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  1. - Top - End - #1231
    Firbolg in the Playground
     
    Kobold

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    Default Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator

    So, if djinn in tonic and potato work together to make a baby...

    would baby be djinn in vodka?
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  2. - Top - End - #1232
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    dromer's Avatar

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    Default Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator

    Just got a message from Drolkal, and the servers should be connect-able again, or at least the SHaFT.
    Last edited by dromer; 2010-07-09 at 07:50 PM.

  3. - Top - End - #1233
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    Kobold

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    Default Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator

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  4. - Top - End - #1234
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    Worira's Avatar

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    Default Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator

    Quote Originally Posted by MasatoHyuga View Post
    Did you even see the video(s)? Djinn talked about carrying sentries, and I posted a video about it. The hopping video is shooting someone up with their own sentry.
    Ah, the video I posted was changed. It was originally (and still at the time you posted) a video of someone jumping and taking their sentry.
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  5. - Top - End - #1235
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    Imp

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    Default Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator

    The amount of revenge crits a player can have at one time is now capped at 35.
    Wow that's a lot of crits.

  6. - Top - End - #1236
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    Default Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator

    Quote Originally Posted by Fawkes View Post
    Wow that's a lot of crits.
    Yeah, I kinda wonder what was happening that required that as a fix.

  7. - Top - End - #1237
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    Kobold

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    Default Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator

    I think that went well.
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  8. - Top - End - #1238
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    PaladinGuy

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    Default Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator

    Quote Originally Posted by Fawkes View Post
    Wow that's a lot of crits.
    It's exactly the size of the total ammunition capacity of the Frontier Justice. And you're not likely to fill it up unless you spend half the map with a really good Sentry nest that goes to pieces when you're not there.

    Before the update, you could run out of ammunition, reload your entire stockpile, then let out several more rounds. Of only Revenge Crits.

  9. - Top - End - #1239
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    Default Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator

    Honestly, if you can get that many crits in one life, you bloody well deserve them.

    And if the enemy team lets you unload all of them, they deserve it too....
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  10. - Top - End - #1240
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    Default Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator

    Quote Originally Posted by Fawkes View Post
    Wow that's a lot of crits.
    It was 127 according to Djinn.
    I stopped testing at 104 personally, so I'm taking his word on it.
    Still, bugs be gone now! I'm glad I got to play with Mini-Level 3 and Laser Targeting Medic at least.
    Nothing but a Nobody

    Quote Originally Posted by Cogwheel View Post
    Also, are you even human any more, or did you just transcend into some sort of in-joke singularity?

  11. - Top - End - #1241
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    Default Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator

    ChHa is updated. I've tried to limit the engineer overrun, but who knows if that'll work.
    I write a gaming blog. It also hosts my gaming downloads:

    Fatescape - FATE-based D&D emulator, for when you want D&D flavour but not D&D complexity.
    Exalted Mass Combat Rules - Because the ones in the core book suck.

  12. - Top - End - #1242
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    Default Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator

    note, you can still make mini lvl3 sentries by opening sentry placement thing then switching to the fist.
    Last edited by Wandiya; 2010-07-10 at 05:07 AM.

  13. - Top - End - #1243
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    Default Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator

    Quote Originally Posted by Jibar View Post
    It was 127 according to Djinn.
    I stopped testing at 104 personally, so I'm taking his word on it.
    Still, bugs be gone now! I'm glad I got to play with Mini-Level 3 and Laser Targeting Medic at least.
    I tested that. It does stop around at 127. Except it doesn't. The damn thing could hold more than 127 Revenge Crits before the patch. Potentially over 200!

    400.

    Maybe even 500. Who knows.

    Edit: Oh and them Gunslingers. They be getting a patch fer the smashing business, you could 'pre-load' a crit by smashing yer buildings twice then making sure that ya smash the next Spah to come your way.
    Last edited by Byrnbot08; 2010-07-10 at 06:16 AM.

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  14. - Top - End - #1244
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    Default Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator

    So...

    I'm not the only one who failed to notice a bunch of weapons got Unique Kill Icons right?

    Now only the Sandman, Blutsauger, and Backburner use the icons of their original weapons.
    Last edited by Jibar; 2010-07-10 at 07:35 AM.
    Nothing but a Nobody

    Quote Originally Posted by Cogwheel View Post
    Also, are you even human any more, or did you just transcend into some sort of in-joke singularity?

  15. - Top - End - #1245
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    Default Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator

    Thunder Mountain is my new favourite map.

    <3
    I write a gaming blog. It also hosts my gaming downloads:

    Fatescape - FATE-based D&D emulator, for when you want D&D flavour but not D&D complexity.
    Exalted Mass Combat Rules - Because the ones in the core book suck.

  16. - Top - End - #1246
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    Default Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator

    Quote Originally Posted by potatocubed View Post
    Thunder Mountain is my new favourite map.

    <3
    First and second part is cool. Though from what I've played I'd say the third part is disastrously unfair on Blus though.
    Last edited by Jahkaivah; 2010-07-10 at 08:09 AM.
    Steamname: Atheist God, if you're lucky.

  17. - Top - End - #1247
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    xp194's Avatar

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    Default Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator

    Quote Originally Posted by Jahkaivah View Post
    First and second part is cool. Though from what I've played I'd say the third part is disastrously unfair on Blus though.
    Or just not balanced to cope with entire red team being Engineer.
    XBL & Steam ID: xp194

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  18. - Top - End - #1248
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    xp194's Avatar

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    Default Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator

    Sorry for double post but

    ANNOUNCEMENT

    XP194 WILL BE PLAYING X-COM TERROR FROM THE DEEP AT ABOUT SOME TIME TONIGHT GMT. Watch Here

    Looking for Redshirts to be mercilessly slaughtered. This is a blind play, by the way.

    Mother.
    Last edited by xp194; 2010-07-10 at 09:32 AM.
    XBL & Steam ID: xp194

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  19. - Top - End - #1249
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    watsyurname529's Avatar

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    Default Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator

    Quote Originally Posted by xp194 View Post
    Or just not balanced to cope with entire red team being Engineer.
    Most maps are not balanced to cope with entire engineer teams. Especially when there are achievements for making them work together.

  20. - Top - End - #1250
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    Default Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator

    Quote Originally Posted by Jahkaivah View Post
    First and second part is cool. Though from what I've played I'd say the third part is disastrously unfair on Blus though.
    The one match of it I played RED had only a single engineer, plus an angry, medic-buffed Drolkcal. The hardest points on the map for us over on BLU were the areas right before and after the checkpoints, as Drolkcal could flat-out dominate us at the choke points, but an uber plus a scout to sneak the cart out while he was busy solved that problem. I think that Thunder Mountain 3 just needs to be looked at differently in terms of strategy for BLU than your average Payload map. It's less of a constant PUSH, you have to move the cart back and fourth across an area that you and RED control about equally.

  21. - Top - End - #1251
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    Default Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator

    Quote Originally Posted by xp194 View Post
    Sorry for double post but

    ANNOUNCEMENT

    XP194 WILL BE PLAYING X-COM TERROR FROM THE DEEP AT ABOUT SOME TIME TONIGHT GMT. Watch Here

    Looking for Redshirts to be mercilessly slaughtered. This is a blind play, by the way.

    Mother.
    This. Starting now. This would be a good time to enlist.

    Actually, I'm lying. Any time is a terrible time to enlist to X-COM, but eh.
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  22. - Top - End - #1252
    Barbarian in the Playground
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    Default Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator

    Good news! I am no longer poor and Irish!
    Having been hatless for ages, Me and my brother have stumbled upon a glut of headwear. I found a soldier's stash. Then we managed to scrape enough metal together to craft a hat and got... a soldier's stash. We cursed our luck, then crafted them together (neither of us plays soldier) and got the modest pile of hat. After that, the RNG gods must have taken pity on us. just a scant few days after crafting that hat, we now have..

    a Vintage Merryweather (woo! Pyro is my most played class)
    Ye Olde Baker Boy (classy)
    a Football Helmet (
    the Ghastly Gibus (doesn't really count 'cus everyone has one)
    a Cheater's Lament (not counting it because only snooty people and people with no real hats wear it)
    another Soldier's Stash (yes, another one)
    the Gentleman's Gatsby (I don't play medic, but boy is it dapper)
    a Modest Pile of Hat (like sage, goes in every other field another hat doesn't go in)

    Also, I'm loving the new engie stuff, although I think the mini sentry is too weak.
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  23. - Top - End - #1253
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    Kobold

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    Default Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator

    Quote Originally Posted by xp194 View Post
    Sorry for double post but

    ANNOUNCEMENT

    XP194 WILL BE PLAYING X-COM TERROR FROM THE DEEP AT ABOUT SOME TIME TONIGHT GMT. Watch Here

    Looking for Redshirts to be mercilessly slaughtered. This is a blind play, by the way.

    Mother.
    I'll fall in.

    Welcome to duty, soldier!

    Also, I seriously need to do a livestream of an X-COM match at some point. With the swearing left in, preferably.
    Last edited by Rutskarn; 2010-07-10 at 01:11 PM.
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  24. - Top - End - #1254
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    Default Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator

    Quote Originally Posted by Rutskarn View Post
    I'll fall in.

    Welcome to duty, soldier!

    Also, I seriously need to do a livestream of an X-COM match at some point. With the swearing left in, preferably.
    Well, yeah.

    And the less you play before then, the more panic we see.
    Remember how I was wishing for the peace of oblivion a minute ago?

    Yeah. That hasn't exactly changed with more knowledge of the situation. -Security Chief Victor Jones, formerly of the UESC Marathon.

    X-Com avatar by BRC. He's good folks.

  25. - Top - End - #1255
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    Scorpionica's Avatar

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    Default Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator

    All right. The L4D2 server has been wonky for some time, and I can't figure out what exactly is wrong with it, frustratingly. Reinstalled Sourcemod, checked recently modified config files for anything that might have been misappropriated, and updated it for the last few patches. A few errors have cropped up, but none of these I can make any sense of; 18 player server, split screen also seem to show up in the error logs, which make the least sense of it all. Otherwise, it might be an incompatibility with SourceMod, or something else has gone terribly wrong.

    If any of the other available admins could take a look at it, that'd be appreciated.
    Last edited by Scorpionica; 2010-07-10 at 03:20 PM.

  26. - Top - End - #1256
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    AlterForm's Avatar

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    Default Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator

    Quote Originally Posted by Duos View Post
    Good news! I am no longer poor and Irish!
    Having been hatless for ages, Me and my brother have stumbled upon a glut of headwear. I found a soldier's stash. Then we managed to scrape enough metal together to craft a hat and got... a soldier's stash. We cursed our luck, then crafted them together (neither of us plays soldier) and got the modest pile of hat. After that, the RNG gods must have taken pity on us. just a scant few days after crafting that hat, we now have..

    a Vintage Merryweather (woo! Pyro is my most played class)
    Ye Olde Baker Boy (classy)
    a Football Helmet (
    the Ghastly Gibus (doesn't really count 'cus everyone has one)
    a Cheater's Lament (not counting it because only snooty people and people with no real hats wear it)
    another Soldier's Stash (yes, another one)
    the Gentleman's Gatsby (I don't play medic, but boy is it dapper)
    a Modest Pile of Hat (like sage, goes in every other field another hat doesn't go in)

    Also, I'm loving the new engie stuff, although I think the mini sentry is too weak.
    Pardon me while I go cry in a corner. Maybe the RNG gods will take pity on me.

  27. - Top - End - #1257
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    Cogwheel's Avatar

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    Default Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator

    TFTD is horrifying.


    Also I am slow.
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  28. - Top - End - #1258
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    Byrnbot08's Avatar

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    Default Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator

    Quote Originally Posted by Cogwheel View Post
    TFTD is horrifying.


    Also I am slow.
    COGWHEEL! The Eighth Wonder of the World!

    Watch as his speed is trumped by that of continental drift!

    Gaze upon his majestic plodding pace of 1/10th of a kilometer a day!

    Marvel at his variety of combat armaments!

    Writings and ramblings would be here. Get it out of my head, and into yours.

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  29. - Top - End - #1259
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    Default Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator

    Quote Originally Posted by Byrnbot08 View Post
    COGWHEEL! The Eighth Wonder of the World!
    Doesn't Cthulhu count as one?

  30. - Top - End - #1260
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    chiasaur11's Avatar

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    Default Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator

    Quote Originally Posted by ZeroNumerous View Post
    Doesn't Cthulhu count as one?
    Maybe.

    Also, humanity lost. If we ever need a counter alien organization? I'm not picking Xp as the commander.

    Nothing personal.
    Remember how I was wishing for the peace of oblivion a minute ago?

    Yeah. That hasn't exactly changed with more knowledge of the situation. -Security Chief Victor Jones, formerly of the UESC Marathon.

    X-Com avatar by BRC. He's good folks.

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