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  1. - Top - End - #151
    Bugbear in the Playground
     
    Trodon's Avatar

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    Default Re: Searching for Shinies I

    Messed up the roll (1d20+7)[25]

    Edit: Ooh crit?
    Last edited by Trodon; 2009-08-28 at 06:42 PM.
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  2. - Top - End - #152
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    Default Re: Searching for Shinies I

    The magic missle and melee attack strike solidly, though the arrow misses. The Minotaur Zombie lashes out with its rusty greataxe at it's would be charger.

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    You can't charge over uneven terrain, nor can the undead be critically hit. I will once again request that everyone put a link to their character sheet in their forum signiture. I also ask that you state what weapon type (piercing, slashing, blunt) you are using for this fight, since it matters for damage reduction. I noticed a few people didn't post actions. This fight is going to suck hard if we don't have everyone fight.

    The Minotaur Zombie attacks Ector with the attack and damage posted previously. That ends the first round and it is now the party's turn.
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  3. - Top - End - #153
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    Default Re: Searching for Shinies I

    Edgard raised his holy symbol, and uttered divine words. With a flash, the holy wooden symbol lit up.

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    Turn Undead:
    (1d20+1)[13]
    Avatar by Elder Tsofu.

    Quote Originally Posted by Lord Herman View Post
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  4. - Top - End - #154
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    Default Re: Searching for Shinies I

    Jack fires another shoot.

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    (1d20+4)[22] Attack
    (1d6)[2] Damage
    ~Sweet avatar by Miss Nobody~

    Quote Originally Posted by Mike
    You killed it, its dead, it exploded, Good Job.
    Quote Originally Posted by Logalmier View Post
    "I need a latter! Quick, find a psion so he can make one with his mind!"

  5. - Top - End - #155
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    Default Re: Searching for Shinies I

    Unfortunatly, the turn attempt does not work, and while the arrow hits it's mark, it does little more than decorate the lump of rotten flesh it now protudes from.

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    I've done the gestalt thing a few times in the past, but I've never seen the turn undead ability used with it. Gestalt sets the party at a higher ECL, which in turn requires higher CR encounters. Higher CR undead have a lot of hit dice. In this case, the turn attempt would have failed on a natural 20. This feels inherently unfair to me, so I am inclined to make a house variant on this ability. For those of you who have an opinion for or against this, please tell me so (via PM).

    The proposed change would be thus:

    The turn undead ability temporarily channels positive energy into the caster. Until the end of their next turn, their caster level is treated as their check result for any spell or ability which similarly channels or uses positive energy (Such as cure wounds spells).

    This isn't written in stone though. I'd like to take a day to think about it and hear what those of you with more experience think. If it passes, then I will post so. At the least, Edgard didn't get to act in the first round, so I will count the turn attempt as his first action, and he may still go during the second round.

    Edit: I've actually posted a thread in the homebrew section to discuss this.
    Homebrew. You guys can also discuss it there.
    Last edited by neoseph7; 2009-08-29 at 01:30 PM.
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  6. - Top - End - #156
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    Default Re: Searching for Shinies I

    Godrick, round 2, init 21

    Godrick attempts to damage the shambling beast.
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    edit: rolls do not include the +2 flanking, if applicable

    Sting of the Wasp
    Attack - (1d20+2)[20]
    Damage - (1d6+2)[6] piercing
    ConfirmCrit - (1d20+2)[3]
    AddlDamage - (1d6+2)[7] piercing


    Attack - (1d20+2)[16]
    Damage - (1d6+2)[8] piercing
    ConfirmCrit - (1d20+2)[18]
    AddlDamage - (1d6+2)[4] piercing


    Attack - (1d20+2)[15]
    Damage - (1d6+1)[2] piercing
    ConfirmCrit - (1d20+2)[9]
    AddlDamage - (1d6+1)[5] piercing


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    Godrick
    Initiative: 21
    HP: 11/11
    AC:18 T:18 F:14
    Stunning Fist: 1/2
    Effects: none
    In Hand: Siangham // Siangham
    Last edited by chilepepper; 2009-08-29 at 02:25 PM.
    <--- Avatar made by bayar

  7. - Top - End - #157
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    Default Re: Searching for Shinies I

    Undaunted by the failed turn attempt, Edgard moved forward to attack. He stopped, looked at the undead monstrosity in the eye, and swung his large sword.

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    5-foot step to E4. Attack.

    Attack roll:
    (1d20+5)[11]
    Damage (slashing):
    (2d6+4)[14]
    Avatar by Elder Tsofu.

    Quote Originally Posted by Lord Herman View Post
    Is there still a technical reason for the 50-page limit, or is it just a quaint cultural thing to attract tourists?
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  8. - Top - End - #158
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    Default Re: Searching for Shinies I

    "Curses, how is it that a prekilled minotaur is more durable than a live ogre? MAGIC MISSLE"
    cast magic missle
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    magic missle damage: (d4+1)[3] force

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    Initiative: 2+
    HP: 5/5
    AC:11 T:11 F:10
    Effects: none
    In Hand: staff

  9. - Top - End - #159
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    Default Re: Searching for Shinies I

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    The modification to the Turn Undead is unrealistic, but works fine for this one shot.

    The flurry of blows sees a lot of ::dink::, since the peircing weapon is absorbed partially by the damage reduction.

    I'm going to hold off on the Zombie's turn until more people post their second round of action, but he's probably going to Axe Edgard.
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  10. - Top - End - #160
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    Default Re: Searching for Shinies I

    Ector swings at the great undead once again.

    (1d20+5)[13]
    damage (1d8+3)[4]
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  11. - Top - End - #161
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    Default Re: Searching for Shinies I

    Hello? Anybody there?

  12. - Top - End - #162
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    Default Re: Searching for Shinies I

    I'm still here.
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  13. - Top - End - #163
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    Default Re: Searching for Shinies I

    Ooc: waiting for the third round
    ~Sweet avatar by Miss Nobody~

    Quote Originally Posted by Mike
    You killed it, its dead, it exploded, Good Job.
    Quote Originally Posted by Logalmier View Post
    "I need a latter! Quick, find a psion so he can make one with his mind!"

  14. - Top - End - #164
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    Default Re: Searching for Shinies I

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    Sorry. I just joined the Navy, and the paperwork takes for freaking ever. 2 days, no joke, of Hurrying up to wait. A real update when I get home from de-famishing myself.
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  15. - Top - End - #165
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    Default Re: Searching for Shinies I

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    Sorry. Really. Been quite busy. The minotaur will swipe at Ector.

    Attack: (1d20+10)[14] Damage:(3d6+7)[17]
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  16. - Top - End - #166
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    Default Re: Searching for Shinies I

    Godrick, round 3, init 21

    Godrick attempts to damage the shambling beast, again.
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    rolls do not include the +2 flanking, if applicable

    Sting of the Wasp
    Attack - (1d20+2)[10]
    Damage - (1d6+2)[5] piercing
    ConfirmCrit - (1d20+2)[7]
    AddlDamage - (1d6+2)[8] piercing

    Attack - (1d20+2)[22]
    Damage - (1d6+2)[6] piercing
    ConfirmCrit - (1d20+2)[12]
    AddlDamage - (1d6+2)[4] piercing

    Attack - (1d20+2)[12]
    Damage - (1d6+1)[3] piercing
    ConfirmCrit - (1d20+2)[12]
    AddlDamage - (1d6+1)[7] piercing


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    Godrick
    Initiative: 21
    HP: 11/11
    AC:18 T:18 F:14
    Stunning Fist: 1/2
    Effects: none
    In Hand: Siangham // Siangham
    <--- Avatar made by bayar

  17. - Top - End - #167
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    Default Re: Searching for Shinies I

    "I hope this works a second time: Grease!"
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    cast grease on Minotaur's axe ref save dc: 15 to avoid the spell, and then another to hold onto the axe
    I think zombies are still immune to crits.
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    Initiative: 2+
    HP: 5/5
    AC:11 T:11 F:10
    Effects: none
    In Hand: staff
    Last edited by 4is111; 2009-09-02 at 09:25 PM.

  18. - Top - End - #168
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    Default Re: Searching for Shinies I

    "I hate zombies" Jack yells from his cover and fires another arrow

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    (1d20+4)[17] Attack
    (1d8)[6] Damage


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    Jack Smith
    Initiative: 21
    HP: 4/7
    AC:14
    Effects: None
    In Hand: Bow
    ~Sweet avatar by Miss Nobody~

    Quote Originally Posted by Mike
    You killed it, its dead, it exploded, Good Job.
    Quote Originally Posted by Logalmier View Post
    "I need a latter! Quick, find a psion so he can make one with his mind!"

  19. - Top - End - #169
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    Default Re: Searching for Shinies I

    "You and me both Jack." Ector says as he swing again.

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    (1d20+5)[25]
    damage (1d8+3)[10]
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  20. - Top - End - #170
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    Default Re: Searching for Shinies I

    Quote Originally Posted by 4is111 View Post
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    I think zombies are still immune to crits.
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    Yep I know. I just have the things I normally do already typed out with all the BBCode so I can just cut and paste. I include the crit rolls so I don't have to double post in the event I get a crit.
    <--- Avatar made by bayar

  21. - Top - End - #171
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    Default Re: Searching for Shinies I

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    The zombie drops his Axe (failed the reflex save), and on it's turn attempts to pick the dumb thing up (He fails the reflex save again and drops it again. DC 10 Will save to not laugh at this spectacle). Everyone within melee range gets a free AOO (you guys should also all be flanking). That ends the third round.


    Yes I'm a little preoccupied, but I will have a decent post this weekend for you guys.
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  22. - Top - End - #172
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    Default Re: Searching for Shinies I

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    Edgard's AoO:

    Attack roll:
    (1d20+7)[22]
    Damage:
    (2d6+4)[9]
    Avatar by Elder Tsofu.

    Quote Originally Posted by Lord Herman View Post
    Is there still a technical reason for the 50-page limit, or is it just a quaint cultural thing to attract tourists?
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  23. - Top - End - #173
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    Default Re: Searching for Shinies I

    AoO: (1d20+7)[22]
    damage (1d8+3)[6]
    My Homebrew Signiture.

    Thank you Serpentine for my amazing avatar!

  24. - Top - End - #174
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    Default Re: Searching for Shinies I

    Jack fires with frustration at the giant.

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    Jacks round 4 Attack. I'll prolly forget to post it so doing it now.

    (1d20+4)[6] Attack
    (1d6)[3] Damage

    ~Sweet avatar by Miss Nobody~

    Quote Originally Posted by Mike
    You killed it, its dead, it exploded, Good Job.
    Quote Originally Posted by Logalmier View Post
    "I need a latter! Quick, find a psion so he can make one with his mind!"

  25. - Top - End - #175
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    Default Re: Searching for Shinies I

    Godrick takes advantage of the Zombie's lack of focus.
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    AoO
    Attack - (1d20+6)[22] edit: forgot the +2 for flanking
    Damage - (1d6+2)[7]

    Last edited by chilepepper; 2009-09-03 at 09:29 PM.
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  26. - Top - End - #176
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    Default Re: Searching for Shinies I

    "I'm not made of these! Finish it off, quickly!"
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    cast magic missle at the minotaur zombie
    magic missle: (d4+1)[5] force damage
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    Initiative: 2+
    HP: 5/5
    AC:11 T:11 F:10
    Effects: none
    In Hand: staff
    Last edited by 4is111; 2009-09-03 at 09:32 PM.

  27. - Top - End - #177
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    Default Re: Searching for Shinies I

    Godrick, round 4, init 21

    Seeing the tides turning, Godrick presses their advantage.
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    edit: darnit, I forgot the +2 for flanking again, not that it matters with those rolls
    Sting of the Wasp
    Attack - (1d20+2)[11]
    Damage - (1d6+2)[7] piercing

    Attack - (1d20+2)[4]
    Damage - (1d6+2)[3] piercing

    Attack - (1d20+2)[11]
    Damage - (1d6+1)[5] piercing


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    Godrick
    Initiative: 21
    HP: 11/11
    AC:18 T:18 F:14
    Stunning Fist: 1/2
    Effects: none
    In Hand: Siangham // Siangham
    Last edited by chilepepper; 2009-09-04 at 01:16 AM.
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  28. - Top - End - #178
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    Default Re: Searching for Shinies I

    Edgard continued to press the attack!

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    Attack roll:
    (1d20+5)[12]
    Damage:
    (2d6+4)[10]
    Avatar by Elder Tsofu.

    Quote Originally Posted by Lord Herman View Post
    Is there still a technical reason for the 50-page limit, or is it just a quaint cultural thing to attract tourists?
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  29. - Top - End - #179
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    Default Re: Searching for Shinies I

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    The blow from the mighty cleric cleaves the Zombie to the core, leaving a mildly repellent black puddle of goo, along with the no longer unaturally animated remains of a minotaur.

    The party finds 300GP per person, mostly from a secret panel in the wall holding a large supply of salt.

    This would be a good place for the party to rest and recover from the day's adventure. It also gives me time to make a smaller map to show the dungeun layout as you explore it.
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    I won something!
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  30. - Top - End - #180
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    Default Re: Searching for Shinies I

    ((if we're resting, any chance that wandering merchant might just happen to stroll through?))
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