Mount:
HP: 13/13
AC: 19 (+2 Dex +4 natural +3 armor)Last edited by Psionic Dog; 2009-06-12 at 03:10 PM.
-
2009-06-12, 03:30 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- United States
- Gender
Re: Arena Tournament, Round 51: McToughy Vs Dense
McToughy - Round 4
Standard: Manifest power
DC 16 Psicraft:
SpoilerVigor
Move: 20 ft to B17
Status
SpoilerHP: 6/8 (5 THP)
AC: 22 (6 armor, 1 dex, 1 deflection, 4 shield); Touch 12, FF 21
PP: 6/10
Force Screen: Round 4 of 10
Vigor: Round 1 of 10
Position: B17
End Turn
-
2009-06-12, 04:44 PM (ISO 8601)
- Join Date
- May 2007
- Location
- S.E. USA
- Gender
Re: Arena Tournament, Round 51: McToughy Vs Dense
Dense - Round 5
Ride 25 ft or so to D-3.
Standard Action: Fire crossbow.
Attack - (1d20+6)[21] McToughy has cover.
Damage - (1d8)[3]
Critical Hope - (1d20+6)[19]
Crit Damage - (1d8)[5]
If bolt misses: (1d10)[9] On Even bolt breaks.
Stats
SpoilerLocation: D-3
HP: 2/16
AC: 20 (+1 size +3 dex +5 armor +1 shield)
Crossbow Ammunition: 32
Alchemist Fire: 2
Mount:
HP: 13/13
AC: 19 (+2 Dex +4 natural +3 armor)
-
2009-06-12, 06:19 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- United States
- Gender
Re: Arena Tournament, Round 51: McToughy Vs Dense
McToughy - Round 5
Double Move: 40 ft to F11
Status
SpoilerHP: 6/8 (5 THP)
AC: 22 (6 armor, 1 dex, 1 deflection, 4 shield); Touch 12, FF 21
PP: 6/10
Force Screen: Round 5 of 10
Vigor: Round 2 of 10
Position: F11
End Turn
-
2009-06-12, 11:04 PM (ISO 8601)
- Join Date
- May 2007
- Location
- S.E. USA
- Gender
Re: Arena Tournament, Round 51: McToughy Vs Dense
Dense - Round 6
Ride 30 ft to E-7, and then 35 ft back to E-3.
Move Action: Reload Crossbow.
Standard Action: Fire Crossbow.
Attack - (1d20+3)[18] (including mount movement penalty)
Damage - (1d8+1)[7]
Critical Hope - (1d20+3)[20]
Crit damage - (1d8)[4]
If bolt misses, (1d10)[8] Breaks on even.
Stats
Spoiler
Location: E-3
HP: 2/16
AC: 20 (+1 size +3 dex +5 armor +1 shield)
Crossbow Ammunition: 31
Alchemist Fire: 2
Mount:
HP: 13/13
AC: 19 (+2 Dex +4 natural +3 armor)
Unbroken Bolts:
B-17
-
2009-06-12, 11:09 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- United States
- Gender
Re: Arena Tournament, Round 51: McToughy Vs Dense
McToughy - Round 6
Move: 20 ft to D8
Standard: Ready an action.
Readied Action + Trigger:
SpoilerAction: Move 20 ft towards Dense
Trigger: Dense attacks McToughy
Readied actions occur before the trigger, which will put Dense in a rather nasty spot indeed...
Status
SpoilerHP: 6/8 (5 THP)
AC: 22 (6 armor, 1 dex, 1 deflection, 4 shield); Touch 12, FF 21
PP: 6/10
Force Screen: Round 6 of 10
Vigor: Round 3 of 10
Position: D8
Readied Action Summary: Move upon attack
End Turn
-
2009-06-13, 08:55 AM (ISO 8601)
- Join Date
- May 2007
- Location
- S.E. USA
- Gender
Re: Arena Tournament, Round 51: McToughy Vs Dense
Dense - Round 7
Ride to C-2 by way of G-2: 35 ft.
Ride another 30 ft to H-4.
Move: Reload Crossbow
Standard: Fire Crossbow from C-2.
Attack - (1d20+3)[23]
Damage - (1d8+1)[8]
Critical Confirm - (1d20+3)[10]
Crit Damage - (1d8)[3]
If bolt misses, (1d10)[6] breaks on even
Done.
Will adjust movement if ready action is triggered.
Stats
Spoiler
Location: H-4
HP: 2/16
AC: 20 (+1 size +3 dex +5 armor +1 shield)
Crossbow Ammunition: 30
Alchemist Fire: 2
Mount:
HP: 13/13
AC: 19 (+2 Dex +4 natural +3 armor)
Unbroken Bolts:
B-17
-
2009-06-13, 09:04 AM (ISO 8601)
- Join Date
- Jul 2007
- Location
- United States
- Gender
Re: Arena Tournament, Round 51: McToughy Vs Dense
Readied action triggers in response to the attack; McToughy moves 20 ft to C4.
The bolt hits, and McToughy spends 1 PP to negate 4 damage and absorb the rest.
Turn will be in next post.Last edited by AlterForm; 2009-06-13 at 09:04 AM.
-
2009-06-13, 09:16 AM (ISO 8601)
- Join Date
- May 2007
- Location
- S.E. USA
- Gender
Re: Arena Tournament, Round 51: McToughy Vs Dense
Dense
Hmm. No change, Ending turn the same way.
-
2009-06-13, 09:27 AM (ISO 8601)
- Join Date
- Jul 2007
- Location
- United States
- Gender
Re: Arena Tournament, Round 51: McToughy Vs Dense
Now things get serious.
McToughy's initiative shifts to "9.1" (just before Dense) due to a quirk in the readied action rules. Round 7 ends after Dense's turn.
McToughy - Round 8
1 PP was spent to block 4 damage from Dense's last bolt.
Move: 20 ft to F3
Standard: Ready an Action
Action + Trigger:
SpoilerAction: Move as far as possible towards Dense
Trigger: Dense moves any distance
Status
SpoilerHP: 6/8 (1 THP)
AC: 22 (6 armor, 1 dex, 1 deflection, 4 shield); Touch 12, FF 21
PP: 5/10
Force Screen: Round 8 of 10
Vigor: Round 5 of 10
Position: F3
Readied Action Summary: Move upon opponent movement
End Turn
-
2009-06-13, 11:58 AM (ISO 8601)
- Join Date
- May 2007
- Location
- S.E. USA
- Gender
Re: Arena Tournament, Round 51: McToughy Vs Dense
True 'nuff. Only with but two combatants not much has changed.
Dense - Round 8
Ride to X-3. (80 ft)
Move Action: Reload Crossbow
Free Action: Hold loaded crossbow in Buckler hand
Move Action: Draw Alchemist Fire.
If it makes a difference, I believe those actions are assumed to occur at the movement midpoint (P-4) since the mount is making a double move.
Done.
May adjust actions if readied action triggers before movement ends.
Stats
SpoilerLocation: X-3
HP: 2/16
AC: 24 (+1 size +3 dex +5 armor +1 shield +4 total defense)
Crossbow Ammunition: 30
Alchemist Fire: 2
Mount:
HP: 13/13
AC: 19 (+2 Dex +4 natural +3 armor)
Unbroken Bolts:
B-17Last edited by Psionic Dog; 2009-06-13 at 11:58 AM.
-
2009-06-13, 03:51 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- United States
- Gender
Re: Arena Tournament, Round 51: McToughy Vs Dense
Hmmm I'm gonna call in a ref for something. Need a ruling on one of my potential actions.
Refs
SpoilerMy readied action will put me next to Dense as he is moving.
Since RAs occur before the action they trigger, I have to wind up in G3 or G4 (I assume this is my choice?). At this time, Dense will have used a move action (else my RA would not trigger), so even if he forgoes movement (to avoid an AoO), he loses that action, correct? And the, does that then prevent him from using a 5ft step, since he used a move action (even though he moved 0 ft)?
Summary:
1) Do I get to choose whether I wind up in G3 or G4?
2) Does Dense (technically his dog) lose his move action even if he doesn't go anywhere with it?
3) Can Dense take a 5ft step in this situation after I move?
-
2009-06-13, 05:49 PM (ISO 8601)
- Join Date
- Jan 2008
- Gender
Re: Arena Tournament, Round 51: McToughy Vs Dense
Alterform
SpoilerMy readied action will put me next to Dense as he is moving.
Since RAs occur before the action they trigger, I have to wind up in G3 or G4 (I assume this is my choice?). At this time, Dense will have used a move action (else my RA would not trigger), so even if he forgoes movement (to avoid an AoO), he loses that action, correct? And the, does that then prevent him from using a 5ft step, since he used a move action (even though he moved 0 ft)?
Summary:
1) Do I get to choose whether I wind up in G3 or G4?
I'm confused about how or why you are moving. If you didn't move on the turn you readied the action, you are allowed a 5' step. If your readied action IS to move, you can move wherever you want when it triggers.
2) Does Dense (technically his dog) lose his move action even if he doesn't go anywhere with it?
Whatever action triggers your ready has to be completed after you take your readied action, if possible. They won't just 'lose' their movement though.
3) Can Dense take a 5ft step in this situation after I move?
If he moves he can't, if he doesn't he can.
Last edited by chilepepper; 2009-06-13 at 05:50 PM.
<--- Avatar made by bayar
-
2009-06-13, 05:49 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Houston, TX
- Gender
Re: Arena Tournament, Round 51: McToughy Vs Dense
@Alter:
SpoilerThe action happens prior to the action that triggered it. Therefore, the action that triggered it must occur, after the readied action is taken. So, as the movement is the trigger, you will be able to trigger your ready action at the first square. After this, you'll move to him (your choice on square). From this, he must continue the 5 feet of movement that triggered the action. After that, however, he may alter his actions, including modifying where he ends that individual move action.
Dense is not able to alter the trigger. As the trigger is a move action, he may not choose a 5 foot step instead.
Dense's move action will be taken, provided he is legally able to perform it. If he is not able to perform at least part of it, then it isn't used.Last edited by Talic; 2009-06-13 at 05:53 PM.
-
2009-06-13, 05:59 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- United States
- Gender
Re: Arena Tournament, Round 51: McToughy Vs Dense
Thanks muchly refs! PD, feel free to open the ref spoilers. Talic explains it especially well (despite how poorly I managed to word my questions in retrospect).
McToughy's Readied Action Triggers
McToughy moves to G3. Dense moves 5 ft to I3 or I4 (it doesn't matter), and provokes an AoO.
Attack - (1d20+5)[15]
Damage - (1d8+6)[8]
Dense has the rest of the first move action and the rest of his turnif that doesn't hit.since that didn't hit.Last edited by AlterForm; 2009-06-13 at 06:00 PM.
-
2009-06-13, 06:15 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Houston, TX
- Gender
Re: Arena Tournament, Round 51: McToughy Vs Dense
Note that further movement cannot provoke AoO's (for this move action).
-
2009-06-13, 06:16 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- United States
- Gender
-
2009-06-13, 08:08 PM (ISO 8601)
- Join Date
- May 2007
- Location
- S.E. USA
- Gender
Re: Arena Tournament, Round 51: McToughy Vs Dense
Huh, I total misunderstood the consequences of moving as a readied action to intercept movement. Somehow I thought that since I've never seen anyone do it before there had been an earlier precedent that by some combination of rewinds or what not that no AoO could actually be granted unless the triggeree chose to continue movement.
If you guys are sure about that you may wish to drop in over at the curil v. ran'dhul to correct me where I made nearly the exact opposite ruling yesterday.
This will create some slight changes in my strategy this game and a drastic revision of the remainder of my last turn, so it will be a few more minutes before I post the turn revision.Last edited by Psionic Dog; 2009-06-13 at 08:08 PM.