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  1. - Top - End - #1
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    Default ACRONYM OOC XIV: Can we talk?

    Thread for OOC stuff related to the ACRONYM organizations - AMEN, GLoG, HALO, HATS, NO etc. or ACRONYM locations in general.

    New to Acro? Want to start? Read this first, then jump into this thread and say hi!


    If you're curious, ACRONYM stands for Associated Crazy and Redundant Organizations Needlessly Yearning Meaning. It's hard to define exactly what makes an ACRONYM, but they all share the following characteristics.

    It's hard to define exactly what makes an ACRONYM, but they all share the following characteristics:
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    1. Their name is an acronym.
    2. They tend to revolve around some sort of common trait shared by most of their members - in most cases, this is alignment, but we've had at least one organization that allowed only female characters.
    3. They are roleplaying games, obviously.
    4. They have one thread which is their "main" or "HQ" thread, which are usually numbered in Roman numerals and has a different, witty title for each new thread, and occasionally have spin-off threads for plots that take place outside of the base.
    5. All the ACRONYMs exist in a sort of shared multiverse.

    A few of the ACRONYMs include:
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    • AMEN - The Association of Malicious, Evil, and Nefarious. The original ACRONYM group, and the longest running (if not the one with the most threads). Wacky, crazy, and often needlessly violent. Enter at your own risk.
    • HALO - The Heroic, Anti-Evil and Lawbreaking Organization. The first good-centered ACRONYM which survived more than a few threads. Currently holds the record for most threads. Formerly arch-enemies of AMEN.
    • GLoG - The Good League of Good. Their name comes from The Evil League of Evil, from Dr. Horrible's Sing Along Blog. The second good-centered organization to survive. Why two good organizations? There are distinct roleplaying differences between the two. If you want to join a good organization, I'd recommend trying out both and seeing which fits your likes better.
    • NO - The Neutralist Organization. Where gray is the new black. Very neutral.
    • WATCHTOWER - An organization separate from GLoG or HALO, dedicated to stamping whoever the apocalypse bringer of the week is. Alignment does not matter, the only requirement is that you not be an omnicidal maniac. Though considering the IC founder, this too, is to be treated as more of a guideline.

    Don't like any of the choices? Want to make your own? Read these rules first.
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    1. Acronym organizations are NOT Cliques, Clubs, or FanGroups. They are Role-Playing Games. Please start one only if you and a certain group of people have intent of following it through. If it's for the sake of having something in your sig, make up a club, gather friends, and sig it.
    2. Acronym Organizations should be open. As per forum rules, nobody is to be denied admittance into our circle. Note: this is referring to players, not characters, it's perfectly reasonable to not allow evil characters in your good organization (unless they want to become good, but that's besides the point) but you can't not allow a player to join.
    3. If Rule 1 is met by your intentions, please make sure none of the existing organizations fit your Role-Playing Necessities. Organizations based around the same thing should be significantly different in style, i.e. HALO and GLoG.
    4. If a plot within an existent organization requires the creation of a new organization, remember that it is not necessary to create the organization OOC. Organizations can be created fully IC within the bounds of another organization, for example, AMEN's TESTAMENT.
    5. It's not Personal, it's ACRONYM. As much as our characters may fight each other, remember we're all friends here and just want to have fun with each other.

    ACRONYM Shack: You've got questions, we've got answers.
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    Q: Hey, why isn't my organization on the big shiny list?
    A: Probably because it hasn't gotten to two threads yet. We love new ACRONYMs, we really do, but frankly, if it can't survive for two threads, it doesn't get to go in the big shiny index.


    Thread Index:
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    Frequent Turnover Threads:
    GLoG - Good League of Good
    Taverna Generica - It's a roadside tavern in the countryside, not within the city.
    HALO - Heroic, Anti-Evil and Lawbreaking Organization
    HALO Timeskip - HALO in the future
    Trog's - Another tavern, in the city of Inside/Town.
    Inside - Various urban locations within the region's principle city.
    Outside - Various rural locations.
    AMEN
    NO
    Utility threads:

    Various public(ish) locations in/around/accessible to Acro:
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    Felina/ Adam's Estate - Catpeople estate
    Freedom Glades
    Decker's Hell - One of the circles of hell
    Magtok Land - abandoned amusement park
    Dreamscape - land of dreams, visions, subconscious
    War Island - An island built for war! YO JOE!
    Restaurant Enchante - An illusory romantic restaurant. Of romance. And illusions.
    Crazy Ol' Magtok's Battle Arena of Terror - an arena! of terror!
    The Temple of Iames
    New Yiridian Army Base Camp
    Random Locations IV
    Lulz Bar and Grill - a modern roadside diner

    Personal homes/bases/fortresses of characters:
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    Clearing in the Countryside - Bushranger's Home
    The Glass Citadel IV - Home of Rabbit Vasque
    Forest Cottage II - Home of Judy and Mint
    Orson's Tower
    The MagCave
    Monument to the Efficacy of Steam - Yaza's manse
    Farthing Cottage - Catelyn's home
    Saturno - Harbinger Epoch
    Sszinyon's Hideout
    Raven's Nest - Home of Peter Raven
    The Rock Estate
    The Inverted Tower - Cal's Phylactery Fortress
    K-Corp Ruins - The remains of KR-15's original evil base
    Home - meta-location for the homes of characters
    The Celestial Embassy / Palace of Doors - home base of the Celestial Deliberative
    The Planar's House
    Hyuga Demi-Plane
    MagCave II
    MoveMent - an abandoned mansion owned by Magtok
    Vulpan Keep II
    Kundalin Keep
    The Knaves Castle

    Plot Threads:
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    Last edited by Lex-Kat; 2010-05-14 at 02:50 AM.

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  2. - Top - End - #2
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    Default Re: ACRONYM OOC XIV: Can we talk?

    Quote Originally Posted by Je dit Viola View Post
    No, that's not a joke. That's why I make villains in FFRPG.

    Sure, I'll have the bandit leader, so long as he has a sword. 'kay?
    Just tell me when he is supposed to come.
    (Tomorrow?)

    (Recaiden? Are we abandoning the Fairy Plot?)
    (No, I'm just sick and can't think of how the rest of it was supposed to go.)
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    He takes normality and reason and turns them UP TO 11!
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    Recaiden, stop using your mastery of the English language to confuse the issue.
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    Barbarian in the Playground
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    Default Re: ACRONYM OOC XIV: OoC in the OoC is...IC?

    ((Oh. Well, that's a good excuse.

    I hope you get better quickly, because being sick is not fun))
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    Default Re: ACRONYM OOC XIV: Can we talk?

    Quote Originally Posted by ThePhantom View Post
    As for everyone else, Gordon is going to be down for a while. But, let's just say that for Cerise, Nice Job Breaking It Hero.
    Wouldn't be Exalted without a few of those.

    The Primordial War: "So you've successfully rebelled against the creators of the world, killing several and forcing the rest to swear terrible binding oaths of surrender on their very names. Too bad the dead ones hit you with a death curse that will make you slowly go mad."

    The Usurpation: "So you've successfully overthrown the power-mad demigods who were enslaving the world with mind control magic and performing reckless, creation-endangering experiments, and locked away their superpowers in a box under the ocean. Too bad you broke one of the constellations and killed off all the people who had the power to keep all this utopian magitech up and running."

    The Rise of the Scarlet Empress: "So you've successfully defended creation from the infinite hordes of ravening monsters from beyond space and time, and managed to survive the horrible plague that killed 9/10ths of the world's population. Too bad you had to make a deal with those demonic overlords to do it*. I'm sure that won't come back to bite you in the ass."

    *Not an established fact of the setting, but a reasonable inference. Can also be replaced with "Too bad the society you're setting up will dissolve into internecine chaos if you ever disappear for any significant length of time."

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    Default Re: ACRONYM OOC XIV: Can we talk?

    Quote Originally Posted by horngeek View Post
    Good League of... Good?

    What do they do?
    I'd say they do Good.
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    Default Re: ACRONYM OOC XIV: Can we talk?

    Quote Originally Posted by McBish View Post
    I'd say they do Good.
    Yes, but what does that mean?

    Heck, she comes from a world where Law vs. Chaos is much more important, to the degree where the 'hero' can be Evil and the 'villain' can be Good, because the actions are what's important, not the reasons behind them. So, being the 'Good League of Good' means nothing to her. That's what they stand for- so, what do they actually do?


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    Quote Originally Posted by Revlid View Post
    And so it was that Zaeed, Aang, Winry, Ezio, Sadoko and Snow White all set out on their epic journey to destroy The Empire.

    God I love Exalted.


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    Barbarian in the Playground
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    Default Re: ACRONYM OOC XIV: Can we talk?

    Redemption...that's what they do, I suppose.

    Kinda. Generally.
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    Default Re: ACRONYM OOC XIV: Can we talk?

    So tell her that IC! Nothing in the name says they redeem people.


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    Quote Originally Posted by Revlid View Post
    And so it was that Zaeed, Aang, Winry, Ezio, Sadoko and Snow White all set out on their epic journey to destroy The Empire.

    God I love Exalted.


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    Default Re: ACRONYM OOC XIV: Can we talk?

    Isn't "good" an obvious term regardless of one's culture, origin or whatever? The difference in what constitues as "good" is of course another thing.
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  10. - Top - End - #10
    Barbarian in the Playground
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    Default Re: ACRONYM OOC XIV: Can we talk?

    Would you rather have them call themselves the "Redeeming League of Redeeming People"?

    RLoRP?

    Sounds like a sound that a squished frog makes as it goes down a boy's throat.
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    Default Re: ACRONYM OOC XIV: Can we talk?

    Quote Originally Posted by horngeek View Post
    Yes, but what does that mean?

    Heck, she comes from a world where Law vs. Chaos is much more important, to the degree where the 'hero' can be Evil and the 'villain' can be Good, because the actions are what's important, not the reasons behind them. So, being the 'Good League of Good' means nothing to her. That's what they stand for- so, what do they actually do?
    Heal the injured, feed the hungry, provide shelter for the homeless. Not so much redemption, other than by example.

    But being the first contact for a new character who is completely new to Acro and needs to have everything explained to them down to the meaning of deadtime takes more energy than I have tonight. Sorry. I think I overdid it yesterday.

    But in better news, I finally have an appointment with the Chronic Fatigue specialist tomorrow. That's the appointment I've been on the waiting list for since... last June.

    But in less good news, at the job that I'm not well enough to go, my entire department's work is being outsourced to India. So if I ever do get better, I'll have to look for work.
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    Default Re: ACRONYM OOC XIV: Can we talk?

    Quote Originally Posted by Morty View Post
    Isn't "good" an obvious term regardless of one's culture, origin or whatever? The difference in what constitues as "good" is of course another thing.
    But they might have a different definition of good than she does.


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    Quote Originally Posted by Revlid View Post
    And so it was that Zaeed, Aang, Winry, Ezio, Sadoko and Snow White all set out on their epic journey to destroy The Empire.

    God I love Exalted.


    Gold Dragon avatar by Serpentine


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    Default Re: ACRONYM OOC XIV: Can we talk?

    Quote Originally Posted by horngeek View Post
    But they might have a different definition of good than she does.
    Which leads me to a conclusion that they're going to naturally assume Good League of Good does what they belive is good. But I can't see anyone having trouble with the concept of "good".

    Quote Originally Posted by happyturtle
    But in less good news, at the job that I'm not well enough to go, my entire department's work is being outsourced to India. So if I ever do get better, I'll have to look for work.
    Wow, that's bad. Here's to hoping it'll work out alright.
    Last edited by Morty; 2010-04-14 at 03:54 PM.
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    Default Re: ACRONYM OOC XIV: Can we talk?

    But wouldn't she think that good is good? And they would be doing it. I had this problem in the last D&D campaign where things were based in law and chaos. But they would still use words like Good. Unless you wanted to change the whole language.

    I mean I could see her being suspicious if they gave any reason for, I just found it funny that she would ask a question that would have such an obvious anwser.

    And for the most part the general idea of Good is pretty universal. It is something not bad.
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    The stars glimmer
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    to?

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    Barbarian in the Playground
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    Default Re: ACRONYM OOC XIV: Can we talk?

    Wow, yes, Happy. That is really sad. I hope everything works out.


    0-0-0-0

    I think that the problem would be that Horngeek's person's definition of good is likely not-good, but rather more of an objective biased non-good standpoint of non-goodness and nongoodity.
    So, obviously, the culture has vastly different definitions of the same word due to growing up on a different existance.
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    Default Re: ACRONYM OOC XIV: Can we talk?

    My chances of ever being able to go back to work are pretty low though. Maybe less than 20%. So... it's kind of bad but not horribly bad.
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    Default Re: ACRONYM OOC XIV: Can we talk?

    Well, it's also that her culture has the view that you obey those above you.

    Even if you disagree with those instructions personally, you still do it.

    @^: That sucks. Both on the 'low chance of being able to go back to work' and the 'lost job even if you could go back to work'.
    Last edited by horngeek; 2010-04-14 at 04:01 PM.


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    Quote Originally Posted by Revlid View Post
    And so it was that Zaeed, Aang, Winry, Ezio, Sadoko and Snow White all set out on their epic journey to destroy The Empire.

    God I love Exalted.


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    Default Re: ACRONYM OOC XIV: Can we talk?

    And I am about to reveal something that will shake the foundations of Acro.

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    Default Re: ACRONYM OOC XIV: Can we talk?

    Quote Originally Posted by XtheYeti View Post
    And I am about to reveal something that will shake the foundations of Acro.
    EVERYONE IS SECRETLY AN AIRPLANE.
    Nyyeeeaaaowww.

    @Happy: Oh dear. I'm really sorry to hear that. I hope things get better for you...
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    Default Re: ACRONYM OOC XIV: Can we talk?

    Quote Originally Posted by XtheYeti View Post
    Ark casts time stop. He walks over to Angie, and looks at the remote.

    That's got to go.


    He draws something on the remote, and something on her phone. Then he sighs.

    I'm sorry Angie. It's for your own good.


    He holds up his hand, and a bead of pure white energy forms in it. (when the time stop ends, it is a delayed blast fireball that has been altered to be nonlethal damage. It should knock her unconscious instantly. The blast will trigger the runes on the phone and remote, which should cause those objects to be disintegrated.) Then he walks back over to Bal, and surrounds him and Bal with a shield of force. Then the time stop ends.

    BOOM!!!!!
    Grrr... Time Stop...

    I know it's not technically godmodding, but it definitely falls into the gray area since the opponent can't respond.

    And what happened to scaling Ark and Bal to their opponent?

    EDIT @ everyone: Don't worry about me. My physical health is pretty poor, but emotionally I'm doing fine.
    Last edited by happyturtle; 2010-04-14 at 04:58 PM.
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    Default Re: ACRONYM OOC XIV: Can we talk?

    Quote Originally Posted by XtheYeti View Post
    And I am about to reveal something that will shake the foundations of Acro.
    No, it's not. Not unless everyone else thinks it should.


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    Quote Originally Posted by Revlid View Post
    And so it was that Zaeed, Aang, Winry, Ezio, Sadoko and Snow White all set out on their epic journey to destroy The Empire.

    God I love Exalted.


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    Default Re: ACRONYM OOC XIV: Can we talk?

    Meh, sorry X, but I doubt any of your characters have been around long enough to shake the foundations of this place. Now if Magtok became a good guy completely or Draken came around and handed out bunnies and kittens of cuteness without it being a evil plot, or something like that, sure that could shake some foundations.
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    The stars glimmer
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    Default Re: ACRONYM OOC XIV: Can we talk?

    Quote Originally Posted by horngeek View Post
    No, it's not. Not unless everyone else thinks it should.
    You're right...I was exaggerating a bit anyways. And Yes Time stop is cheap. And Yes. Ark and Bal are going to be getting scaled back, I would like to mention though, that there is a forth opponent involved here. And they are to scale with said person.

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    Default Re: ACRONYM OOC XIV: Can we talk?

    And the fourth opponent, that you're scaling to, is played by you?


    *decides all of my characters are fairly well anchored in the time stream and are therefore resistant to time stop*
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    Default Re: ACRONYM OOC XIV: Can we talk?

    Quote Originally Posted by happyturtle View Post
    And the fourth opponent, that you're scaling to, is played by you?
    Yeah... unless this fourth opponent is played by someone else, I'm dubious about it.


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    Quote Originally Posted by Revlid View Post
    And so it was that Zaeed, Aang, Winry, Ezio, Sadoko and Snow White all set out on their epic journey to destroy The Empire.

    God I love Exalted.


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    Default Re: ACRONYM OOC XIV: Can we talk?

    Quote Originally Posted by happyturtle View Post
    And the fourth opponent, that you're scaling to, is played by you?


    *decides all of my characters are fairly well anchored in the time stream and are therefore resistant to time stop*
    The forth opponent is revealed. And yes. He is played by me, but he will also be getting scaled down. Soon-sih. I'm going to try to bring all my characters down to about PL 6 ish.

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    Barbarian in the Playground
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    Default Re: ACRONYM OOC XIV: Can we talk?

    I'm guessing they probably have an evil sister.


    *comes up with own Time-stop proof answers, unique to each character*
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    Default Re: ACRONYM OOC XIV: Can we talk?

    Five bucks says it's their father or mother.

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    Default Re: ACRONYM OOC XIV: Can we talk?

    5 bucks is that it is my helper robot... or is that a 5th person.
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    Location
    in the glory box

    Default Re: ACRONYM OOC XIV: Can we talk?

    Quote Originally Posted by happyturtle View Post
    And the fourth opponent, that you're scaling to, is played by you?


    *decides all of my characters are fairly well anchored in the time stream and are therefore resistant to time stop*
    *decides that Pesty's ADD and general inability to sit still for a minute render her resistant to time stop as well*
    *wishes to have bell-bottomed denim trousers*
    🔜 🆒️ 🚰
    Spoiler: My Stories And Things
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