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  1. - Top - End - #91
    Titan in the Playground
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    Default Re: The Eye (D&D 3.5 campaign)(gestalt)

    Elsdon smiles and looks at Jeran "I see that I wasn't the only one who sought glory, and they said your intentions were pure. But it doesn't seem you care enough.." Elsdon turns around as he speaks and starts walking.
    A wise monk trains both mind and body, but a smart monk is actually a swordsage.

  2. - Top - End - #92
    Bugbear in the Playground
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    Default Re: The Eye (D&D 3.5 campaign)(gestalt)

    a voice calls out.
    theysaid? jeran, stop our friend from leaving. i think he may need to explain this a bit.
    Quote Originally Posted by Thelonius View Post
    Well, strangely enough a faction with Reputation 0 and history of past betrayals proved itself to be rather untrustworthy. My hat is off for the Mothriders.

    Damn, about 29 stats in one swipe. Since I'm clearly the next I'm booby-trapping every inch of the Maze.

  3. - Top - End - #93
    Titan in the Playground
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    Default Re: The Eye (D&D 3.5 campaign)(gestalt)

    Elsdon rolls his eyes "Your coming wasn't exactly the biggest secret. People talk, you know how rumors work. This was just one of these rumors that proved to have less truth in it then others, I guess.."
    A wise monk trains both mind and body, but a smart monk is actually a swordsage.

  4. - Top - End - #94
    Bugbear in the Playground
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    Default Re: The Eye (D&D 3.5 campaign)(gestalt)

    true. you may leave. I hope you will be able to show yourself out.
    Jeran, an apologetic smile on his face, shepards you out of the room.
    Quote Originally Posted by Thelonius View Post
    Well, strangely enough a faction with Reputation 0 and history of past betrayals proved itself to be rather untrustworthy. My hat is off for the Mothriders.

    Damn, about 29 stats in one swipe. Since I'm clearly the next I'm booby-trapping every inch of the Maze.

  5. - Top - End - #95
    Titan in the Playground
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    Default Re: The Eye (D&D 3.5 campaign)(gestalt)

    At the door, Elsdon delays for a moment to let his allies time to slip out, looking at Jeran he speaks coldly "Do not worry. We are on equal terms here, as I have learned we can't trust you to see this mission carried out. Your minds are too clouded to see what truly lies before you. I hope you will be able to distinguish between a friend or a foe" and he turns out to leave. After walking out of range, he will turn towards the local cartographer.
    Last edited by Sliver; 2010-02-15 at 03:17 AM.
    A wise monk trains both mind and body, but a smart monk is actually a swordsage.

  6. - Top - End - #96
    Titan in the Playground
     
    Dusk Eclipse's Avatar

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    Default Re: The Eye (D&D 3.5 campaign)(gestalt)

    Nolispe
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    Daiguren will try steal the scrolls, first he does a spot check [roll=Spot]1d20+8[roll] to see if he can attempt to do so, untrained sleight of hand check Sleight of Hand - (1d20+4)[10]. If Daiguren spots that the someone is checking the scrolls, he waits for another moment to do so
    Just call me Dusk
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  7. - Top - End - #97
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    Dusk Eclipse's Avatar

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    Default Re: The Eye (D&D 3.5 campaign)(gestalt)

    Daiguren's spot check (1d20+8)[20]
    Just call me Dusk
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  8. - Top - End - #98
    Barbarian in the Playground
     
    Andraste's Avatar

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    Default Re: The Eye (D&D 3.5 campaign)(gestalt)

    Daedalus slips away from the door and out the temple and waits outside the gates to reconvene with the others.

  9. - Top - End - #99
    Bugbear in the Playground
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    Default Re: The Eye (D&D 3.5 campaign)(gestalt)

    Daiguren notices that the well-lit room still has two people in it, and both are watching him. they close the door; if you wold prefer, he can slip in before it shuts.
    Quote Originally Posted by Thelonius View Post
    Well, strangely enough a faction with Reputation 0 and history of past betrayals proved itself to be rather untrustworthy. My hat is off for the Mothriders.

    Damn, about 29 stats in one swipe. Since I'm clearly the next I'm booby-trapping every inch of the Maze.

  10. - Top - End - #100
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    Dusk Eclipse's Avatar

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    Default Re: The Eye (D&D 3.5 campaign)(gestalt)

    Quote Originally Posted by nolispe View Post
    Daiguren notices that the well-lit room still has two people in it, and both are watching him. they close the door; if you wold prefer, he can slip in before it shuts.
    Daiguren
    .:Well, guess this time not...... maybe later I'll return for the scrolls:.
    Daiguren then exit the room before the door is close.
    Just call me Dusk
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  11. - Top - End - #101
    Bugbear in the Playground
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    Default Re: The Eye (D&D 3.5 campaign)(gestalt)

    yay! 200 story Xp for everyone!
    you regather outside the temple. if you go to the cartographer:
    Spoiler
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    You arrive, but find it is nearly 9PM and it is shut. however, the door is locked with a realsanably cheap lock, and the streets are empty.
    Quote Originally Posted by Thelonius View Post
    Well, strangely enough a faction with Reputation 0 and history of past betrayals proved itself to be rather untrustworthy. My hat is off for the Mothriders.

    Damn, about 29 stats in one swipe. Since I'm clearly the next I'm booby-trapping every inch of the Maze.

  12. - Top - End - #102
    Titan in the Playground
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    Default Re: The Eye (D&D 3.5 campaign)(gestalt)

    ::Elsdon looks at his companions:: "That didn't go well as planned, but we didn't leave empty handed. I have seen something on their map, so we might try to match it to other maps and see if we can get anything out of it. If needed be, we will interrogate the cartographer tomorrow at business hours. We might want to separate and interrogate one of them later after all.." ::If no one objects, Elsdon quickly opens the lock (take 10 for 24. If not enough, take 20) and moves in::
    A wise monk trains both mind and body, but a smart monk is actually a swordsage.

  13. - Top - End - #103
    Bugbear in the Playground
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    Default Re: The Eye (D&D 3.5 campaign)(gestalt)

    The lock opens. you see a tipical map shop; scrolls lying on shelves and maps nailed to walls everywhere.
    if you try to find a match:
    Spoiler
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    you cannot find the dragons head, but their are many candidates for the mountains. Just nearby, the Riven Peaks seem like a good option, but their are many more.
    Quote Originally Posted by Thelonius View Post
    Well, strangely enough a faction with Reputation 0 and history of past betrayals proved itself to be rather untrustworthy. My hat is off for the Mothriders.

    Damn, about 29 stats in one swipe. Since I'm clearly the next I'm booby-trapping every inch of the Maze.

  14. - Top - End - #104
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    Dusk Eclipse's Avatar

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    Default Re: The Eye (D&D 3.5 campaign)(gestalt)

    Daiguren
    After the meeting he follows Elsdon into the shop (didn't understand exactly what it was, so correct me if I am wrong)

    .:Eldson wait, let me check first for presences:.
    Daiguren makes a spot check spot - (1d20+8)[26] and also sniffs to check the inside of the room.
    I
    Just call me Dusk
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  15. - Top - End - #105
    Bugbear in the Playground
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    Default Re: The Eye (D&D 3.5 campaign)(gestalt)

    empty. You can hear a patrol, but other than that all is silent.
    Quote Originally Posted by Thelonius View Post
    Well, strangely enough a faction with Reputation 0 and history of past betrayals proved itself to be rather untrustworthy. My hat is off for the Mothriders.

    Damn, about 29 stats in one swipe. Since I'm clearly the next I'm booby-trapping every inch of the Maze.

  16. - Top - End - #106
    Titan in the Playground
     
    Dusk Eclipse's Avatar

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    Default Re: The Eye (D&D 3.5 campaign)(gestalt)

    Daiguren

    .: It seems empty, but I hear a patrol but I am not sure exactly where they are.

    I'll try to know a bit more:.
    Daiguren attempts a listen check concerning the patrol [roll=Liste]1d20+8[/roll]
    Last edited by Dusk Eclipse; 2010-02-16 at 04:50 PM.
    Just call me Dusk
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  17. - Top - End - #107
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    Dusk Eclipse's Avatar

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    Default Re: The Eye (D&D 3.5 campaign)(gestalt)

    The listen roll didn't work so repost

    (1d20+8)[14]
    Just call me Dusk
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  18. - Top - End - #108
    Bugbear in the Playground
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    Default Re: The Eye (D&D 3.5 campaign)(gestalt)

    You have no idea.
    Quote Originally Posted by Thelonius View Post
    Well, strangely enough a faction with Reputation 0 and history of past betrayals proved itself to be rather untrustworthy. My hat is off for the Mothriders.

    Damn, about 29 stats in one swipe. Since I'm clearly the next I'm booby-trapping every inch of the Maze.

  19. - Top - End - #109
    Titan in the Playground
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    Default Re: The Eye (D&D 3.5 campaign)(gestalt)

    Elsdon walks to close the door and turns to the others "We won't be here much longer. I'm afraid I don't see a good match. Did any of you catch any good information? We will probably have to ambush them.."
    A wise monk trains both mind and body, but a smart monk is actually a swordsage.

  20. - Top - End - #110
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    Dusk Eclipse's Avatar

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    Default Re: The Eye (D&D 3.5 campaign)(gestalt)

    Quote Originally Posted by Sliver View Post
    Elsdon walks to close the door and turns to the others "We won't be here much longer. I'm afraid I don't see a good match. Did any of you catch any good information? We will probably have to ambush them.."
    Daiguren

    .: No, I just recognized the langauge as draconic, but I didn't quite catch what it said:.
    Just call me Dusk
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