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2010-02-03, 08:30 AM (ISO 8601)
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Re: Arena Tournament, Round 77: Tezx Darktongue vs. Murray
Tezx R4:
Double move to R8
i'm doneCurrent Characters:
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Medals:Spoiler
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2010-02-03, 09:02 AM (ISO 8601)
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- Jul 2009
Re: Arena Tournament, Round 77: Tezx Darktongue vs. Murray
The swarm appeared and acted immediately (standard action summon) from what I understand so I need to know if its goin after me or him before i take my turn.
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2010-02-03, 11:11 AM (ISO 8601)
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- Aug 2007
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Re: Arena Tournament, Round 77: Tezx Darktongue vs. Murray
Conjuration
Each conjuration spell belongs to one of five subschools. Conjurations bring manifestations of objects, creatures, or some form of energy to you (the summoning subschool), actually transport creatures from another plane of existence to your plane (calling), heal (healing), transport creatures or objects over great distances (teleportation), or create objects or effects on the spot (creation). Creatures you conjure usually, but not always, obey your commands.
A creature or object brought into being or transported to your location by a conjuration spell cannot appear inside another creature or object, nor can it appear floating in an empty space. It must arrive in an open location on a surface capable of supporting it.
The creature or object must appear within the spell’s range, but it does not have to remain within the range.**** Photobucket ; RIP avatars
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2010-02-03, 12:28 PM (ISO 8601)
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- May 2007
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- S.E. USA
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Re: Arena Tournament, Round 77: Tezx Darktongue vs. Murray
Hmm. I'd forgotten about that text. Still, wouldn't air count as a supporting surface for a creature capable of hovering? I know aquatic summons are possible and water strikes me as scarcely more of a surface than air.
Anyone else have a comment?
Ref Note:
SpoilerIf we rule that summoning in air under any condition is invalid we'll have to rewind all the way back to round 1 when the very first summon was also brought in mid air.
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2010-02-03, 12:35 PM (ISO 8601)
- Join Date
- Jul 2009
Re: Arena Tournament, Round 77: Tezx Darktongue vs. Murray
Bat swarms by definition appear in the air. The bats at the top of the swarm have to be flying. If you want we can rewind back to the first time I summoned it.
Last edited by HCL; 2010-02-03 at 12:37 PM.
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2010-02-04, 12:18 AM (ISO 8601)
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- May 2007
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- Draper, Utah
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Re: Arena Tournament, Round 77: Tezx Darktongue vs. Murray
GM Kyeudo
Since a creature flying is by definition not floating, a flying creature may be summoned in midair.
A Book of Words: An Expanded Truenamer Fix
Masters of the Industrial Elements: An Exalted Supplement
Arena Trophy Case:
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Avatar by Kymme
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2010-02-04, 01:05 PM (ISO 8601)
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- May 2007
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- S.E. USA
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Re: Arena Tournament, Round 77: Tezx Darktongue vs. Murray
High Ref PsiDog
Assuming this is correct then the swarm immediate swarms the closest creature.
Tezx was 20ft away from the swarm.
Murry was 25ft away from the swarm.
The swarm turns on Tezx, moving to (E8+20)/(F9+25)
Swarm Damage - (1d6)[5]
Rewind to start of Tezx Round 4 where Tezx needs to make a Fort save against Distraction.
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2010-02-04, 06:25 PM (ISO 8601)
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- Aug 2007
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Re: Arena Tournament, Round 77: Tezx Darktongue vs. Murray
i'll do the same action but heres the fort
Fort Save: (1d20+3)[5]Current Characters:
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2010-02-04, 09:09 PM (ISO 8601)
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- Jul 2009
Re: Arena Tournament, Round 77: Tezx Darktongue vs. Murray
Murray concentrates on the swarm and moves to D13
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2010-02-07, 11:19 PM (ISO 8601)
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- Aug 2007
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Re: Arena Tournament, Round 77: Tezx Darktongue vs. Murray
I thought i requested an LoS and such i'll repost
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2010-02-08, 07:01 AM (ISO 8601)
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- May 2007
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- S.E. USA
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Re: Arena Tournament, Round 77: Tezx Darktongue vs. Murray
Illegal action: Rewind to Tezx, Round 4
Creatures who fail their save vs a swarm are nauseated for one round and are limited to a single move action. A double move is not an option.
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2010-02-08, 10:21 AM (ISO 8601)
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- Aug 2007
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Re: Arena Tournament, Round 77: Tezx Darktongue vs. Murray
damn this is starting to look bad for me
Tezx R4:
i'll move to F14
@refs:Spoilermy move puts him closer to the swarm then me
I'm done
Stats:SpoilerHP: 6/11. AC:19, Loc: F14Current Characters:
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Medals:Spoiler
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2010-02-08, 11:10 AM (ISO 8601)
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- Jul 2009
Re: Arena Tournament, Round 77: Tezx Darktongue vs. Murray
Murray Round 6 is it?
SpoilerI am currently at 0 hp (I think, someone can check the math for me) can fight to -9
Standard: Concentrate on the swarm
tower shield is providing full cover
Listen check (1d20+3)[12]
End turnPlay By Post characters
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2010-02-08, 03:17 PM (ISO 8601)
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Re: Arena Tournament, Round 77: Tezx Darktongue vs. Murray
High Ref PsiDog
@Murray, actually only round 5
Anyway Full LoS to everyone.
To be clear, Murray is in D13 after concentrating and setting shield to full cover.
Tezx is in F-14+20 on the glass.
Lets see, swarm was at (E8+20)/(F9+25).
Tezx is in F14+20 (25 ft away from swarm)
Murray is in D13+0 (20ft away horizontally, 20ft away vertically, works out to 30ft away on diagonal)
Swarm moves to (E12+20)/(F13+25) to engage the closest character, Tezx.
Swarm Damage - (1d6)[4]
DC 11 Fort Distraction save againLast edited by Psionic Dog; 2010-02-08 at 03:20 PM.
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2010-02-08, 03:23 PM (ISO 8601)
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- Aug 2007
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Re: Arena Tournament, Round 77: Tezx Darktongue vs. Murray
Damn elevation
Fort: (1d20+3)[4]
now i must see my result before my actionCurrent Characters:
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Medals:Spoiler
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2010-02-08, 04:28 PM (ISO 8601)
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- Aug 2007
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Re: Arena Tournament, Round 77: Tezx Darktongue vs. Murray
ok, i think i'm going for broke here
i'm gonna move to F9 and then drop down to E9
DC 15 jump check: (1d20+3)[4]
on a success it's 1d6 nonlethal damage
freakin A i'm getting screwed on rollsLast edited by Corsair420; 2010-02-08 at 04:28 PM.
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2010-02-08, 04:40 PM (ISO 8601)
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- Jul 2009
Re: Arena Tournament, Round 77: Tezx Darktongue vs. Murray
Murray summons a swarm of spiders on top of you and runs 30 feet north to D7
(1d6)[6] damage, dc 11 fort save against (1d3)[2] str damage, and a dc 11 fort save against nausea. you take 1 damage of bleeding from the bats
StatsSpoilerMurray takes 1 damage putting him at -1, he has rageclaws though so he is still good
EDIT: Will the winner of this match continue to take bleeding damage in the next match until he heals himself? He will not die in the period during which he makes purchases however correct?Last edited by HCL; 2010-02-08 at 04:42 PM.
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Arena:
Spoiler
Endless Dungeon:
Axeman Dan: http://www.coyotecode.net/profiler/view.php?id=7429
Neverending Dungon:
Reach, The Mantoss: http://www.coyotecode.net/profiler/view.php?id=7482
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2010-02-08, 05:53 PM (ISO 8601)
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Re: Arena Tournament, Round 77: Tezx Darktongue vs. Murray
at this point will the failed jump check, the bleed damage and the spider swarm i'm just going to concede the match to you... I never got to fire off a shot, I hate oyu for it, but good match
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2010-02-08, 06:07 PM (ISO 8601)
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- Feb 2009
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- Finland
Re: Arena Tournament, Round 77: Tezx Darktongue vs. Murray
High Ref Sallera
Murray takes victory by proxy.
You will, indeed, continue bleeding in between rounds until healed. From the match guidelines:
- Unlike other rounds, characters are not healed nor are positive and negative effects automatically removed.
- Any special effect currently affecting the character from a previous match carries over. Its duration may elapse due to the one hour wait, but he is still affected by it.