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  1. - Top - End - #1
    Bugbear in the Playground
     
    ArenaManager's Avatar

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    Default Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin

    Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin

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    XP Award: 300 XP
    GP Award: 300 GP

    Morekal 2.5 - Master_Rahl22
    Veldrin - RandomAction

    All Combatants, please roll initiative and declare final purchases, if any
    Last edited by ArenaManager; 2010-02-01 at 11:50 AM.
    Have a question about the Arena Tournament? Ask one of our referees!
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  2. - Top - End - #2
    Ogre in the Playground
     
    MonkGuy

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    Default Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin

    Initiative - (1d20+2)[19]

    No purchases.

    Good luck!
    Master Rahl guide us. Master Rahl teach us. Master Rahl protect us. In your light we thrive. In your mercy we are sheltered. In your wisdom we are humbled. We live to serve. Our lives are yours.

    Awesome Richard avatar by kpenguin!

  3. - Top - End - #3
    Ogre in the Playground
     
    MonkGuy

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    Default Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin

    Since you can't beat that initiative roll, I'll go ahead and post my first turn.

    Morekal, Turn 1

    Start in W-10

    Swift: Enter Stance of Clarity for +2 AC against Veldrin
    Double move to G-10.

    End of turn.

    Stats:
    Spoiler
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    Location: W-10
    HP: 13/13
    AC: 18, FF: 16, Touch: 14

    Maneuvers:
    Moment of Perfect Mind 0/1
    Sapphire Nightmare Blade 0/1
    Sudden Leap 0/1
    Last edited by Master_Rahl22; 2010-02-01 at 04:30 PM.
    Master Rahl guide us. Master Rahl teach us. Master Rahl protect us. In your light we thrive. In your mercy we are sheltered. In your wisdom we are humbled. We live to serve. Our lives are yours.

    Awesome Richard avatar by kpenguin!

  4. - Top - End - #4
    Ogre in the Playground
     
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    Default Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin

    Sorry for the delays, my computer was in the shop and I have been using an older, I do mean older, one.

    Ini roll, (1d20-2)[-1]

    No purchases.

    Veldrin, R-1:
    Start in C-10, with short sword held ready.
    Free action - Declare opponent as Chosen Foe.
    Swift action - Enter Child of Shadow Stance.
    Charge attack, ending move in F-10.
    Attack: (1d20+5)[9]
    Crit, check: (1d20+5)[9]
    Damage: (1d6+1)[2]
    Crit:(1d6)[3]

    End turn.

    Stats:
    Spoiler
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    Position: F-10
    Child of shadow stance <Active>
    Hp: 10/10
    AC: 16(2armor+3dex+1feat), F-12, T-13
    Saves: F+2, R+5, W+6
    Finally the Random has come back to the playground!

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    You ever had a really bad day in court?




    Avatar by Strategos.

  5. - Top - End - #5
    Ogre in the Playground
     
    MonkGuy

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    Default Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin

    Waiting on a ref question.
    Master Rahl guide us. Master Rahl teach us. Master Rahl protect us. In your light we thrive. In your mercy we are sheltered. In your wisdom we are humbled. We live to serve. Our lives are yours.

    Awesome Richard avatar by kpenguin!

  6. - Top - End - #6
    Ogre in the Playground
     
    RandomAction's Avatar

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    Default Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin

    I read your ref question in the waiting room. I completely forgot about the Sanctuary effect and I know now that I wasted my turn, so your up.
    Finally the Random has come back to the playground!

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  7. - Top - End - #7
    Ogre in the Playground
     
    MonkGuy

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    Default Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin

    Morekal, Turn 2

    Swift: Activate Law Devotion for +3 to attack
    Standard: Attack
    Attack - (1d20+9)[22]
    Damage - (2d6+6)[14]

    End of turn.

    Stats:
    Spoiler
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    Location: W-10
    HP: 13/13
    AC: 18, FF: 16, Touch: 14

    Buffs:
    Law Devotion 10/10

    Maneuvers:
    Moment of Perfect Mind 0/1
    Sapphire Nightmare Blade 0/1
    Sudden Leap 0/1
    Master Rahl guide us. Master Rahl teach us. Master Rahl protect us. In your light we thrive. In your mercy we are sheltered. In your wisdom we are humbled. We live to serve. Our lives are yours.

    Awesome Richard avatar by kpenguin!

  8. - Top - End - #8
    Ogre in the Playground
     
    MonkGuy

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    Default Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin

    Forgot Child of Shadows
    Miss chance, 1-20 is a miss - (1d100)[39]

    Anything greater than 20 is GG.
    Master Rahl guide us. Master Rahl teach us. Master Rahl protect us. In your light we thrive. In your mercy we are sheltered. In your wisdom we are humbled. We live to serve. Our lives are yours.

    Awesome Richard avatar by kpenguin!

  9. - Top - End - #9
    Ogre in the Playground
     
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    Default Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin

    True, but try this:

    As an Immediate action before your attack- Activate Gift of the Spider Queen feat gaining (1d4)[2] images.

    Veldrin,R-2(?):
    Free action - designate opponent as Chosen Foe.
    Tumble to D-10. Tumble check to avoid AoO, DC-15: (1d20+6)[17]
    Activate spell-like ability - standard action.
    Spellcraft DC:16
    Spoiler
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    Cast darkness on my crossbow. I assume I can just touch it on my belt.


    End turn.

    See how this works before I post stats.
    Finally the Random has come back to the playground!

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  10. - Top - End - #10
    Ogre in the Playground
     
    MonkGuy

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    Default Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin

    No need to take your turn yet, I could still hit the real you.

    Mirror Images, 1 is the real Veldrin - (1d3)[2]

    1 is GG, 2 or 3 means you take your turn 2.

    EDIT: Also, the way I read the feat you're still using a SLA, so doesn't that provoke an AoO?
    Last edited by Master_Rahl22; 2010-02-05 at 04:59 PM.
    Master Rahl guide us. Master Rahl teach us. Master Rahl protect us. In your light we thrive. In your mercy we are sheltered. In your wisdom we are humbled. We live to serve. Our lives are yours.

    Awesome Richard avatar by kpenguin!

  11. - Top - End - #11
    Ogre in the Playground
     
    MonkGuy

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    Default Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin

    Assuming that since you're still using an SLA when you use Gift of the Spider Queen that it still provokes, ignore if ruled otherwise. This would take place before you cast Mirror Image, so if it hits and gets past concealment then it does damage.

    Attack - (1d20+9)[29]
    Damage - (2d6+6)[12]
    Concealment, 1-20 is a miss - (1d100)[66]
    Master Rahl guide us. Master Rahl teach us. Master Rahl protect us. In your light we thrive. In your mercy we are sheltered. In your wisdom we are humbled. We live to serve. Our lives are yours.

    Awesome Richard avatar by kpenguin!

  12. - Top - End - #12
    Titan in the Playground
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    Default Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin

    Since swift/immediate spells don't provoke AoOs, I imagine an immediate SLA wouldn't either. Table in RC doesn't technically list an immediate SLA, but quickened SLAs and immediate spells are both listed as not provoking, so I think that's good enough.
    Last edited by Sallera; 2010-02-05 at 05:30 PM.
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  13. - Top - End - #13
    Ogre in the Playground
     
    MonkGuy

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    Default Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin

    Morekal, Turn 3

    Move: Move to E-10
    Standard: Attack
    Attack - (1d20+9)[23]
    Damage - (2d6+6)[14]
    Concealment, 1-20 is a miss - (1d100)[11]
    Images, 1 is real Veldrin - (1d2)[2]

    End of turn.

    Stats:
    Spoiler
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    Location: E-10
    HP: 13/13
    AC: 18, FF: 16, Touch: 14

    Buffs:
    Law Devotion 9/10

    Maneuvers:
    Moment of Perfect Mind 0/1
    Sapphire Nightmare Blade 0/1
    Sudden Leap 0/1
    Master Rahl guide us. Master Rahl teach us. Master Rahl protect us. In your light we thrive. In your mercy we are sheltered. In your wisdom we are humbled. We live to serve. Our lives are yours.

    Awesome Richard avatar by kpenguin!

  14. - Top - End - #14
    Ogre in the Playground
     
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    Default Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin

    Veldrin,R-3:
    Free action - continue to designate opponent as Chosen Foe.
    5' step to C-10.
    Draw crossbow - move action.
    Drop crossbow - free action.
    Initiate Sudden Leap to move southwards as far as possible- swift action.
    Jump check: (1d20+4)[8]
    Try to hide - move action.
    Hide check: (1d20+6)[19]

    End turn.

    Stats:
    Spoiler
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    Position: D-10 before leap.
    Child of shadow stance <Active>
    Mirror Image (1 image) 2/10
    Hp: 10/10
    AC: 16(2armor+3dex+1feat), F-12, T-13
    Saves: F+2, R+5, W+6
    Finally the Random has come back to the playground!

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    You ever had a really bad day in court?




    Avatar by Strategos.

  15. - Top - End - #15
    Ogre in the Playground
     
    MonkGuy

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    Default Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin

    Quote Originally Posted by SRD, Actions in Combat
    You can move 5 feet in any round when you don’t perform any other kind of movement. Taking this 5-foot step never provokes an attack of opportunity. You can’t take more than one 5-foot step in a round, and you can’t take a 5-foot step in the same round when you move any distance.

    You can only take a 5-foot step if your movement isn’t hampered by difficult terrain or darkness. Any creature with a speed of 5 feet or less can’t take a 5-foot step, since moving even 5 feet requires a move action for such a slow creature.
    Quote Originally Posted by SRD, Jump skill
    Action
    None. A Jump check is included in your movement, so it is part of a move action. If you run out of movement mid-jump, your next action (either on this turn or, if necessary, on your next turn) must be a move action to complete the jump.
    I'm pretty sure you can't use Sudden Leap if you've already taken a 5' step.
    Master Rahl guide us. Master Rahl teach us. Master Rahl protect us. In your light we thrive. In your mercy we are sheltered. In your wisdom we are humbled. We live to serve. Our lives are yours.

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  16. - Top - End - #16
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    Default Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin

    Interesting point, but I done this 5' step + Sudden Leap in a previous match and it was ok. The description of the Darkness spell, states that it provides shadowy illumination not true darkness involved with night-time or being underground.

    However, I will leave this decision up to the Refs and bow to thier wisdom.
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  17. - Top - End - #17
    Titan in the Playground
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    Default Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin

    Shadowy illumination doesn't have an effect on your ability to 5ft step, only complete blindness. The Sudden Leap, though, is movement, so you can't do it in the same turn as a 5ft step.
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  18. - Top - End - #18
    Ogre in the Playground
     
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    Default Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin

    Quote Originally Posted by Sallera View Post
    Shadowy illumination doesn't have an effect on your ability to 5ft step, only complete blindness. The Sudden Leap, though, is movement, so you can't do it in the same turn as a 5ft step.
    Ok, a redo then.

    Veldrin.R-3,redux:
    Free action - continue to designate opponent as Chosen Foe.
    5' step to C-10.
    Draw crossbow - move action.
    Drop crossbow - free action.
    Ready an action.
    Refs
    Spoiler
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    Attack my opponent if/when he comes into range.


    End turn.

    Stats:
    Spoiler
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    Position: C-10
    Child of shadow stance <Active>
    Mirror Image (1 image) 2/10
    Hp: 10/10
    AC: 16(2armor+3dex+1feat), F-12, T-13
    Saves: F+2, R+5, W+6
    Finally the Random has come back to the playground!

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    You ever had a really bad day in court?




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  19. - Top - End - #19
    Ogre in the Playground
     
    MonkGuy

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    Default Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin

    Morekal, Turn 4

    Free: 5' step to D-10
    Standard: Attack
    Attack - (1d20+9)[15]
    Damage - (2d6+6)[8]
    Concealment, 1-20 is a miss - (1d100)[29]
    Images, 1 is real Veldrin - (1d2)[1]

    End of turn.

    Stats:
    Spoiler
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    Location: D-10
    HP: 13/13
    AC: 18, FF: 16, Touch: 14

    Buffs:
    Law Devotion 8/10

    Maneuvers:
    Moment of Perfect Mind 0/1
    Sapphire Nightmare Blade 0/1
    Sudden Leap 0/1
    Master Rahl guide us. Master Rahl teach us. Master Rahl protect us. In your light we thrive. In your mercy we are sheltered. In your wisdom we are humbled. We live to serve. Our lives are yours.

    Awesome Richard avatar by kpenguin!

  20. - Top - End - #20
    Ogre in the Playground
     
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    Default Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin

    Ok my readied action goes off.

    Melee touch attack: (1d20+3)[16]
    Concealment check: 1 = miss (1d5)[1]
    Murky-eyed reroll: 5 = miss (1d5)[3]

    If successful,
    Trip attempt (No AoO) (1d20+7)[16]
    Throw you into C-9.

    See how this goes before I take my turn.
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  21. - Top - End - #21
    Ogre in the Playground
     
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    Default Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin

    Not good.

    Veldrin,R-4:
    Free - opponent as Chosen Foe.
    Attack: (1d20+3)[15]
    Crit check: (1d20+3)[14]
    Damage: (1d6+1)[4]
    Crit damage: (1d6)[5]
    Concealment miss: 1 is a miss. (1d5)[3]
    Tumble check to avoid AoO from movement to B-12, DC:15 (1d29+6)[16]

    End turn.

    Stats:
    Spoiler
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    Position: B-12
    Child of shadow stance <Active>
    Mirror Image (1 image) 3/10
    Hp: 10/10
    AC: 16(2armor+3dex+1feat), F-12, T-13
    Saves: F+2, R+5, W+6
    Finally the Random has come back to the playground!

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  22. - Top - End - #22
    Ogre in the Playground
     
    MonkGuy

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    Default Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin

    Morekal, Turn 5

    Free: 5' step to C-11
    Standard: Attack
    Attack - (1d20+9)[25]
    Damage - (2d6+6)[14]
    Concealment, 1-20 is a miss - (1d100)[32]
    Images, 1 is real Veldrin - (1d2)[2]

    End of turn.

    BLARG, well at least the last image is dead now.

    Stats:
    Spoiler
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    Location: C-11
    HP: 13/13
    AC: 18, FF: 16, Touch: 14

    Buffs:
    Law Devotion 7/10

    Maneuvers:
    Moment of Perfect Mind 0/1
    Sapphire Nightmare Blade 0/1
    Sudden Leap 0/1
    Last edited by Master_Rahl22; 2010-02-10 at 08:57 AM.
    Master Rahl guide us. Master Rahl teach us. Master Rahl protect us. In your light we thrive. In your mercy we are sheltered. In your wisdom we are humbled. We live to serve. Our lives are yours.

    Awesome Richard avatar by kpenguin!

  23. - Top - End - #23
    Ogre in the Playground
     
    RandomAction's Avatar

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    Default Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin

    Last chance for Veldrin.

    Veldrin,R-5:
    Free - opponent as Chosen Foe.
    Swift action - Initiate Distracting Ember appearing in D-10
    Attack opponent - standard.
    Concealment check: 1=miss (1d5)[4]
    Murky-eyed reroll:1=miss (1d5)[5]
    Attack: (1d20+5)[17]
    Crit check: (1d20+5)[20]
    Damage: (1d6+1)[7]
    Crit: (1d6)[3]
    Tumble to A-14 - move.
    check DC:15 - (1d20+6)[8]

    End turn.

    Stats:
    Spoiler
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    Position: B-12
    Child of shadow stance <Active>
    Hp: 10/10
    AC: 16(2armor+3dex+1feat), F-12, T-13
    Saves: F+2, R+5, W+6
    Finally the Random has come back to the playground!

    Reason for being gone:
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    You ever had a really bad day in court?




    Avatar by Strategos.

  24. - Top - End - #24
    Ogre in the Playground
     
    MonkGuy

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    Default Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin

    Morekal, Turn 6

    Miss. AoO for leaving threatened square since Tumble check failed.
    Attack - (1d20+9)[27]
    Damage - (2d6+6)[11]
    Concealment, 1-20 is miss - (1d100)[92]

    Move: Move to A-13
    Standard: Attack
    Attack - (1d20+9)[18]
    Damage - (2d6+6)[11]
    Concealment, 1-20 is miss - (1d100)[15]

    End of turn.

    It looks like the AoO got you. Good game, I began to wonder if I'd ever hit you.

    Stats:
    Spoiler
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    Location: A-13
    HP: 13/13
    AC: 18, FF: 16, Touch: 14

    Buffs:
    Law Devotion 6/10

    Maneuvers:
    Moment of Perfect Mind 0/1
    Sapphire Nightmare Blade 0/1
    Sudden Leap 0/1
    Last edited by Master_Rahl22; 2010-02-10 at 09:44 PM.
    Master Rahl guide us. Master Rahl teach us. Master Rahl protect us. In your light we thrive. In your mercy we are sheltered. In your wisdom we are humbled. We live to serve. Our lives are yours.

    Awesome Richard avatar by kpenguin!

  25. - Top - End - #25
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    RandomAction's Avatar

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    Default Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin

    You got me. Ahh, now you see the concept behind my build. If Veldrin can tough his way through a level or two, then he will be more elusive.
    Finally the Random has come back to the playground!

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  26. - Top - End - #26
    Titan in the Playground
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    Default Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin

    High Ref Sallera

    Morekal emerges victorious from the darkness.
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    Current characters:
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