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Thread: All Wizard Game?
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2009-09-09, 07:28 AM (ISO 8601)
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2009-09-09, 07:30 AM (ISO 8601)
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Re: All Wizard Game?
IIRC Shadowcrafter has +DCs and +quasireality. Shadow Adept just has bonus feats or something like that. Former is quite nice while latter is decent for dip.
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2009-09-09, 07:32 AM (ISO 8601)
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2009-09-09, 09:45 AM (ISO 8601)
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Re: All Wizard Game?
Out of curiosity, what level would this theoritically be starting at? Just curious and all.
Also, looking at Wizard 3(Focused Specialist: Necromancy)/Master Specialist 10/Dunno yet ?
Any suggestions?
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2009-09-09, 10:16 AM (ISO 8601)
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Re: All Wizard Game?
I have no idea; away from books right now. But if you've 100% quasireality anyway and you don't care for punishing True Seers, it probably doesn't matter that much.
1, but with fast leveling.
No experience with necromancers, but... Pale Master maybe?Rogue Handbook | Warmage Rebuild | Diablo's Assassin | Revised Classes
Potpourri Creation Contest II Winner: Desert Martial Adept Substitution Levels
Potpourri Creation Contest III Best Characterization: Edward the Sly's Lucky Spells
Prestige Class Contest XXI Submission: Child of the Seelie Court
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2009-09-09, 11:11 AM (ISO 8601)
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Re: All Wizard Game?
Shadowcrafter you really want 7-8 levels of to make the most of it. Also, it's worth noting that Master Specialist level 10 abilities are only 3/day; Master Illusionist is quite weak. Also, I personally prefer Wizard 5 for Illusionist to get Spontaneous Divination.
But yeah, I'd go Wizard 5/Shadow Adept 1/Shadowcrafter X/Shadowcraft Mage 5/Shadowcrafter ->Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
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2009-09-09, 11:11 AM (ISO 8601)
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Re: All Wizard Game?
I'd probably just take a gnome, specializing in whatever nobody else does. Whisper gnome, if Im feeling cheesy.
We've got a necro, they should be able to handle the tanking, a malconvoker for random cheddar and defence...what else?
Summoner or blaster seems interesting. Obviously, not top tier power, but I haven't played one in a bit.
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2009-09-09, 11:58 AM (ISO 8601)
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2009-09-09, 12:00 PM (ISO 8601)
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Re: All Wizard Game?
Some notes before I get the recruiting thread started.
Starting level will be low: ECL 4, max LA +2, humanoid (with no racial HD, if that's not redundant) . But we won't use the normal XP rules: XP will come in level-sized chunks, and fairly frequently. This is partly to give the party a chance to grow as a unit, giving players less familiar with optimization a chance to consult with others, and partly because surviving the fragile lower levels is part of the wizard experience.
Short background/world summary: characters are all recent graduates from an arcane academy (so the school won't really feature in the game much), all know and trust one another well, and the world theme is Roman empire with moderate magic (high level casters are rare, and don't rule the world).
I didn't see anything above class/race wise that I'd object to on principle, BTW (but don't take that note as official approval of anything ), and I like racial substitution level rules. I'm worried about contingent spells in a PbP setting - let me think about that. Are there (legal) descriptions of the orb spells online anywhere? Of the stuff in CArc I'm most OK with those (and I prefer overpowered blaster to summoner just in terms of time to resolve melee rounds, though I suspect we'll get both). I'll get the recruiting thread started today (PST) so we can move character creation discussion there.
EDIT: Someone should maybe think about finding a way to have a healing spell or two. Just sayin'. Also, I'm hoping someone will be looking for bragging rights and RP opportunity, and bring an INT penalty race with a level in barbarian or some such, but only if your CharOp skills are really up to making that work.Last edited by Skorj; 2009-09-09 at 12:09 PM.
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2009-09-09, 12:01 PM (ISO 8601)
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Re: All Wizard Game?
I could be interested in playing anything. Probably Diviner though since it seems they aren't that liked here and I just so happen to love Diviners. Though I'd probably be Rogue 1/ 'cause those extra skillpoints really help.
Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
SRD Averages - An aggregation of all the key stats of all the monster entries on SRD arranged by CR.
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2009-09-09, 12:07 PM (ISO 8601)
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Re: All Wizard Game?
Oh blast, did I ever go to sleep at the wrong time.
Me: I'd get the paladin to help, but we might end up with a kid that believes in fairy tales.
DM: aye, and it's not like she's been saved by a mysterious little girl and a band of real live puppets from a bad man and worse step-sister to go live with the faries in the happy land.
Me: Yeah, a knight in shining armour might just bring her over the edge.
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2009-09-09, 12:40 PM (ISO 8601)
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Re: All Wizard Game?
(Thread's moved on way past this, but it's kinda relevant... maybe...)
Doesn't need to. The next most powerful character in the Fellowship is Aragorn, who at his most magical possible build is a Ranger 3/Paladin 3, with Legolas right behind him as a Ranger 3/Fighter X (likely 0-2) (Gimli as a possible Fighter 3-5...). A Solar (Gandalf) who doesn't want to attract the sole attention of a rival Solar/Pit Fiend (Sauron) and while traveling with a low-level party (the Fellowship) won't use anything more awesome than what is normal for the characters around him use. Note that he also hides his ring of power and outright refuses to take any of the other rings.Last edited by Mando Knight; 2009-09-09 at 12:41 PM.
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2009-09-09, 12:43 PM (ISO 8601)
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Re: All Wizard Game?
I'm guessing point-buy. 28 or 32? rolling? Who knows.
Almost done with my strongheart halfling Necro.
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2009-09-09, 01:09 PM (ISO 8601)
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Re: All Wizard Game?
I'm very tempted to go Ultimate Magus, focusing on sorcerer side. With greater rite and loredrake, I can get full sorcerer casting with a final CL 24 before boosts. That makes for some nice persisting/buffing. However, I kinda wanna go blaster with sorcerer instead, which obviously screams Incantatrix. Decisions decisions decisions...
Rogue Handbook | Warmage Rebuild | Diablo's Assassin | Revised Classes
Potpourri Creation Contest II Winner: Desert Martial Adept Substitution Levels
Potpourri Creation Contest III Best Characterization: Edward the Sly's Lucky Spells
Prestige Class Contest XXI Submission: Child of the Seelie Court
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2009-09-09, 01:15 PM (ISO 8601)
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2009-09-09, 01:18 PM (ISO 8601)
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Re: All Wizard Game?
Rogue Handbook | Warmage Rebuild | Diablo's Assassin | Revised Classes
Potpourri Creation Contest II Winner: Desert Martial Adept Substitution Levels
Potpourri Creation Contest III Best Characterization: Edward the Sly's Lucky Spells
Prestige Class Contest XXI Submission: Child of the Seelie Court
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2009-09-09, 01:45 PM (ISO 8601)
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2009-09-09, 01:53 PM (ISO 8601)
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Re: All Wizard Game?
Hmm, um, how's Dragon Magazine?
*cough*Easy Metamagic*cough* Don't shoot me!Rogue Handbook | Warmage Rebuild | Diablo's Assassin | Revised Classes
Potpourri Creation Contest II Winner: Desert Martial Adept Substitution Levels
Potpourri Creation Contest III Best Characterization: Edward the Sly's Lucky Spells
Prestige Class Contest XXI Submission: Child of the Seelie Court
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2009-09-09, 02:53 PM (ISO 8601)
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Re: All Wizard Game?
While the latest version of the orbs are in the spell compendium they are also in complete arcane.
So how much cheese can come from race, limits on campaign specific material, how specifically can I choose random traits, and is level adjustment buyoff being used as depending on those answers I might consider the possibility of an extra 9 levels of sorcerer casting on a kobold to be valuable enough to change builds. Even the extra 3 might be enough.Last edited by olentu; 2009-09-09 at 02:55 PM.
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2009-09-09, 02:56 PM (ISO 8601)
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Re: All Wizard Game?
Healing is optional. It might be rough for the first couple levels, but frankly, wizards shouldn't need much healing anyhow. Once there's a bit of money about to deal with healing via itemization, the problems solved.
Edit: In progress, but here's my char so far, assuming 32pt buy. http://www.myth-weavers.com/sheetvie...sheetid=152669Last edited by Tyndmyr; 2009-09-09 at 03:17 PM.
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2009-09-09, 03:29 PM (ISO 8601)
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Re: All Wizard Game?
Int penalty, eh? Perhaps... an orc...?
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2009-09-09, 03:30 PM (ISO 8601)
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Re: All Wizard Game?
Someones going to play a wizard with an int penalty? Why? What's the point of a wizard without casting?
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2009-09-09, 03:34 PM (ISO 8601)
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2009-09-09, 03:39 PM (ISO 8601)
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Re: All Wizard Game?
Water Orc Wizard Gish would work very well. You can still get 15-16 Int which is sufficient to get 9th level spells in time and save DCs aren't that important for a Gish anyways and they'll use spells more sparingly. The +4 Str/+2 Con would come in handy.
I mean, c'mon, when a Wizard walks up to a Barbarian and RIPS IT APART WITH HIS BARE HANDS, that's got to be pretty awesome.Last edited by Eldariel; 2009-09-09 at 03:40 PM.
Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
SRD Averages - An aggregation of all the key stats of all the monster entries on SRD arranged by CR.
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2009-09-09, 03:50 PM (ISO 8601)
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Re: All Wizard Game?
Last edited by Gnorman; 2009-09-09 at 03:57 PM.
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2009-09-09, 04:02 PM (ISO 8601)
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2009-09-09, 04:04 PM (ISO 8601)
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2009-09-09, 04:12 PM (ISO 8601)
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Re: All Wizard Game?
Bah even though through loosely restricted race choices I could gain significant power doing so would not sit right with me for an all wizard game.
So what do you guys think.
Focused Conjurer Wizard 3/Master Specialist 2/Malconvoker 8
Of course using the appropriate conjuration substitution levels.
Then perhaps throw on some more master specialist, some prognostic apostle, sacred exorcist or mindbender.
Or perhaps Wizard 5 for the divination sub level and all that comes with it.
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2009-09-09, 04:16 PM (ISO 8601)
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Re: All Wizard Game?
OK, the Recruiting Thread is here!
I had ruled out Orcs, but I'm liking the RP fun if someone wants to go that way. You might survey the race list for other fun approaches for Grukk. Fill me in on Tomb-Tainted in the recruiting thread - that's a class feature not a monster race template, right?
It looks like there is a good variety of ideas here, BTW, nicely creative instead of everyone hitting the same point of optimization.Last edited by Skorj; 2009-09-09 at 04:17 PM.
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2009-09-09, 04:23 PM (ISO 8601)
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Re: All Wizard Game?
How do you feel about Snowcasting?
The crux of it works out like this: Snowcasting, a feat from Frostburn, turns any spell I add ice or snow to as a material component into a [cold] spell. As a Silverbrow Human (from Dragon Magic) with a Draconic Aura of cold, I get a scaling bonus, (up to +4 eventually) to the DCs of my cold spells - and with Eschew Materials, that's technically... every single spell I have.
It's cheap, it's cheesy, but I'm using it for an Enchanter. So perhaps that mitigates it.
It would, also, significantly boost the DCs of an Uttercold Assault Necromancer, if anyone else is making one. Just sayin'.
Also: Flaws kosher?Last edited by Gnorman; 2009-09-09 at 04:29 PM.