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  1. - Top - End - #61
    Troll in the Playground
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    Default Re: WW Central VI: Important WW information goes here - READ OPENING POSTS!

    Heh... everyone got used to doing my job for me, Thufir.
    My avatar! Isn't it just utterly diabolical? Ashen Lilies made it!

    "Money cannot buy health, but I'd settle for a diamond-studded wheelchair."
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  2. - Top - End - #62
    Bugbear in the Playground
     
    Zar Peter's Avatar

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    Default Re: WW Central VI: Important WW information goes here - READ OPENING POSTS!

    Quote Originally Posted by Thufir View Post
    @Zar: While I appreciate your efforts, I'm doing pretty well at keeping the schedule up to date. In fact, I didn't notice your post until after I'd done it myself...

    Games switched, labeled, etc. Changed the game start on Mafia to '????', since we don't know when Andre will be ready to do it, and I've put Thursday Next II down as cancelled, since we're well past when it was supposed to start (And Bookworm still hasn't posted the ending narration for the first one yet...)
    I also remembered that a while back Paul Muad'dib asked for his game to be removed from the schedule, and no-one did it. It has now been done, leaving an open slot in the week of March 15. Anyone want to move up?
    OK, I won't do it anymore. Just had the time for it.

    Oh, and still no reply from Uncle Festy about the swap.
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  3. - Top - End - #63
    Bugbear in the Playground
     
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    Default Re: WW Central VI: Important WW information goes here - READ OPENING POSTS!

    Quote Originally Posted by Zar Peter View Post
    Oh, and still no reply from Uncle Festy about the swap.
    Oh, right.
    Um…
    Yeah, let's do it. I was gonna say that I'd see where I was with the rules this weekend, but I'm gonna be away for most of it, so sure, yeah.
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    That guy was badass! He was like, "Oh! Oh, you're gonna try to Chuck Norris me, I'll just Chuck Norris you!" Unfortunately, I am the best Chuck Norris since Chuck Norris.
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  4. - Top - End - #64
    Firbolg in the Playground
     
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    Default Re: WW Central VI: Important WW information goes here - READ OPENING POSTS!

    Games swapped.
    "'But there's still such a lot to be done...'
    YES. THERE ALWAYS IS."

  5. - Top - End - #65
    Troll in the Playground
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    Default Re: WW Central VI: Important WW information goes here - READ OPENING POSTS!

    Let there be cake!
    My avatar! Isn't it just utterly diabolical? Ashen Lilies made it!

    "Money cannot buy health, but I'd settle for a diamond-studded wheelchair."
    ― Dorothy Parker


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  6. - Top - End - #66
    Bugbear in the Playground
     
    Zar Peter's Avatar

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    Default Re: WW Central VI: Important WW information goes here - READ OPENING POSTS!

    Werewolf Classic X sign up is waiting for Mod-Approval
    Avatar by the great Lord Herman. Many, many thanks!
    Empress Catherine by Dr. Bath!
    Castaras made the PiratZarrrrr. Thank you very much!
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  7. - Top - End - #67
    Halfling in the Playground
     
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    Default Re: WW Central VI: Important WW information goes here - READ OPENING POSTS!

    I would like to use the May 31st spot to co-narrate a Percy Jackson WW game with Bookworm.
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  8. - Top - End - #68
    Dwarf in the Playground
     
    Mustiado's Avatar

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    Default Re: WW Central VI: Important WW information goes here - READ OPENING POSTS!

    Just a reminder: Werewolf Classic X: Chilled Blood Becomes Spilled Blood is now accepting sign-ups. Because, you know, it's going to be awesome.

    Writer of the winning scene for Rebellion IV - Thanks guys! Zeus Trophy courtesy of Phase. Who rocks.
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  9. - Top - End - #69
    Barbarian in the Playground
     
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    Default Re: WW Central VI: Important WW information goes here - READ OPENING POSTS!

    Hey guys, sorry to anyone whose game I was in and then, you know, disappeared! Apologies, as personal drama has been running the show. But things are better now. And will be back at some point. Miss you guys - play well.
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    Dirky by Beans!
    Officially putting in for an extended leave of absence.

  10. - Top - End - #70
    Barbarian in the Playground
     
    billtodamax's Avatar

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    Default Re: WW Central VI: Important WW information goes here - READ OPENING POSTS!

    Yay, Dirk! *huggles*

    Come back soon!
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  11. - Top - End - #71
    Troll in the Playground
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    Default Re: WW Central VI: Important WW information goes here - READ OPENING POSTS!

    Happy birthday, to the playground's oldest resident!
    My avatar! Isn't it just utterly diabolical? Ashen Lilies made it!

    "Money cannot buy health, but I'd settle for a diamond-studded wheelchair."
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  12. - Top - End - #72
    Bugbear in the Playground
     
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    Default Re: Pikachu: too cute to live...or too cute to die?

    I had an idea for a Pokemon themed WW game, but then I thought there already was a Pokemon themed WW game, but I couldn't find it in the archives.

    Was there once a Pokemon WW?
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  13. - Top - End - #73
    Bugbear in the Playground
     
    Shadowcaller's Avatar

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    Default Re: Pikachu: too cute to live...or too cute to die?

    Quote Originally Posted by Atreyu the Masked LLama View Post
    I had an idea for a Pokemon themed WW game, but then I thought there already was a Pokemon themed WW game, but I couldn't find it in the archives.

    Was there once a Pokemon WW?
    Yeah, there was. I think... someone narrated it. Istari maybe.

    The wolves won a perfect victory thought. That I remember.

  14. - Top - End - #74
    Bugbear in the Playground
     
    Atreyu the Masked LLama's Avatar

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    Default Re: WW Central VI: Important WW information goes here - READ OPENING POSTS!

    Oh, fiddlesticks. I don't wanna step on toes with further game design ideas. Hmmmmm .... does anyone have the rules?
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  15. - Top - End - #75
    Ogre in the Playground
     
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    Default Re: Pikachu: too cute to live...or too cute to die?

    Quote Originally Posted by Shadowcaller View Post
    Yeah, there was. I think... someone narrated it. Istari maybe.

    The wolves won a perfect victory thought. That I remember.
    That we did. Meowth!

    ^ It was a basic game, just using Team Rocket as wolves and Ash and company as baner/seer/masons. But there wasn't any special rules.
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    Gods, Reinholdt was right, a hundred percent right.
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    Tale as old as thread
    And you find yourself dead
    Reinholdt was the Beast
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    Reinholdt had already told the truth once in that post, and therefore was over his annual quota.

  16. - Top - End - #76
    Firbolg in the Playground
     
    Imp

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    Default Re: Pikachu: too cute to live...or too cute to die?

    Quote Originally Posted by Shadowcaller View Post
    The wolves won a perfect victory thought. That I remember.
    Hell yeah we did.

    Booyah.
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  17. - Top - End - #77
    Bugbear in the Playground
     
    Atreyu the Masked LLama's Avatar

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    Default Re: WW Central VI: Important WW information goes here - READ OPENING POSTS!

    Ooooh, then I can write special rules and not offend anyone.

    Good, I was afraid I was gonna have to make my idea into a Digimon game and I know nothing about Digimon.
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  18. - Top - End - #78
    Troll in the Playground
     
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    Default Re: WW Central VI: Important WW information goes here - READ OPENING POSTS!

    Why not Reksio game?
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  19. - Top - End - #79
    Ettin in the Playground
     
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    Default Re: WW Central VI: Important WW information goes here - READ OPENING POSTS!

    Spytrap V thread has been posted and awaits for moderator approaval.
    Adrie, half elven bard. Drawing by Vulion, avatar by CheesePirate. Colored version by Callos_DeTerran. Thanks a lot, you guys.
    This place is not a place of honor…no highly esteemed deed is commemorated here… nothing valued is here.
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  20. - Top - End - #80
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    Default Re: WW Central VI: Important WW information goes here - READ OPENING POSTS!

    I'm back from holiday now, ready to be auto-lynched.
    jk.
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  21. - Top - End - #81
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    Default Re: WW Central VI: Important WW information goes here - READ OPENING POSTS!

    Universal Smash Bros 4 has ended with a victory by Team Nintendo. Want to run another one, but can't write scenes anymore. Anyone to take up the mantle? I'll help with mechanics if need be.
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  22. - Top - End - #82
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    Default Re: WW Central VI: Important WW information goes here - READ OPENING POSTS!

    Question: I wanted to look back on that Jack the Ripper WW game Twobi and I did a while back. Tried searching and nothing's come up. Can anyone get me a link or help me find it, please?
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    Dirky by Beans!
    Officially putting in for an extended leave of absence.

  23. - Top - End - #83
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    Default Re: WW Central VI: Important WW information goes here - READ OPENING POSTS!

    Quote Originally Posted by Lord Magtok View Post
    Gods, Reinholdt was right, a hundred percent right.
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    -Nyahahaha~
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    And you find yourself dead
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  24. - Top - End - #84
    Barbarian in the Playground
     
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    So my brain has been thinking up some more fun twists to try in a game. Feel free to take these and use them.

    Moonlight - Every 4th day, the full moon rises. On that night, instead of a kill, the wolves get the chance to recruit a player.

    Mad-Money - Game is played with money similar to bandits in YOW. Only rather then kills, players are eliminated when they run out of money. - The catch - the bandits can steal up to X amount of coins each night (X determined as 1+ average money player starts with). So if X = 5, and the bandits steal 5 from player bob, but bob has 6, then bob survives the night. If bob had 5 or less, he'd be removed from the game. Lynching works as normal. Can also work with multiple teams of bandits. And store is an option to better circulate money. Needs some fleshing out, but if you want to run with it please do.
    I'm usually late to the party, but it's a great time when I get there....
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    The Legion, endures....
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    It wasn't that easy. Supagoof's just that good.
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  25. - Top - End - #85
    Halfling in the Playground
     
    BlueKnightGuy

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    Default Re: WW Central VI: Important WW information goes here - READ OPENING POSTS!

    Quote Originally Posted by Supagoof View Post
    Mad-Money - Game is played with money similar to bandits in YOW. Only rather then kills, players are eliminated when they run out of money. - The catch - the bandits can steal up to X amount of coins each night (X determined as 1+ average money player starts with). So if X = 5, and the bandits steal 5 from player bob, but bob has 6, then bob survives the night. If bob had 5 or less, he'd be removed from the game. Lynching works as normal. Can also work with multiple teams of bandits. And store is an option to better circulate money. Needs some fleshing out, but if you want to run with it please do.
    There's a potential problem here that games should account for. If transferring money is allowed and there is a seer, the seer could go public and ask for most of everyone's money making it very hard to kill the seer. Anyone not giving money to the seer would be the first ones scryed. There are probably several ways to avoid this, its just something to keep in mind.

  26. - Top - End - #86
    Barbarian in the Playground
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    Default Re: WW Central VI: Important WW information goes here - READ OPENING POSTS!

    Hey there, I'm new to the Structured Games section of the GitP forums but I frequent the play-by-post area. I'm GMed a hefty amount of play-by-post games in a variety of systems and I've played in a few WW games back over at the Elder Scrolls forums, and now I'm thinking of running a small one myself.

    It'd be 20 players or less, and it'd would be relatively simple. Only the Villager, Werewolf, Rogue (kill a player, on the Villager's side) and Doctor (protect a player, on the Villager's side) roles.

    The theme would be John Carpenter's The Thing. The names of the roles would obviously be changed. Villagers would be Researchers and the Werewolves would be, collectively, the Thing.

    The only rules twist that would need is that the game starts with only one 'werewolf', which I will now refer to as the Thing. The Thing chooses to assimilate someone every night. The twist is that the longer the game goes on, the higher the chance is that the person is just killed instead of assimilated. Assimilated players act like normal civilians during the day, and even though they are part of the Thing they still only choose one player to assimilate, they just must start coordinating. The goal is to, of course, kill or assimilate everyone else.
    --1st night 100% chance Turn into a 'thing', 0% chance the player dies
    --2nd night 50% chance Turn into a 'thing', 50% chance the player dies
    --3rd night 25% chance Turn into a 'thing', 75% chance the player dies
    --4th night 12.5% chance Turn into a 'thing', 87.5% chance the player dies
    --5th night (and all following nights) 10% chance Turn into a 'thing', 90% chance the player dies

    This would be my first time hosting a game of WW, and I don't exactly know what the forum etiquette around here is for doing so, so I'm announcing it here to ask for advice and garner attention/gauge interest. I've read the very helpful first post in this thread.

    So, what do you think?

  27. - Top - End - #87
    Bugbear in the Playground
     
    rakkoon's Avatar

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    Default Re: WW Central VI: Important WW information goes here - READ OPENING POSTS!

    So it is possible to lynch the only wolf on the first day?
    This has happened in other Alpha wolf games (fond memories)...
    Perhaps he can choose one ally the first day?


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    Quote Originally Posted by Lex-Kat View Post
    "Leave my Rakkoon alone!"
    Quote Originally Posted by Kneenibble View Post
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    That knewst the very bottom of my soul,
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  28. - Top - End - #88
    Barbarian in the Playground
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    Default Re: WW Central VI: Important WW information goes here - READ OPENING POSTS!

    Quote Originally Posted by rakkoon View Post
    So it is possible to lynch the only wolf on the first day?
    This has happened in other Alpha wolf games (fond memories)...
    Perhaps he can choose one ally the first day?
    Well I was thinking that the game would 'start' on a night, which would also serve as a roleplaying/confirmation. Which is why there's a 100% assimilation rate the first night, so essentially yes, he is picking out an ally, but it's not completely at random since he gets to watch the players interacting with each other.

  29. - Top - End - #89
    Bugbear in the Playground
     
    rakkoon's Avatar

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    Default Re: WW Central VI: Important WW information goes here - READ OPENING POSTS!

    Well that solves that problem. Rest looks fine to me but let someone with some rule-making experience comment further. Games up to 20 players are free to start anytime but it is friendlier to announce it here first.
    Start a thread, pm a Mod (Alarra) to approve it and go for it I would say.
    Last edited by rakkoon; 2010-02-04 at 08:33 AM.


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    Quote Originally Posted by Lex-Kat View Post
    "Leave my Rakkoon alone!"
    Quote Originally Posted by Kneenibble View Post
    What shall I say to thee, rakkoon, thou cruel,
    Ingrateful, savage and inhuman creature,
    That knewst the very bottom of my soul,
    That almost mightst have coined me into gold
    Wouldst thou have practiced on me for thy use?
    Supa Songs about me

    Thanks to Elder Tsofu for the banner and Rowsen for the avvie!

  30. - Top - End - #90
    Troll in the Playground
     
    The Bushranger's Avatar

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    Default Re: WW Central VI: Important WW information goes here - READ OPENING POSTS!

    Hm. Sounds interesting...but Face of Evil ran a The Thing game awhile back.

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