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  1. - Top - End - #1051
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    Ajadea's Avatar

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    Default Re: The Wrong Guys IC

    The halfling (are there red-haired halflings?) sticks his tongue out at you, then gags as the flat of the blade whacks him sharply on the chest. He glances around (the footsteps draw closer), then jabs at Llaars with one short sword, though he still lies on the ground.
    (1d20+4)[15] (flanking bonus and prone penalties accounted for), (1d4+1)[4](1d6)[6]

    Llaars takes 10 damage.

    He then stands, provoking attacks of opportunity from everyone except Antal.

    Everyone gets an attack on the halfling before he does that though.
    Last edited by Ajadea; 2011-01-13 at 12:33 PM.

  2. - Top - End - #1052
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    Savannah's Avatar

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    Default Re: The Wrong Guys IC

    Shadow:
    Spoiler
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    (1d6+4)[9] for (1d6+3)[7]
    (1d20+1)[2] trip. I'm not sure if he can trip someone who's getting up from being tripped, or if that's too mean....

    Rana
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    (1d20-1)[5] for (1d6)[6] nonlethal
    Knowledge is power.
    Power corrupts.
    Study hard.
    Be evil.

  3. - Top - End - #1053
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    Default Re: The Wrong Guys IC

    Attack (1d20+4)[7] (added +2 flanking bonus, subtracted -4 penality)
    Damage (1d6+1)[7] nonlethal

    "Tales and dreams are the shadow-truths that will endure when mere facts are dust and ashes, and forgot" - N.Gaiman, The Sandman

  4. - Top - End - #1054
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    Nanoblack's Avatar

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    Default Re: The Wrong Guys IC

    Llaars

    "Oh you little son-of-a-" In response to the sharp pain in his side, Llaars directs a swift kick to the tiny swordsman's face.

    Spoiler
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    Attack:(1d20+3)[11] (Maximum power attack penalty, and including flanking and sickened)
    Damage:(1d6+10)[12]

  5. - Top - End - #1055
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    Ajadea's Avatar

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    Default Re: The Wrong Guys IC

    At least one hit in the flurry should have hit, but the 'little son-of-a-', as Llaars so eloquently put it, did some elaborate parry-dodge-parry-sidestep-roll-stand manuever that left him grinning broadly a few feet away from his previous position, swords at the ready.

    So the map looks like this: https://spreadsheets.google.com/ccc?...thkey=COqP3_QK


    And it's Antal's turn.

  6. - Top - End - #1056
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    Jallorn's Avatar

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    Default Re: The Wrong Guys IC

    Antal moves forward to sweep his sword at the other halfling's fleet. (T)

    Attack: (1d20+4)[21]
    Damage: (1d6+1)[3]
    Quote Originally Posted by Ertier View Post
    A good background is like a skirt. Short enough to keep my interest, but long enough to cover the important bits.
    Quote Originally Posted by FistsFullofDice View Post
    Derailed in the best way, thank you good sir.
    Spoiler: Homebrew Links
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  7. - Top - End - #1057
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    Default Re: The Wrong Guys IC

    Antal moves past Audric and catches the swordshalfling on the leg when he tries to dodge, cutting through cloak and armor.

    The archer raises his bow as Antal moves and shoots point blank at Llaars before backing up a few steps in to the narrow tunnel branching off from the one you're in.

    (1d20+6)[9](1d4)[1]

    His pull on the bowstring apparently wasn't tight enough, as the arrow swoops past Llaars' knee and lands on the lumpy floor with a clattering sound.

    Rana's turn.
    Last edited by Ajadea; 2011-01-13 at 06:22 PM.

  8. - Top - End - #1058
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    Default Re: The Wrong Guys IC

    Shadow whines in frustration, unable to get to the fight. Rana is equally frustrated as she steps up to the cloaked figure (5' step to F3) and slashes at him.
    Spoiler
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    (1d20+3)[4] for (1d6)[1] (lethal)


    I see a light grey square, L3. What is that?

    Edit: never fight while frustrated, or you'll roll two 1s, apparently
    Last edited by Savannah; 2011-01-13 at 07:03 PM.
    Knowledge is power.
    Power corrupts.
    Study hard.
    Be evil.

  9. - Top - End - #1059
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    Default Re: The Wrong Guys IC

    L3 contains an elusive creature known as a Dmerror . Fixed.
    ---
    The halfling openly laughs at Rana as the scimitar sweeps over his head by about 6 inches.

    Llaars' turn.

  10. - Top - End - #1060
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    Default Re: The Wrong Guys IC

    Llaars

    "I'll give you somethin' to laugh about!" This miniature warrior had taunted Llaars too much for his liking, and it was time to put an end to it. With his fist.

    Spoiler
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    Swift action: Activate Mighty Boast
    Move: Step into flanking position with Rana (5ft Step if possible to prevent AoO)
    Standard: Attack:(1d20+4)[18]
    Damage:(1d6+11)[14]
    (Maximum power attack penalties again)
    Last edited by Nanoblack; 2011-01-13 at 08:55 PM. Reason: Add more text

  11. - Top - End - #1061
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    Default Re: The Wrong Guys IC

    Llaars' fist catches the grinning halfling(?) in his chest with an almost sickening sound, pinning him to the wall. You can hear ribs snapping like twigs under his armor. The halfling's lips tighten into a thin white line, but he does not scream, though considering the fractures, he must be in agony. When Llaars pulls back, the halfling falls forward, putting his arms in front of his face and rolling to the side, blood seeping out from the split in the back of his head and the corner of his mouth.

    His expression is still frozen in a macabre grin, but his eyes are closed, his breathing shallow and pained, and his teeth are flecked with blood. It's clear he is on the edge of death.

    Audric's turn.

  12. - Top - End - #1062
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    Default Re: The Wrong Guys IC

    "Rana, don't let him die.". Certain that she will take care of the fallen enemy, he steps past her and the body (to D3). "Your friend has fallen. Surrender and we won't harm you" he says to the other halfling.

    ((Again, if he isn't answered attack - (1d20+2)[10] damage - (1d6+1)[5] nonlethal.))
    Last edited by Strawberries; 2011-01-14 at 01:27 AM.

    "Tales and dreams are the shadow-truths that will endure when mere facts are dust and ashes, and forgot" - N.Gaiman, The Sandman

  13. - Top - End - #1063
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    Default Re: The Wrong Guys IC

    The halfling raises an eyebrow as he dodges your blade. "You lot really are stupid, aren't you. Lemme put it this way. If I wasn't willing to put my life on the line, d'you think I'd be here, d'ya think any of us'd be here, risking our necks against armies of pallies?"

    Antal's turn, as the swordsman is down.
    Last edited by Ajadea; 2011-01-14 at 02:56 AM.

  14. - Top - End - #1064
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    Antal seems to be caught up in anger, leaping wordlessly at the halfling, and swiping, viciously, at him.

    Attack:(1d20+7)[24] Inspiration Point
    Damage: (1d6+1)[2]
    Quote Originally Posted by Ertier View Post
    A good background is like a skirt. Short enough to keep my interest, but long enough to cover the important bits.
    Quote Originally Posted by FistsFullofDice View Post
    Derailed in the best way, thank you good sir.
    Spoiler: Homebrew Links
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    Avatar by Dogmantra

  15. - Top - End - #1065
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    Default Re: The Wrong Guys IC

    The halfing flinches slightly as Antal slashes a shallow cut across his left cheek, stepping back and shooting at him with a blue-fletched arrow, rather than the green ones he's been using this entire fight.

    (1d20+6)[20](1d4)[4]

    The arrow stabs into Antal's arm, and the halfling slumps down, unconscious.

    Jallorn
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    Poison, and no, with the rolls you got (a whopping 6 against DC higher than that), you wouldn't have saved even with Cunning Insight.


    The swordsman's breaths have become so shallow that it is hard to tell if he even breathes at all.

    Rana's turn.
    Last edited by Ajadea; 2011-01-14 at 04:52 PM.

  16. - Top - End - #1066
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    Default Re: The Wrong Guys IC

    Shadow comes up to Rana's side, unsure of what to do next.

    Rana hesitates for a moment, trying to decide between helping the dying halfling at her feet and pushing past the others to reach Antal. After a second's thought, she crouches at the dying halfling's side to bandage his wounds, hoping that Antal can hang on a few seconds longer. Heal (1d20+7)[21] to stabilize the halfling.

    OOC: Sorry, Jallorn, if it weren't for the fact that she can't get to you without getting in Audric's and Llaar's way, she'd go for you first.
    Knowledge is power.
    Power corrupts.
    Study hard.
    Be evil.

  17. - Top - End - #1067
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    Default Re: The Wrong Guys IC

    The bleeding stops, just as the swordshalfling's chest also stops rising and falling. He's dead.

    On that note, Llaars' turn.
    Last edited by Ajadea; 2011-01-14 at 05:42 PM.

  18. - Top - End - #1068
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    Nanoblack's Avatar

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    Default Re: The Wrong Guys IC

    Llaars

    "I don't think you little muckers understand the fact that we're not here to fight a war we didn't start. You lot attacked first." Even though he's speaking words of peace, he was still ready to make war.

    Spoiler
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    Move:Tumble past the last halfling
    (1d20+7)[27]

  19. - Top - End - #1069
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    Default Re: The Wrong Guys IC

    Wait, which square are you going to?

    Jallorn, I think you forgot to note the 4 damage the arrow in Antal's arm dealt.
    Last edited by Ajadea; 2011-01-14 at 09:10 PM.

  20. - Top - End - #1070
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    Default Re: The Wrong Guys IC

    Was just trying to stop his getaway, so... C1.

  21. - Top - End - #1071
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    Default Re: The Wrong Guys IC

    Ah...you're going to have move-rate issues with this.
    ----
    Llaars tumbles over Antal and just barely past the archer, who seems too stunned to actually hit him on the way.

    Map: https://spreadsheets.google.com/ccc?...thkey=COqP3_QK

    Audric's turn.
    Last edited by Ajadea; 2011-01-15 at 02:00 PM.

  22. - Top - End - #1072
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    Default Re: The Wrong Guys IC

    OOC
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    Quote Originally Posted by Ajadea View Post
    Ah...you're going to have move-rate issues with this.
    Wait a minute, I think I'm a bit confused. Since Llaars didn't attack, doesn't he have two move actions avaiable, which means he can move up to 60 ft (10 squares)?

    Please enlighten the (semi) newbie....

    EDIT: it's just a curiosity, since Audric's action would probably be the same in either case, but I'll wait to know where Llaars is on the map before posting Audric's rolls. Also, I wanted to know if it would be possible for him to take a 5'step, drag Antal away from the square he is in (but without moving himself) and still have an action left for a Heal check.
    Last edited by Strawberries; 2011-01-15 at 05:22 AM.

    "Tales and dreams are the shadow-truths that will endure when mere facts are dust and ashes, and forgot" - N.Gaiman, The Sandman

  23. - Top - End - #1073
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    Default Re: The Wrong Guys IC

    Given his move rate, I doubt it matters, but Shadow moved up next to Rana last turn. Probably F4.
    Knowledge is power.
    Power corrupts.
    Study hard.
    Be evil.

  24. - Top - End - #1074
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    Default Re: The Wrong Guys IC

    Quote Originally Posted by Strawberries View Post
    Wait a minute, I think I'm a bit confused. Since Llaars didn't attack, doesn't he have two move actions avaiable, which means he can move up to 60 ft (10 squares)?

    Please enlighten the (semi) newbie....

    EDIT: it's just a curiosity, since Audric's action would probably be the same in either case, but I'll wait to know where Llaars is on the map before posting Audric's rolls. Also, I wanted to know if it would be possible for him to take a 5'step, drag Antal away from the square he is in (but without moving himself) and still have an action left for a Heal check.
    You're right and wrong about Llaars. He does have 2 move actions available, but tumbling past an enemy is a DC 25 action (so he made it) that also slows you to half-speed. So he has 30 feet movement, and can make it just fine. I'll fix it.

    And yes, that should be quite possible. Which square are you dragging Antal to?

    Quote Originally Posted by Savannah View Post
    Given his move rate, I doubt it matters, but Shadow moved up next to Rana last turn. Probably F4.
    Thanks, I'll fix that. I do sometimes have trouble keeping track of pets.
    ---
    We do have an OOC thread for this stuff though.
    Last edited by Ajadea; 2011-01-15 at 02:01 PM.

  25. - Top - End - #1075
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    Default Re: The Wrong Guys IC

    Having to decide between continuing to attack the halfling or help his fallen ally, Audric doesn't hesitate. He steps back, quickly grabbing Antal and bringing him out of harm's way,then crouches near him, trying to see how seriously he is hurt.

    Spoiler
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    5' step to D4, dragging Antal in C4, and heal - (1d20+7)[19] to see what's wrong with him and trying to help him if possible.

    "Tales and dreams are the shadow-truths that will endure when mere facts are dust and ashes, and forgot" - N.Gaiman, The Sandman

  26. - Top - End - #1076
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    Default Re: The Wrong Guys IC

    Audric
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    It's sleep poison. You're not sure what kind. Whiny-ice? Something like that. He'll probably wake up in a few minutes.


    The swordsman is dead, Antal's unconscious, so...

    Llaars gets an Attack of Opportunity vs. the halfling archer as he puts another blue-fletched arrow to the bowstring.

  27. - Top - End - #1077
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    Default Re: The Wrong Guys IC

    Llaars

    Seeing the distressed look on Audrics face at his last act of savagery, Llaars instead opts to subdue the last enemy. Once he sees the archer is occupied with nocking another arrow, he makes a grab for his throat.

    Spoiler
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    Using attack of opportunity to initiate a grapple.
    Touch:(1d20+5)[17]
    Grapple:(1d20+4)[5] (not sure if any other modifiers apply, such as mighty boast, so they're not included)
    Damage:(1d6+4)[7] (for nonlethal)

  28. - Top - End - #1078
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    Default Re: The Wrong Guys IC

    (1d20-3)[14]

    Llaars' tries to grab the halfling, but it wriggles free and shoots Llaars, arrow grazing his arm painfully.

    (1d20+6)[15](1d4)[3]

    The halfling seems a bit confused about the lack of any other reaction, and tries and fails to somersault past Llaars, slamming neatly into the wall. The lack of concentration may have had something to do with it.

    Rana's turn.
    Last edited by Ajadea; 2011-01-15 at 11:37 PM.

  29. - Top - End - #1079
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    Default Re: The Wrong Guys IC

    Rana gestures to the halfling and orders Shadow to attack. Then she steps over to Audric's side (E4) "You go help with the fight, I'll take care of Antal." Shadow runs over to D3 to bite the halfling.

    Shadow
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    (1d20+4)[13] for (1d6+1)[3]
    Trip (1d20+1)[11]
    Knowledge is power.
    Power corrupts.
    Study hard.
    Be evil.

  30. - Top - End - #1080
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    Default Re: The Wrong Guys IC

    The halfling jumps back as Shadow tries to bite him, seemingly vexed at...something.

    Map: https://spreadsheets.google.com/ccc?...thkey=COqP3_QK

    Llaars' turn.
    Last edited by Ajadea; 2011-01-16 at 05:18 PM.

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