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2010-02-01, 11:50 AM (ISO 8601)
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- Aug 2007
Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin
Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin
Map:Spoiler
XP Award: 300 XP
GP Award: 300 GP
Morekal 2.5 - Master_Rahl22
Veldrin - RandomAction
All Combatants, please roll initiative and declare final purchases, if anyLast edited by ArenaManager; 2010-02-01 at 11:50 AM.
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Avatar: "Cubicle", by Bitzeralisis
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2010-02-01, 04:25 PM (ISO 8601)
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- Jun 2009
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- Springfield, MO
- Gender
Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin
Initiative - (1d20+2)[19]
No purchases.
Good luck!Master Rahl guide us. Master Rahl teach us. Master Rahl protect us. In your light we thrive. In your mercy we are sheltered. In your wisdom we are humbled. We live to serve. Our lives are yours.
Awesome Richard avatar by kpenguin!
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2010-02-01, 04:28 PM (ISO 8601)
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- Jun 2009
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- Springfield, MO
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Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin
Since you can't beat that initiative roll, I'll go ahead and post my first turn.
Morekal, Turn 1
Start in W-10
Swift: Enter Stance of Clarity for +2 AC against Veldrin
Double move to G-10.
End of turn.
Stats:
Spoiler
Location: W-10
HP: 13/13
AC: 18, FF: 16, Touch: 14
Maneuvers:
Moment of Perfect Mind 0/1
Sapphire Nightmare Blade 0/1
Sudden Leap 0/1
Last edited by Master_Rahl22; 2010-02-01 at 04:30 PM.
Master Rahl guide us. Master Rahl teach us. Master Rahl protect us. In your light we thrive. In your mercy we are sheltered. In your wisdom we are humbled. We live to serve. Our lives are yours.
Awesome Richard avatar by kpenguin!
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2010-02-04, 11:48 AM (ISO 8601)
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- Feb 2008
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- Virginia
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Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin
Sorry for the delays, my computer was in the shop and I have been using an older, I do mean older, one.
Ini roll, (1d20-2)[-1]
No purchases.
Veldrin, R-1:
Start in C-10, with short sword held ready.
Free action - Declare opponent as Chosen Foe.
Swift action - Enter Child of Shadow Stance.
Charge attack, ending move in F-10.
Attack: (1d20+5)[9]
Crit, check: (1d20+5)[9]
Damage: (1d6+1)[2]
Crit:(1d6)[3]
End turn.
Stats:Spoiler
Position: F-10
Child of shadow stance <Active>
Hp: 10/10
AC: 16(2armor+3dex+1feat), F-12, T-13
Saves: F+2, R+5, W+6
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2010-02-04, 10:05 PM (ISO 8601)
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- Jun 2009
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- Springfield, MO
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Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin
Waiting on a ref question.
Master Rahl guide us. Master Rahl teach us. Master Rahl protect us. In your light we thrive. In your mercy we are sheltered. In your wisdom we are humbled. We live to serve. Our lives are yours.
Awesome Richard avatar by kpenguin!
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2010-02-04, 10:48 PM (ISO 8601)
- Join Date
- Feb 2008
- Location
- Virginia
- Gender
Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin
I read your ref question in the waiting room. I completely forgot about the Sanctuary effect and I know now that I wasted my turn, so your up.
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2010-02-05, 11:03 AM (ISO 8601)
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- Jun 2009
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- Springfield, MO
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Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin
Morekal, Turn 2
Swift: Activate Law Devotion for +3 to attack
Standard: Attack
Attack - (1d20+9)[22]
Damage - (2d6+6)[14]
End of turn.
Stats:
Spoiler
Location: W-10
HP: 13/13
AC: 18, FF: 16, Touch: 14
Buffs:
Law Devotion 10/10
Maneuvers:
Moment of Perfect Mind 0/1
Sapphire Nightmare Blade 0/1
Sudden Leap 0/1
Master Rahl guide us. Master Rahl teach us. Master Rahl protect us. In your light we thrive. In your mercy we are sheltered. In your wisdom we are humbled. We live to serve. Our lives are yours.
Awesome Richard avatar by kpenguin!
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2010-02-05, 11:05 AM (ISO 8601)
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- Jun 2009
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- Springfield, MO
- Gender
Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin
Forgot Child of Shadows
Miss chance, 1-20 is a miss - (1d100)[39]
Anything greater than 20 is GG.Master Rahl guide us. Master Rahl teach us. Master Rahl protect us. In your light we thrive. In your mercy we are sheltered. In your wisdom we are humbled. We live to serve. Our lives are yours.
Awesome Richard avatar by kpenguin!
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2010-02-05, 04:41 PM (ISO 8601)
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- Feb 2008
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- Virginia
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Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin
True, but try this:
As an Immediate action before your attack- Activate Gift of the Spider Queen feat gaining (1d4)[2] images.
Veldrin,R-2(?):
Free action - designate opponent as Chosen Foe.
Tumble to D-10. Tumble check to avoid AoO, DC-15: (1d20+6)[17]
Activate spell-like ability - standard action.
Spellcraft DC:16SpoilerCast darkness on my crossbow. I assume I can just touch it on my belt.
End turn.
See how this works before I post stats.
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2010-02-05, 04:55 PM (ISO 8601)
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- Jun 2009
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- Springfield, MO
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Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin
No need to take your turn yet, I could still hit the real you.
Mirror Images, 1 is the real Veldrin - (1d3)[2]
1 is GG, 2 or 3 means you take your turn 2.
EDIT: Also, the way I read the feat you're still using a SLA, so doesn't that provoke an AoO?Last edited by Master_Rahl22; 2010-02-05 at 04:59 PM.
Master Rahl guide us. Master Rahl teach us. Master Rahl protect us. In your light we thrive. In your mercy we are sheltered. In your wisdom we are humbled. We live to serve. Our lives are yours.
Awesome Richard avatar by kpenguin!
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2010-02-05, 05:04 PM (ISO 8601)
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- Jun 2009
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- Springfield, MO
- Gender
Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin
Assuming that since you're still using an SLA when you use Gift of the Spider Queen that it still provokes, ignore if ruled otherwise. This would take place before you cast Mirror Image, so if it hits and gets past concealment then it does damage.
Attack - (1d20+9)[29]
Damage - (2d6+6)[12]
Concealment, 1-20 is a miss - (1d100)[66]Master Rahl guide us. Master Rahl teach us. Master Rahl protect us. In your light we thrive. In your mercy we are sheltered. In your wisdom we are humbled. We live to serve. Our lives are yours.
Awesome Richard avatar by kpenguin!
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2010-02-05, 05:28 PM (ISO 8601)
- Join Date
- Feb 2009
- Location
- Finland
Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin
Since swift/immediate spells don't provoke AoOs, I imagine an immediate SLA wouldn't either. Table in RC doesn't technically list an immediate SLA, but quickened SLAs and immediate spells are both listed as not provoking, so I think that's good enough.
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2010-02-05, 09:44 PM (ISO 8601)
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- Jun 2009
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- Springfield, MO
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Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin
Morekal, Turn 3
Move: Move to E-10
Standard: Attack
Attack - (1d20+9)[23]
Damage - (2d6+6)[14]
Concealment, 1-20 is a miss - (1d100)[11]
Images, 1 is real Veldrin - (1d2)[2]
End of turn.
Stats:
Spoiler
Location: E-10
HP: 13/13
AC: 18, FF: 16, Touch: 14
Buffs:
Law Devotion 9/10
Maneuvers:
Moment of Perfect Mind 0/1
Sapphire Nightmare Blade 0/1
Sudden Leap 0/1
Master Rahl guide us. Master Rahl teach us. Master Rahl protect us. In your light we thrive. In your mercy we are sheltered. In your wisdom we are humbled. We live to serve. Our lives are yours.
Awesome Richard avatar by kpenguin!
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2010-02-05, 10:25 PM (ISO 8601)
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- Feb 2008
- Location
- Virginia
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Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin
Veldrin,R-3:
Free action - continue to designate opponent as Chosen Foe.
5' step to C-10.
Draw crossbow - move action.
Drop crossbow - free action.
Initiate Sudden Leap to move southwards as far as possible- swift action.
Jump check: (1d20+4)[8]
Try to hide - move action.
Hide check: (1d20+6)[19]
End turn.
Stats:SpoilerPosition: D-10 before leap.
Child of shadow stance <Active>
Mirror Image (1 image) 2/10
Hp: 10/10
AC: 16(2armor+3dex+1feat), F-12, T-13
Saves: F+2, R+5, W+6
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2010-02-06, 02:17 PM (ISO 8601)
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- Jun 2009
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- Springfield, MO
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Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin
Originally Posted by SRD, Actions in CombatOriginally Posted by SRD, Jump skillMaster Rahl guide us. Master Rahl teach us. Master Rahl protect us. In your light we thrive. In your mercy we are sheltered. In your wisdom we are humbled. We live to serve. Our lives are yours.
Awesome Richard avatar by kpenguin!
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2010-02-07, 12:39 AM (ISO 8601)
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- Feb 2008
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- Virginia
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Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin
Interesting point, but I done this 5' step + Sudden Leap in a previous match and it was ok. The description of the Darkness spell, states that it provides shadowy illumination not true darkness involved with night-time or being underground.
However, I will leave this decision up to the Refs and bow to thier wisdom.
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2010-02-08, 11:38 AM (ISO 8601)
- Join Date
- Feb 2009
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- Finland
Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin
Shadowy illumination doesn't have an effect on your ability to 5ft step, only complete blindness. The Sudden Leap, though, is movement, so you can't do it in the same turn as a 5ft step.
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2010-02-08, 10:16 PM (ISO 8601)
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- Feb 2008
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- Virginia
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Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin
Ok, a redo then.
Veldrin.R-3,redux:
Free action - continue to designate opponent as Chosen Foe.
5' step to C-10.
Draw crossbow - move action.
Drop crossbow - free action.
Ready an action.
RefsSpoilerAttack my opponent if/when he comes into range.
End turn.
Stats:SpoilerPosition: C-10
Child of shadow stance <Active>
Mirror Image (1 image) 2/10
Hp: 10/10
AC: 16(2armor+3dex+1feat), F-12, T-13
Saves: F+2, R+5, W+6
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2010-02-09, 07:54 AM (ISO 8601)
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- Jun 2009
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- Springfield, MO
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Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin
Morekal, Turn 4
Free: 5' step to D-10
Standard: Attack
Attack - (1d20+9)[15]
Damage - (2d6+6)[8]
Concealment, 1-20 is a miss - (1d100)[29]
Images, 1 is real Veldrin - (1d2)[1]
End of turn.
Stats:
Spoiler
Location: D-10
HP: 13/13
AC: 18, FF: 16, Touch: 14
Buffs:
Law Devotion 8/10
Maneuvers:
Moment of Perfect Mind 0/1
Sapphire Nightmare Blade 0/1
Sudden Leap 0/1
Master Rahl guide us. Master Rahl teach us. Master Rahl protect us. In your light we thrive. In your mercy we are sheltered. In your wisdom we are humbled. We live to serve. Our lives are yours.
Awesome Richard avatar by kpenguin!
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2010-02-09, 09:50 PM (ISO 8601)
- Join Date
- Feb 2008
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- Virginia
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Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin
Ok my readied action goes off.
Melee touch attack: (1d20+3)[16]
Concealment check: 1 = miss (1d5)[1]
Murky-eyed reroll: 5 = miss (1d5)[3]
If successful,
Trip attempt (No AoO) (1d20+7)[16]
Throw you into C-9.
See how this goes before I take my turn.
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2010-02-09, 09:56 PM (ISO 8601)
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- Feb 2008
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- Virginia
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Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin
Not good.
Veldrin,R-4:
Free - opponent as Chosen Foe.
Attack: (1d20+3)[15]
Crit check: (1d20+3)[14]
Damage: (1d6+1)[4]
Crit damage: (1d6)[5]
Concealment miss: 1 is a miss. (1d5)[3]
Tumble check to avoid AoO from movement to B-12, DC:15 (1d29+6)[16]
End turn.
Stats:SpoilerPosition: B-12
Child of shadow stance <Active>
Mirror Image (1 image) 3/10
Hp: 10/10
AC: 16(2armor+3dex+1feat), F-12, T-13
Saves: F+2, R+5, W+6
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2010-02-10, 08:57 AM (ISO 8601)
- Join Date
- Jun 2009
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- Springfield, MO
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Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin
Morekal, Turn 5
Free: 5' step to C-11
Standard: Attack
Attack - (1d20+9)[25]
Damage - (2d6+6)[14]
Concealment, 1-20 is a miss - (1d100)[32]
Images, 1 is real Veldrin - (1d2)[2]
End of turn.
BLARG, well at least the last image is dead now.
Stats:
Spoiler
Location: C-11
HP: 13/13
AC: 18, FF: 16, Touch: 14
Buffs:
Law Devotion 7/10
Maneuvers:
Moment of Perfect Mind 0/1
Sapphire Nightmare Blade 0/1
Sudden Leap 0/1
Last edited by Master_Rahl22; 2010-02-10 at 08:57 AM.
Master Rahl guide us. Master Rahl teach us. Master Rahl protect us. In your light we thrive. In your mercy we are sheltered. In your wisdom we are humbled. We live to serve. Our lives are yours.
Awesome Richard avatar by kpenguin!
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2010-02-10, 05:52 PM (ISO 8601)
- Join Date
- Feb 2008
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- Virginia
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Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin
Last chance for Veldrin.
Veldrin,R-5:
Free - opponent as Chosen Foe.
Swift action - Initiate Distracting Ember appearing in D-10
Attack opponent - standard.
Concealment check: 1=miss (1d5)[4]
Murky-eyed reroll:1=miss (1d5)[5]
Attack: (1d20+5)[17]
Crit check: (1d20+5)[20]
Damage: (1d6+1)[7]
Crit: (1d6)[3]
Tumble to A-14 - move.
check DC:15 - (1d20+6)[8]
End turn.
Stats:SpoilerPosition: B-12
Child of shadow stance <Active>
Hp: 10/10
AC: 16(2armor+3dex+1feat), F-12, T-13
Saves: F+2, R+5, W+6
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2010-02-10, 09:42 PM (ISO 8601)
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- Jun 2009
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- Springfield, MO
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Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin
Morekal, Turn 6
Miss. AoO for leaving threatened square since Tumble check failed.
Attack - (1d20+9)[27]
Damage - (2d6+6)[11]
Concealment, 1-20 is miss - (1d100)[92]
Move: Move to A-13
Standard: Attack
Attack - (1d20+9)[18]
Damage - (2d6+6)[11]
Concealment, 1-20 is miss - (1d100)[15]
End of turn.
It looks like the AoO got you. Good game, I began to wonder if I'd ever hit you.
Stats:
Spoiler
Location: A-13
HP: 13/13
AC: 18, FF: 16, Touch: 14
Buffs:
Law Devotion 6/10
Maneuvers:
Moment of Perfect Mind 0/1
Sapphire Nightmare Blade 0/1
Sudden Leap 0/1
Last edited by Master_Rahl22; 2010-02-10 at 09:44 PM.
Master Rahl guide us. Master Rahl teach us. Master Rahl protect us. In your light we thrive. In your mercy we are sheltered. In your wisdom we are humbled. We live to serve. Our lives are yours.
Awesome Richard avatar by kpenguin!
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2010-02-10, 09:55 PM (ISO 8601)
- Join Date
- Feb 2008
- Location
- Virginia
- Gender
Re: Arena Tournament, Round 78: Morekal 2.5 vs. Veldrin
You got me. Ahh, now you see the concept behind my build. If Veldrin can tough his way through a level or two, then he will be more elusive.
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2010-02-10, 10:09 PM (ISO 8601)
- Join Date
- Feb 2009
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- Finland