Results 1,291 to 1,320 of 1442
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2010-04-04, 04:51 AM (ISO 8601)
- Join Date
- Aug 2009
Re: Against the Dragon: An ECL 20 Mini-Adventure
@Those with true seeing:
SpoilerDragon Casts a spell: Wraithstrike
Dragon Attacks:
All attacks are directed at Seto. If Seto dies in mid attack (just in case), remaining attacks will be directed at Torvin. If an attack hits Seto and causes no damage, remaining attacks will be directed at Torvin.All attacks are touch attacks.
Attack rolls:SpoilerBite: (1d20+39)[44]
If Hit: (4d8+27)[45]
If threat: (1d20+39)[49]
If Crit: (4d8+27)[43]
Claw: (1d20+37)[44]
If Hit: (4d6+18)[35]
If threat: (1d20+37)[54]
If Crit: (4d6+18)[35]
Claw: (1d20+37)[57] **Critical Threat**
If Hit: (4d6+18)[35]
If threat: (1d20+37)[51]
If Crit: (4d6+18)[31]
Wing: (1d20+37)[50]
If Hit: (2d8+18)[20]
If threat: (1d20+37)[57]
If Crit: (2d8+18)[27]
Wing: (1d20+37)[44]
If Hit: (2d8+18)[27]
If threat: (1d20+37)[44]
If Crit: (2d8+18)[23]
Tail: (1d20+37)[51]
If Hit: (4d6+35)[52]
If threat: (1d20+37)[56]
If Crit: (2d8+35)[45]Last edited by PhoenixRivers; 2010-04-04 at 01:30 PM.
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2010-04-04, 05:21 AM (ISO 8601)
- Join Date
- Jun 2005
- Location
- Zagreb
Re: Against the Dragon: An ECL 20 Mini-Adventure
Ghrem will cease delaying immediately after the dragon finishes his action.
Ghrem takes a 5 ft step to C17.
Swift: Cast Exacting Shot.
Mental thought: "Dragon came back."
Free: Use 1 round of haste on boots (8 remaining).
Full attack (rapid shot) at dragon using Ironwood arrows:
Spoiler
(all critical threats are automatically confirmed), and Ghrem ignores all cover and concealment less then total, and has True Seeing. Arrows are magical, good aligned and made from ironwood.
arrow 1: (1d20+37)[56]
If hit damage: (1d8+26)[32] + (2d6)[3] + (2d6)[10](if dragon is evil)
If Crit additional damage: (2d8+52)[60]
arrow 2: (1d20+37)[51]
If hit damage: (1d8+26)[33] + (2d6)[8] + (2d6)[10](if dragon is evil)
If Crit additional damage: (2d8+52)[60]
arrow 3: (1d20+37)[44]
If hit damage: (1d8+26)[31] + (2d6)[11] + (2d6)[11](if dragon is evil)
If Crit additional damage: (2d8+52)[61]
arrow 4: (1d20+32)[51]
If hit damage: (1d8+26)[31] + (2d6)[8] + (2d6)[7](if dragon is evil)
If Crit additional damage: (2d8+52)[60]
arrow 5: (1d20+27)[32]
If hit damage: (1d8+26)[27] + (2d6)[8] + (2d6)[9](if dragon is evil)
If Crit additional damage: (2d8+52)[57]
arrow 6: (1d20+22)[35]
If hit damage: (1d8+26)[29] + (2d6)[3] + (2d6)[9](if dragon is evil)
If Crit additional damage: (2d8+52)[62]
Edit: Arrows 1 and 4 are critical threats.Last edited by Tehnar; 2010-04-04 at 05:24 AM.
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2010-04-04, 05:34 AM (ISO 8601)
- Join Date
- Aug 2009
Re: Against the Dragon: An ECL 20 Mini-Adventure
OpFor's action isn't done. I am holding up to get results of dragon attacks.
Last edited by PhoenixRivers; 2010-04-04 at 05:36 AM.
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2010-04-04, 05:41 AM (ISO 8601)
- Join Date
- Jun 2005
- Location
- Zagreb
Re: Against the Dragon: An ECL 20 Mini-Adventure
Alright, if the above posted action is valid when OpFor's action is over, Ghrem will take it.
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2010-04-04, 05:44 AM (ISO 8601)
- Join Date
- Aug 2009
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2010-04-04, 06:19 AM (ISO 8601)
- Join Date
- Jul 2007
- Location
- London
- Gender
Re: Against the Dragon: An ECL 20 Mini-Adventure
as a matter of interest, are you ruling that the dragon can 5' step while burrowing?
Give them bread and circusses and the plebs wont rise against you. Give adventurers dungeons and trapped chests and they won't waste time looking to ransack your home and kill your wife.
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2010-04-04, 06:24 AM (ISO 8601)
- Join Date
- Aug 2009
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2010-04-04, 09:53 AM (ISO 8601)
- Join Date
- Apr 2008
- Location
- Portsmouth U.K
- Gender
Re: Against the Dragon: An ECL 20 Mini-Adventure
Seto will activate his contingency, and teleport to a 'designated safehouse.' I've had a look through the sheet, but that seems to be all he can do. If this fails, Seto dies.
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2010-04-04, 10:00 AM (ISO 8601)
- Join Date
- Aug 2009
Re: Against the Dragon: An ECL 20 Mini-Adventure
Last edited by PhoenixRivers; 2010-04-04 at 10:01 AM.
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2010-04-04, 12:16 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- London
- Gender
Re: Against the Dragon: An ECL 20 Mini-Adventure
yeah.. I think Torvin'll have to activate his contingency with a rude gesture as well. Since he couldn't fit in a teleport around the contact other planes so I linked it to the Dimension Door (1000' straight up).
Give them bread and circusses and the plebs wont rise against you. Give adventurers dungeons and trapped chests and they won't waste time looking to ransack your home and kill your wife.
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2010-04-04, 12:31 PM (ISO 8601)
- Join Date
- Aug 2009
Re: Against the Dragon: An ECL 20 Mini-Adventure
Then the attacks fall to the next non-summon in range, Kagrenac. Lots of contingency tripping going on.
@Torvin:SpoilerYour visibility is 5' in every direction. There's a thick fog at your location. And it's hot. Very hot. The smell of burnt sulfur is detectable. Not overpowering, but definitely noticeable.Last edited by PhoenixRivers; 2010-04-04 at 12:33 PM.
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2010-04-04, 01:10 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- California
- Gender
Re: Against the Dragon: An ECL 20 Mini-Adventure
Kagrenac falls.
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2010-04-04, 01:20 PM (ISO 8601)
- Join Date
- Aug 2009
Re: Against the Dragon: An ECL 20 Mini-Adventure
Hold please. Some of the dragon's action may need to be modified based on additional information. This may alter Kagrenac's up/down status.
EDIT: Specifically, I'm digging around my zip drives for my pdf of the Rules compendium to verify an OOC post concerning a rule that, if altered, will cause the dragon to not wraithstrike.
EDIT 2: Verified. Dragon does not cast Wraithstrike, due to the following:SpoilerRules Compendium p 118, Quickened SLA's altered to swift actions instead of Free.
Dragon's intent was to surface, full attack, and activate its SLA. Wraithstrike was activated on the principle of using an unused swift action.Last edited by PhoenixRivers; 2010-04-04 at 01:30 PM.
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2010-04-04, 01:41 PM (ISO 8601)
- Join Date
- Apr 2008
- Location
- Portsmouth U.K
- Gender
Re: Against the Dragon: An ECL 20 Mini-Adventure
Seto will consider taking one hit before fleeing. Actually, thats not true, the thought doesn't even cross his mind. A rude gesture is thrown almost as soon as the dragon appears. Once in his safehouse he casts (extended) time stop. followed by greater blink, and then teleport to return. (1d100)[91] Further actions will depend on if the dragon is still there, if 'there' is the same as I expect it to be, and if anyone else is moving. (Also on rules clarification, see OOC)
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2010-04-04, 03:27 PM (ISO 8601)
- Join Date
- Aug 2009
Re: Against the Dragon: An ECL 20 Mini-Adventure
On Teleport:
SpoilerI'm going to be as lenient as I can on teleport.
You don't qualify as "Very Familiar". You've not been here often, certainly not often enough to feel at home.
You don't qualify for "Studied Carefully". You cannot currently see it, you've not studied it for an hour. The only contact you've had with the location has been in a combat situation.
I'll give "Seen Casually", as you've seen multiple parts of this lair (even though you've not seen this room more than once). I don't feel it fair to drop you down to "Seen once", as it seems to hint to not actually having been there. On your next action, the roll of 91 (off target) will be applied. I'll need the distance to your safehouse. A second teleport will likely be necessary to arrive at the cave.
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2010-04-04, 04:05 PM (ISO 8601)
- Join Date
- Apr 2008
- Location
- Portsmouth U.K
- Gender
Re: Against the Dragon: An ECL 20 Mini-Adventure
I hate teleport mishaps. We'll say the safehouse is 100 miles away, but Seto will just cast teleport again. ((1d100)[43]) Does this mean time stop is reduced by 1 round or 2? Also, I assume this is happening once other peoples actions happen?
SpoilerSpell Slots used:
L1:2
L2:1
L3:2
L4:1
L5:3
L6:5
L7:2
L8:1
L9:3
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2010-04-04, 04:16 PM (ISO 8601)
- Join Date
- Aug 2009
Re: Against the Dragon: An ECL 20 Mini-Adventure
It wasn't a true mishap, at least. Just a bit off target.
This is how you look so far:Spoiler
Extended Time Stop. Duration: 4-10 rounds
Round 1: Teleport, Arrive off target
Round 2: Delayed (see below)
Round 3: Teleport, Arrive on target
Round 4: Delayed.
Round 5: XXX
Round 6: XXX
Round 7: XXX
Round 8: XXX
Round 9: XXX
Round 10: XXX
(roll)1d4+1(/roll) x2
Originally Posted by Ant. Tele
EDIT: For Kagrenac: The attacks here go to you, but they are NOT touch attacks. Let me know if something changes.Last edited by PhoenixRivers; 2010-04-04 at 04:19 PM.
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2010-04-04, 06:07 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- California
- Gender
Re: Against the Dragon: An ECL 20 Mini-Adventure
Owowowowow...
I'm up.
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2010-04-04, 09:14 PM (ISO 8601)
- Join Date
- Aug 2009
Re: Against the Dragon: An ECL 20 Mini-Adventure
Remainder of turn: An incredible wind fills the room, swirling around a tight vortex. This creates the following effects:
Sandstorm: Visibility Reduced to (1d10)[3] x5 feet. (15 feet visibility)
Tornado-Force Winds: Ranged attacks (including siege) are impossible.
Listen checks are impossible.
All characters in the room must make Fort Saves (please include your size category and whether or not you're flying).
Now OpFor's turn ends.
OO:SpoilerDragon's Fort save (pass on a 2+): (1d20)[11]Last edited by PhoenixRivers; 2010-04-04 at 09:15 PM.
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2010-04-04, 09:21 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- California
- Gender
Re: Against the Dragon: An ECL 20 Mini-Adventure
<--- Immune to wind effects due to being made of wind.
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2010-04-04, 09:24 PM (ISO 8601)
- Join Date
- Aug 2009
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2010-04-04, 09:24 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- California
- Gender
Re: Against the Dragon: An ECL 20 Mini-Adventure
Agreed, but I can still cast, right?
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2010-04-04, 09:33 PM (ISO 8601)
- Join Date
- Aug 2009
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2010-04-04, 11:33 PM (ISO 8601)
- Join Date
- Aug 2009
Re: Against the Dragon: An ECL 20 Mini-Adventure
Kagrenac
(OpFor)
Ghrem
Theda/Terry
Torvin (Moved due to delay)
Seto
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2010-04-05, 12:02 AM (ISO 8601)
- Join Date
- Sep 2005
- Location
- Edmonton, Canada
Re: Against the Dragon: An ECL 20 Mini-Adventure
Can I get clarification: is Kagrenac unconscious and/or dead?
"We are what we pretend to be, so we must be careful about what we pretend to be." Kurt Vonnegut
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2010-04-05, 12:04 AM (ISO 8601)
- Join Date
- Jul 2007
- Location
- California
- Gender
Re: Against the Dragon: An ECL 20 Mini-Adventure
C) none of the above
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2010-04-05, 12:31 AM (ISO 8601)
- Join Date
- Aug 2009
Re: Against the Dragon: An ECL 20 Mini-Adventure
Can I get a clarification: Which attacks hit, and for how much damage?
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2010-04-05, 12:37 AM (ISO 8601)
- Join Date
- Jul 2007
- Location
- California
- Gender
Re: Against the Dragon: An ECL 20 Mini-Adventure
All for listed -9
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2010-04-05, 12:44 AM (ISO 8601)
- Join Date
- Aug 2009
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2010-04-05, 12:45 AM (ISO 8601)
- Join Date
- Jul 2007
- Location
- California
- Gender
Re: Against the Dragon: An ECL 20 Mini-Adventure
Every attack hit for the damage that you rolled, subtracting my 9/evil DR.