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  1. - Top - End - #181
    Dwarf in the Playground
     
    theevilsmurf88's Avatar

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    Default Re: Star Wars: Reconstruction


    Gold wing leader this is the civilain Zax. I copy your transmission and am proceeding at attack speed to enemy Star Destroyer. Gold Leader I am activating shields and weapons. Lets kick this pig over."

    activatie weapons and shields
    attack speed-defense 24 manuveriablity +11

    initiative
    1d20+4=16
    http://invisiblecastle.com/find.py?id=547425



    if i make it to weapon range in this round then I will attack with a proton torpedo

    attack 1d20+13=29

    http://invisiblecastle.com/find.py?id=547425

    damage 9d10*2=104
    http://invisiblecastle.com/find.py?id=547431

    that was a clean hit gold leader.
    I see a blue smurf and I want him painted black

    Just when you thought it was safe to think, here comes mental piracy.

  2. - Top - End - #182
    Bugbear in the Playground
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    Tyra, your sensor sweep shows TIE Fighters moving in towards the Dauntless The rest in your group have engaged ((make a pilot check)).

    Zax, your group begins to close on the Star Destroyer. They begin to engage TIE Fighters before they reach the actual ship, however. You manage to blow a TIE Fighter up, and many others spiral out of control before they explode. ((Pilot check))

    Bendak, you also manage to blow up an incoming TIE Fighter. Another appears on your six, but is quickly blown up by one of the ship's laser turrets. ((Pilot check))

  3. - Top - End - #183
    Bugbear in the Playground
     
    Graybacca's Avatar

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    Default Re: Star Wars: Reconstruction

    Manuever +13 (+2 size + 11 crew pilot skill) (1d20+13=19)

    Acknologed Red leader, this is Bendak Jast a civilian contractor on retainer for the Jedi order
    here's the link to the mando'a language

    Character links

  4. - Top - End - #184
    Dwarf in the Playground
     
    theevilsmurf88's Avatar

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    Default Re: Star Wars: Reconstruction

    pilot check

    actually i just reread the starship combat and i can send a missle at anything within my sensor range it just has to move there so i fired it at the ship which means the tie fighter that i destroyed i didn't its still there and the missle shoudln't reach the ship til next turn as for the pilot check its

    1d20+11=20
    http://invisiblecastle.com/find.py?id=548061
    I see a blue smurf and I want him painted black

    Just when you thought it was safe to think, here comes mental piracy.

  5. - Top - End - #185
    Bugbear in the Playground
     
    Graybacca's Avatar

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    (( actually i think are GM has decided that the TIE got in the way of the missile, but that just my feeling))
    here's the link to the mando'a language

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  6. - Top - End - #186
    Dwarf in the Playground
     
    theevilsmurf88's Avatar

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    ((if that is the case that is the case but i think they get a pilot check even if it did))
    I see a blue smurf and I want him painted black

    Just when you thought it was safe to think, here comes mental piracy.

  7. - Top - End - #187
    Bugbear in the Playground
     
    Graybacca's Avatar

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    (( I think you may be right on that one))
    here's the link to the mando'a language

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  8. - Top - End - #188
    Ettin in the Playground
     
    TheThan's Avatar

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    Tyra

    Switching her comm channel over to the B-wing commanders’ frequency, Trya says,

    You can call me…Skydragon, I’m a civilian contractor. You have a squadron of Tie fighters vectoring in on the Dauntless; I’m engaging them.

    Coming about, Tyra switches her weapons over to torpedoes and drops her cross hairs on the lead tie fighter and waits for a good lock. Once she has one; she lets loose with one torpedo.

    attack 1d20=20+10+6-4=32
    Critical roll 17+10 +6-4=29
    Damage: 59


    ((( I’m using the stats for the B-wing found in the starships of the galaxy and I didn’t realize you took –4 for attack rolls with ship weapons without starship operation feats… heh, man I really screwed up when I assigned this character feats *slaps forehead*. )))

  9. - Top - End - #189
    Bugbear in the Playground
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    ((I factored in the pilot check. The poor fool rolled a nat one, you know how that goes, hehe. Sorry for lack of posting, I've been out of town.))

    Tyra, the torpedo is on it's way.

    Bendak, you manage to begin pursuit of one of the TIE's, the leader of a group of four TIE's.

    Zax, a TIE is trying to get a lock on you from behind you, but your piloting skills foil his plan. In front of you is a group of three TIE's.

  10. - Top - End - #190
    Bugbear in the Playground
     
    Graybacca's Avatar

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    Manuever +13 (+2 size + 11 crew pilot skill) (1d20+13=21)
    proton torpedo attack (1d20+10=27)
    proton torpedo Damage (9d10*2=90)
    laser attack +15(+2 size +7 crew +6 fire control) (1d20+15=26)
    laser damage (6d10*2=86)

    Locking on to the lead tie with his proton torpedo launcher he fires the proton torpedo, as soon as the missile is lunched, he hit his ecstatic ruder to bring his ship in line with the next TIE in line once he locked on he opens fire with his lasers.
    here's the link to the mando'a language

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  11. - Top - End - #191
    Ettin in the Playground
     
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    Tyra “skydragon”

    Tyra bears down on another enemy ship and opens fire with a full attack.


    ((( I’m assuming I’m in laser range by now
    attacks: 30 , 23 18
    Confirm critical
    Damage: 25, 13 x2 = 50, 26

    Oh I realized that torpedo deals 10d10 x2, I forgot to multiply the damage… please factor that into the damage when it hits. )))

    edit: just realized my second attack istn at +10 doh!

  12. - Top - End - #192
    Dwarf in the Playground
     
    theevilsmurf88's Avatar

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    Switching lasers to fire liink

    attack roll
    a bit wide 16
    http://invisiblecastle.com/find.py?id=553250
    I see a blue smurf and I want him painted black

    Just when you thought it was safe to think, here comes mental piracy.

  13. - Top - End - #193
    Bugbear in the Playground
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    Some of the turrets are felling TIE's left and right. The squadrons over engaging the Star Destroyer are doing good as well.

    Tyra, a fellow B-Wing pilot explodes as a group of two TIE's blow it up. Your first laser hits, crippling the TIE, but it keeps on flying. The torpedo finishes it off (unless the torpedo was aimed at another TIE, in which case, that TIE is blown up).

    Bendak, your torpedo is on it's way. The second TIE you aim for is blown up as the laser rips right through it.

    Zax, the TIE behind you is persistent. Another pilot check. Your laser goes wide and one of the TIE's breaks off of the group to circle around to get behind you (you'll worry about a pilot check next round for that one).

  14. - Top - End - #194
    Dwarf in the Playground
     
    theevilsmurf88's Avatar

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    Default Re: Star Wars: Reconstruction

    pilot check as well as an attack still fire linked

    pilot
    10
    looks like i am screwed natural 1
    http://invisiblecastle.com/find.py?id=554664

    attack
    17+13=30

    damage
    68
    http://invisiblecastle.com/find.py?id=554672

    i hate dice rollers


    edit i rolled a 21 on the first roll but forgot to put character name in the 1 is the roll under the character.
    I see a blue smurf and I want him painted black

    Just when you thought it was safe to think, here comes mental piracy.

  15. - Top - End - #195
    Ettin in the Playground
     
    TheThan's Avatar

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    Tyra, blaster happy pilot

    Tyra pulls out of the dogfight long enough to summon up her inner strength to sharpen her reflexes.


    Pilot check

    Enhance ability check.

    enhanced ability grants me a +4 bonus to my dex score for ten rounds. Costs 3 vitality. I didn’t factor this bonus into the above pilot check. Seems like I need to make a pilot check before I pump my stat.

  16. - Top - End - #196
    Bugbear in the Playground
     
    Graybacca's Avatar

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    Manuever +13 (+2 size + 11 crew pilot skill) (1d20+13=27)
    laser attack +15(+2 size +7 crew +6 fire control) (1d20+15=29)
    laser damage (6d10*2=72)

    Bendak continue to hit the ecstatic ruder he bringe the next TIE into his sites, once he locks on he hits his laser.
    here's the link to the mando'a language

    Character links

  17. - Top - End - #197
    Bugbear in the Playground
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    Tyra, you come up behind a lone TIE that is tailing a fellow B-Wing pilot.

    As you blow up the lead TIE, and then the second, the last two TIE's break up formation and go in opposite directions. Choose one to follow and attack.

    Zax, the TIE begins to open fire on you. You can't see the other one, but a second volley of green lasers (one hit and one miss). The one hits your ship for 24 damage. Take the appropriate amount away from your shields. Then a new volley of lasers comes in, blowing up both TIE's.

    "This is gold two. The two TIE's on your six have been blown up. You alright, kid?"

    You recognize the voice as that of Lieutenant Solo.

  18. - Top - End - #198
    Bugbear in the Playground
     
    Graybacca's Avatar

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    Bendak Brake right to Follow the TIE that Broke Right once the TIE is in his sites and is locks on to Bendak fires his laser.
    here's the link to the mando'a language

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  19. - Top - End - #199
    Dwarf in the Playground
     
    theevilsmurf88's Avatar

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    Copy that Lt Solo thanks for the assist. Gold leader I have clear space and am breaking combat and heading for the star destroyer. Lets try again firing missle.

    attack roll for when it arrives
    1d20+5

    I swear to Bob
    1+5=6
    http://invisiblecastle.com/find.py?id=557310

    I can't even use heroic surge because it is a missle roll and not mine. grrr.

    I hate dice rollers.
    I see a blue smurf and I want him painted black

    Just when you thought it was safe to think, here comes mental piracy.

  20. - Top - End - #200
    Ettin in the Playground
     
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    Tyra, fighter pilot

    Tyra banks to starboard (right), after the right hand tie fighter; and attempts to establish pursuit. She waits for her chance to attack and fires

    maneuver

    attack

    attack x 2= 56

  21. - Top - End - #201
    Pixie in the Playground
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    Korr
    Korr slides into the gunners chair and turns on the power and switches off the safety. He roars as he fires at incoming tie fighters.
    ((ATK roll 1d20+6=20 DMG I don't know dice))
    Good, bad, I\'m the one with the gun.&&-Army of Darkness

  22. - Top - End - #202
    Bugbear in the Playground
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    Bendak, your TIE goes down.

    Zax, your torpedo almost takes down a fellow starfighter but flies wide and off into space somewhere. The Star Destroyer has begun to look more than slightly battered.

    Tyra, the force is strong with this TIE pilot (a la a nat 20, heh). You are unable to start a pursuit, but are still behind him. You can attempt another pursuit if you wish.

    Korr, you miss a TIE. You do notice that their numbers are beginning to thin out.

  23. - Top - End - #203
    Bugbear in the Playground
     
    Graybacca's Avatar

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    Manuever +13 (+2 size + 11 crew pilot skill) (1d20+13=27)
    laser attack +15(+2 size +7 crew +6 fire control) (1d20+15=19)
    laser damage (6d10*2=36)

    Bendak attempts to lock on to the next TIE once he dose he opens fire with his lasers. cliking the comm Bendak says, hey it looks likes we got them on the run.
    here's the link to the mando'a language

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  24. - Top - End - #204
    Dwarf in the Playground
     
    theevilsmurf88's Avatar

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    Default Re: Star Wars: Reconstruction

    "Stupid deffective missle"

    repeat process

    missle attack once in range.

    20+5=25
    http://invisiblecastle.com/find.py?id=559384
    about time
    crit threat range
    20+5=25
    http://invisiblecastle.com/find.py?id=559386
    lucky shot
    9+4=15
    http://invisiblecastle.com/find.py?id=559388

    Damage
    98

    http://invisiblecastle.com/find.py?id=559395



    i take back every bad thing i said about dice rollers
    I see a blue smurf and I want him painted black

    Just when you thought it was safe to think, here comes mental piracy.

  25. - Top - End - #205
    Pixie in the Playground
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    Korr
    Korr breathes in slowly and focuses on finishing off the remaining ties.
    ((7 I miss))
    Good, bad, I\'m the one with the gun.&&-Army of Darkness

  26. - Top - End - #206
    Bugbear in the Playground
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    ((We's waitin on Than))

  27. - Top - End - #207
    Ettin in the Playground
     
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    Tyra

    Tyra breathes slowly out of her mouth and tightens her finger around the firing trigger. Letting loose a salvo of deadly laser beams from her autoblasters.

    (((

    full attack1
    full attack2
    damage 2 attacks x2 = 40

    sorry ben busy)))

  28. - Top - End - #208
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    theevilsmurf88's Avatar

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    ((ok how are you getting +21/+15 on attacks that is insane at level 6 you aren't even profficient with the starfighters so you should be taking a -4 to all attacks. Your modifier by my math is +2 size +6/+1 base +6 dex -4 lack of proficiency+2 fire control= +12/+7 ))
    I see a blue smurf and I want him painted black

    Just when you thought it was safe to think, here comes mental piracy.

  29. - Top - End - #209
    Ettin in the Playground
     
    TheThan's Avatar

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    (((I just figured out my mistake, I added the bonus I get from the enhanced ability to my modifier not to my straight dex score… making me think I get a +4 bonus to my dex modifier instead of the +2 I should get. On top of that I was looking at the wrong stats on the ship… I was looking at the ion cannons, which grant a +8 fire control bonus. That’s how I came up with such a high number.. And even then I think I made a mistake on the math anyway.

    Oh and I’m using the auto blasters they have a fire control of +4 not +2 (that’s the assault laser cannon)
    So it should be +14/9 instead of 12/7

    Do you want me to reroll or just change the bonuses?)))

  30. - Top - End - #210
    Bugbear in the Playground
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    ((I've got it figured out, don't worry.))

    With the ever increasing majority of fighters in the air becoming those belonging to the Republic, and order is given to all fighters to go and concentrate on the Star Destroyer. The Destroyer is beginning to look the worse for wear, but is still very functional.

    ((Make your attacks and rolls on it, heh))

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