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Thread: Fire Emblem - Seal of Fate II
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2010-06-24, 11:10 PM (ISO 8601)
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- Jan 2006
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- The Middle of Nowhere
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2010-06-25, 02:02 AM (ISO 8601)
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- Feb 2009
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- I'm sure it's somewhere
Re: Fire Emblem - Seal of Fate II
Avatar Credit: the very talented PseudoStraw. Full image:Spoiler
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2010-06-25, 04:09 AM (ISO 8601)
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- Nov 2008
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Re: Fire Emblem - Seal of Fate II
(Maths to the rescue!
Aran has 11 defense
The Ballista has 18 might so it would deal 7 damage on a hit.
Wolf 1 has 10 strength + 9 might fangs so it would deal 8 damage on a hit
Wolf 2 has 9 strength + 9 might fangs so it would deal 7 damage on a hit
Soldier 1 has 8 strength + 10 might Steel Lance so he would deal 7 damage on a hit
Archer 1 has 8 strength + 6 might Iron Bow so he would deal 3 damage on a hit
Aran has 16 HP currently so he'd survive any two of these attacking and hitting him. He has 29 HP max so he would survive any three of them hitting him... or four provided Wolf 1 doesn't hit him. If you parked him on a forest tile, it would give him enough of a boost to survive all five hitting him. This all assumes that none of them crit of course. Also, I didn't take the mage into consideration since I figured you'd kill that one first.)Last edited by TheSummoner; 2010-06-25 at 04:10 AM.
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2010-06-25, 08:46 PM (ISO 8601)
- Join Date
- Oct 2008
Re: Fire Emblem - Seal of Fate II
(Possible, maybe too risky plan:
Aran finishes off the mage, assuming he hits and takes no additional damage, he ends turn on E8. While true, both wolves and the soldier can then reach him, they ALL have to use the exact same square to do so, which is obviously not possible, without Aran killing one of them in one hit with a return attack.
Anslem moves up, out of ballista range and ready to help with whoever comes up to hit aran)
In any case, Jalnir takes the vulerary from Nathaniel and uses it.Last edited by Reverent-One; 2010-06-25 at 08:46 PM.
Thanks to Elrond for the Vash avatar.
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2010-06-26, 02:22 PM (ISO 8601)
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- Jan 2008
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- Hiding in the shadows
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Re: Fire Emblem - Seal of Fate II
Greg decides to put down his book for once, and flies over to Roan.
"You know, its interesting what things you can learn on a battlefield, how well wyrens conduct lightning, consperies, and how to reorganize your clothes."Avatar by Emperor Ing
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2010-06-26, 10:32 PM (ISO 8601)
- Join Date
- Feb 2009
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- I'm sure it's somewhere
Re: Fire Emblem - Seal of Fate II
So... what are we doing folks? Who get's the second heal blast? When do we want to give it? How are we taking down the mage, and what are we doing about the remaining villains?
Last edited by Xondoure; 2010-06-28 at 12:31 PM.
Avatar Credit: the very talented PseudoStraw. Full image:Spoiler
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2010-06-27, 09:14 PM (ISO 8601)
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- Nov 2008
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Re: Fire Emblem - Seal of Fate II
(I'll give blue an extra day to get this sorted out)
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2010-06-27, 09:30 PM (ISO 8601)
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- Jul 2007
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Re: Fire Emblem - Seal of Fate II
Move to J13 after trading with Jalnir
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2010-06-28, 05:28 PM (ISO 8601)
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- Nov 2008
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Re: Fire Emblem - Seal of Fate II
(Only a few hours til I start the update, I'm not stalling any longer than that)
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2010-06-28, 08:16 PM (ISO 8601)
- Join Date
- Oct 2008
Re: Fire Emblem - Seal of Fate II
So... what are we doing folks? Who get's the second heal blast? When do we want to give it? How are we taking down the mage, and what are we doing about the remaining villains?Thanks to Elrond for the Vash avatar.
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2010-06-28, 09:49 PM (ISO 8601)
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- Nov 2008
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Re: Fire Emblem - Seal of Fate II
(Times up, heres the update)
Blue Map
Turn 14 - Blue Phase (Continued)
Aran moves from G7 to E8 and attacks Mage 1!
{table]|Aran attacks Mage 1 and deals 4 damage!|[/table]
Mage 1 has been slain! Aran gains 29 experience!
Anselm moves from G9 to G7 and waits.
Jalnir takes a vulnerary from Nathaniel and uses it.
Nathaniel moves from J14 to J13.
Lillian waits in place.
Turn 14 - Enemy Phase
Pavlov attacks Aran with the Ballista!
{table]|Pavlov attacks Aran and deals 7 damage!|Aran is unable to counterattack.|[/table]
Aran gains 1 experience.
Wolf 1 moves from A11 to D8 and attacks Aran!
{table]|Wolf 1 attacks Aran and misses.|Aran counterattacks and deals 11 damage!|[/table]
Aran gains 11 experience!
Units
Blue TeamSpoilerAnselm Gudbrand
Played by: Noble Savant
Position: G7
Picture:
Level: 12
Exp: 48
Stats: HP: 22/29
Weapon Levels:SpoilerStr: 13
Mag: 2
Skl: 13
Spd: 12
Luck: 10
Def: 10
Res: 4Supports:SpoilerLances: B (5/50)Movement: 4SpoilerHeaven Affinity
Nathaniel: No Support (25/25)
Rakken: No Support (25/25)
Lillian: No Support (13/25)
Jalnir Leron: No Support (14/25)
Aran Rither: No Support (2/25)
Weight: 11
Capacity: 20 +5
Skills: None
Special: None
Inventory:SpoilerSteel Lance (e) (31/40)
Javelin (6/20)
Regal Lance (37/40)
Antitoxin (3/3)
Antitoxin (3/3)
Nathaniel
Played by: Istari
Position: J14 (Forest)
Picture:
Level: 11
Exp: 33
Stats: HP: 11/22
Weapon Levels:SpoilerStr: 1
Mag: 16
Skl: 14
Spd: 11
Luck: 9
Def: 4
Res: 8Supports:SpoilerWind: E (0/20)
Thunder: E (0/20)
Fire: C (22/40)Movement: 4SpoilerThunder Affinity
Anselm Gudbrand: No Support (25/25)
Rakken: No Support (16/25)
Lillian: No Support (10/25)
Jalnir Leron: No Support (13/25)
Aran Rither: No Support (1/25)
Weight: 6
Capacity: 20
Skills: None
Special: None
Inventory:SpoilerFire Tome (e) (29/40)
Key
Antitoxin (3/3)
Rakken
Played by: Geno9999
Position: F8
Picture:
Level: 13
Exp: 39
Stats: HP: 15/27
Weapon Levels:SpoilerStr: 6
Mag: 17
Skl: 10
Spd: 11
Luck: 6
Def: 6
Res: 11Supports:SpoilerDark: C (39/40)Movement: 4SpoilerLight Affinity
Anselm Gudbrand: No Support (25/25)
Nathaniel: No Support (16/25)
Lillian: No Support (15/25)
Jalnir Leron: No Support (2/25)
Aran Rither: No Support (3/25)
Weight: 7
Capacity: 20
Skills: None
Special: None
Inventory:SpoilerFlux Tome (e) (15/40)
Luna Tome (33/35)
Thief Band (e)
Vulnerary (1/3)
Lillian
Played by: Xondoure
Position: G8
Picture:
Level: 8
Exp: 34
Stats: HP: 14/20
Weapon Levels:SpoilerStr: 0
Mag: 10
Skl: 9
Spd: 10
Luck: 10
Def: 2
Res: 13Supports:SpoilerStaves: C (9/40)Movement: 4SpoilerWind Affinity
Anselm Gudbrand: No Support (13/25)
Nathaniel: No Support (10/25)
Rakken: No Support (15/25)
Jalnir Leron: No Support (10/25)
Aran Rither: No Support (4/25)
Weight: 5
Capacity: 20
Skills: None
Special: None
Inventory:SpoilerHeal Staff (e) (2/40)
Soldier Band (e)
Vulnerary (2/3)
Jalnir Leron
Played by: Reverent-One
Position: I14 (Forest)
Picture:
Level: 12
Exp: 53
Stats: HP: 23/25
Weapon Levels:SpoilerStr: 10
Mag: 1
Skl: 17
Spd: 17
Luck: 11
Def: 7
Res: 4Supports:SpoilerSwords: C (29/40)Movement: 4SpoilerWind Affinity
Anselm Gudbrand: No Support (14/25)
Nathaniel: No Support (13/25)
Rakken: No Support (2/25)
Lillian: No Support (10/25)
Aran Rither: No Support (12/25)
Weight: 8
Capacity: 10/20
Skills: Adept
Special: None
Inventory:SpoilerIron Sword (e) (24/50)
Killing Edge (15/20)
Armorslayer (18/18)
Sword Band (e)
Master Seal
Vulnerary (1/3)
Aran Rither
Played by: Grim ranger
Position: E8
Picture:
Level: 9
Exp: 42
Stats: HP: 9/29
Weapon Levels:SpoilerStr: 10
Mag: 2
Skl: 7
Spd: 10
Luck: 5
Def: 11
Res: 2Supports:SpoilerLances: C (14/40)Movement: 6Spoiler??? Affinity
Anselm Gudbrand: No Support (2/25)
Nathaniel: No Support (1/25)
Rakken: No Support (3/25)
Lillian: No Support (4/25)
Jalnir Leron: No Support (12/25)
Weight: 14
Capacity: 5/15
Skills: Savior
Special: Horseback
Inventory:SpoilerIron Lance (e) (36/50)
Talisman
Convoy (11/200)Spoiler20 Gold
Swords
Steel Sword (29/40)
Iron Sword (29/50)
Iron Blade (44/45)
Axes
Poleax (18/18)
Lances
Iron Lance (50/50)
Daggers
Iron Dagger (39/50)
Staffs
Restore (10/10)
Other
Key
Key
Secret Book
Red Gem
VillagersSpoilerVillager 1
Position: R4
Level: 5
Stats:HP: 23
Movement: 4SpoilerStr: 5
Mag: 0
Skl: 4
Spd: 6
Luck: 7
Def: 5
Res: 3
Weight: 5
Inventory: None
Villager 2
Position: S5
Level: 5
Stats:HP: 25
Movement: 4SpoilerStr: 4
Mag: 0
Skl: 5
Spd: 6
Luck: 8
Def: 5
Res: 3
Weight: 5
Inventory: None
Villager 3
Position: T4
Level: 5
Stats:HP: 22
Movement: 4SpoilerStr: 4
Mag: 0
Skl: 5
Spd: 6
Luck: 7
Def: 4
Res: 4
Weight: 5
Inventory: None
Caspian's Forces?!SpoilerPavlov
Position: B12 (Ballista: 1)
Level: 15
Stats: HP: 31
Movement: 4SpoilerStr: 10
Mag: 3
Skl: 14
Spd: 13
Luck: 9
Def: 9
Res: 12
Weight: 7
Inventory:SpoilerSteel Bow (e) (40/40)
Dracoshield
Wolf 1
Position: D8
Level: 10
Stats: HP: 13/24
Movement: 6SpoilerStr: 10
Mag: 0
Skl: 8
Spd: 9
Luck: 6
Def: 6
Res: 4
Weight: 15
Special: Beast
Inventory:SpoilerFangs (e) (Mt: 9, Hit: 90)
Wolf 2
Position: C13 (Forest)
Level: 10
Stats: HP: 23
Movement: 6SpoilerStr: 9
Mag: 0
Skl: 9
Spd: 11
Luck: 6
Def: 5
Res: 3
Weight: 15
Special: Beast
Inventory:SpoilerFangs (e) (Mt: 9, Hit: 90)
Soldier 1
Position: C11
Level: 10
Stats: HP: 26
Movement: 4SpoilerStr: 8
Mag: 3
Skl: 8
Spd: 10
Luck: 5
Def: 9
Res: 3
Weight: 11
Inventory:SpoilerSteel Lance (e) (40/40)
Archer 1
Position: A12
Level: 7
Stats: HP: 22
Movement: 4SpoilerStr: 8
Mag: 1
Skl: 9
Spd: 9
Luck: 5
Def: 7
Res: 4
Weight: 7
Inventory:SpoilerIron Bow (e) (50/50)
(I found this funny... Aran had an 80% hit rate against the Wolf. The hit roll was 80 exactly.)Last edited by TheSummoner; 2010-06-28 at 09:50 PM.
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2010-06-28, 10:08 PM (ISO 8601)
- Join Date
- Jan 2008
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- Star Road, not Star Way
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Re: Fire Emblem - Seal of Fate II
Must... resist... kill stealing... GRAHGJBVHJEB&HJBGJSEGNIGBDJS
Anselm moves to E7 and throws his stick for the dog to catch.you know that I'm more than just a doll do you?-Geno
Add me on Steam!
Spoilerby Thecrimsonmage and By Shades of Gray by Akrim.elf
and current made by me.
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2010-06-28, 10:11 PM (ISO 8601)
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- Dec 2007
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- UTC -6
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2010-06-30, 03:25 PM (ISO 8601)
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- Nov 2008
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Re: Fire Emblem - Seal of Fate II
(Yes, the ballista has a range of 3-8
Update tomorrow... Maybe? Hopefully?)Last edited by TheSummoner; 2010-06-30 at 03:25 PM.
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2010-06-30, 10:47 PM (ISO 8601)
- Join Date
- Sep 2009
Re: Fire Emblem - Seal of Fate II
(OOC: Ok, I'm gonna just throw this in then...)
Gerard
As Roan cut down the fighter, Gerard breathed a sigh of relief. "That seems to be the last of them. Lord Roan, I think I spotted a settlement in the woods on the other side of this mountain. Maybe they know something about this."SpoilerNow hiring for the postion of devil's advocate.
"'Tis a lie! Thy backside is whole and un-gobbled, thou ungrateful whelp!"
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2010-07-01, 06:34 PM (ISO 8601)
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- Nov 2008
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Re: Fire Emblem - Seal of Fate II
(Hmm... no moves from Blue (Anselm doesnt count since hes being controlled by the group as a whole, not just Geno), thats kinda sad.
If there are any moves before the end of the day I'll still do the update... Guess I'll send out the PMs now then.)
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2010-07-01, 07:45 PM (ISO 8601)
- Join Date
- Oct 2008
Re: Fire Emblem - Seal of Fate II
(Well, you can guess what I'm going to do.
I do also have to wonder why Geno's suggesting javelin'ing the wolf with Anslem, why not move up and stab it? Just in case of a miss?)Thanks to Elrond for the Vash avatar.
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2010-07-01, 10:02 PM (ISO 8601)
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- Nov 2008
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Re: Fire Emblem - Seal of Fate II
(Stand in place like you've done for half of the map?)
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2010-07-01, 10:11 PM (ISO 8601)
- Join Date
- Oct 2008
Re: Fire Emblem - Seal of Fate II
(Yep. If only you had put that other forest one square closer, I'd have taken the chance, but given the lack of healing, risking ballista fire from a boss is not conducive to my long-term health. )
Thanks to Elrond for the Vash avatar.
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2010-07-02, 01:51 PM (ISO 8601)
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- Nov 2008
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Re: Fire Emblem - Seal of Fate II
(Yes, its not like Nathaniel could shove you into the forest... or you could stand two spaces back from the forest to deny the wolf the advantage it offers... or anything... That first one I wouldn't reccomend due to Nathaniel's health, but you get the idea =P)
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2010-07-02, 02:13 PM (ISO 8601)
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- Jun 2010
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- Virginia
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Re: Fire Emblem - Seal of Fate II
Or Nathaniel could shove him from J14, safe from the ballista, then Jalnir can dance into the woods and slice some dog meat.
(note, in the woods, Jalnir has 65 evade, vs 107 (ballista) and 114 (wolf) hit chances, taking 10 from each if they hit)~ZA
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2010-07-02, 02:32 PM (ISO 8601)
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- Jan 2008
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- Finland
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Re: Fire Emblem - Seal of Fate II
(If Aran is not healed and he stays in both ballista and enemy range, it is his death sentence. He needs to pull back at least in my opinion, but I will go with any generally agreed upon plan)
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2010-07-02, 02:59 PM (ISO 8601)
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- Jan 2008
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- Star Road, not Star Way
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Re: Fire Emblem - Seal of Fate II
Which is why I plan on having Anslem javalining the wolf, rather than stabbing it in melee combat, without fear of counterattck. Unless Anselm gives Aran the Steel lance, there is no way Aran can kill the wolf, and even then it's at a 75% hit rate. (Anselm would only have a 80%ish chance of hitting the wolf.)
If Anselm misses, Aran can trade with him to get the steel lance, stab, then gets healed by Lillian.you know that I'm more than just a doll do you?-Geno
Add me on Steam!
Spoilerby Thecrimsonmage and By Shades of Gray by Akrim.elf
and current made by me.
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2010-07-02, 03:05 PM (ISO 8601)
- Join Date
- Feb 2009
- Location
- I'm sure it's somewhere
Re: Fire Emblem - Seal of Fate II
Sorry folks, been camping for a few days. Right now it looks like a partial update needs to happen before we know where lillian needs to move to heal yes?
Avatar Credit: the very talented PseudoStraw. Full image:Spoiler
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2010-07-02, 03:43 PM (ISO 8601)
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- Jun 2010
- Location
- Virginia
- Gender
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2010-07-02, 07:23 PM (ISO 8601)
- Join Date
- Oct 2008
Re: Fire Emblem - Seal of Fate II
(Of your two suggestions, while the first deals with my concern, it simply passes the danger to Nathaniel, and the second ignores it entirely, just saying. Though I had forgotten about shoving, and you've given me an idea...
...for next turn. For now I'll sit again.)
Which is why I plan on having Anslem javalining the wolf, rather than stabbing it in melee combat, without fear of counterattck. Unless Anselm gives Aran the Steel lance, there is no way Aran can kill the wolf, and even then it's at a 75% hit rate. (Anselm would only have a 80%ish chance of hitting the wolf.)
If Anselm misses, Aran can trade with him to get the steel lance, stab, then gets healed by Lillian.
Anslem moves and Javelins the wolf.
Assuming it dies, Aran steps back and gets healed, if it doesn't, Aran trades for the steel lance and hits the wolf, then steps back and gets healed.
Rakken holds position.
Hmmm, it would be nice if we could draw another one of the enemies, either the soldier or the other wolf. Not sure how to do that though.)Thanks to Elrond for the Vash avatar.
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2010-07-02, 07:37 PM (ISO 8601)
- Join Date
- Feb 2009
- Location
- I'm sure it's somewhere
Re: Fire Emblem - Seal of Fate II
Sounds good to me.
Avatar Credit: the very talented PseudoStraw. Full image:Spoiler
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2010-07-03, 04:03 PM (ISO 8601)
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- Nov 2008
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Re: Fire Emblem - Seal of Fate II
(Mkay, are Jalnir and Nathaniel just going to stand in place then?)
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2010-07-03, 04:11 PM (ISO 8601)
- Join Date
- Oct 2008
Re: Fire Emblem - Seal of Fate II
(Yep. )
Thanks to Elrond for the Vash avatar.
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2010-07-04, 12:22 PM (ISO 8601)
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- Jul 2007
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Re: Fire Emblem - Seal of Fate II
That's fine, (stupid balista)