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  1. - Top - End - #211
    Ogre in the Playground
     
    onasuma's Avatar

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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Quote Originally Posted by potatocubed View Post
    I like, especially the last point. I'd be inclined to reduce the second point to a kick rather than a ban, though, since it's cumbersome to tell who's on the server before joining.
    He has Djinn in friends - there is no excuse.

  2. - Top - End - #212
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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    What if Djinn leaves by the time he connects? Its happened to me before when I connect to a server a friend is on and find that that they've already left by the time I'm there.
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  3. - Top - End - #213

    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Quote Originally Posted by Dispozition View Post
    The way I run gimmick rounds is with vote, I'll only enforce them if the vote is above 90% positive or the nearest % for the number of people on. If I start hearing a few people complaining I'll do another vote, same rules.

    I'm a fan of gimmick rounds, but they do come out few and far between, and often when the server is under 12 people, so it normally isn't a problem.
    Or just do what PA does and only have them when the server is first filling up.

    It's the unwritten rule over there that gimmicks are just for killing time until the game actually starts.
    Last edited by LurkerInPlayground; 2010-07-05 at 05:16 PM.

  4. - Top - End - #214
    Bugbear in the Playground
     
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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Djinn and I have discussed the situation and the proposal is the final ruling, with one addition: Nightclaw is also allowed to be on the server when I am present. This means that when Djinn or I are there, we are in charge of enforcing the rules we have set for him.

    As for the "joining when we're not present" situation, just be a little lenient before you impulse ban him. If he joins, let him know that neither Djinn or Mario are on the server and he should leave. If he doesn't, feel free to deal with the situation.

  5. - Top - End - #215
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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Quote Originally Posted by Darth Mario View Post
    Djinn and I have discussed the situation and the proposal is the final ruling, with one addition: Nightclaw is also allowed to be on the server when I am present. This means that when Djinn or I are there, we are in charge of enforcing the rules we have set for him.

    As for the "joining when we're not present" situation, just be a little lenient before you impulse ban him. If he joins, let him know that neither Djinn or Mario are on the server and he should leave. If he doesn't, feel free to deal with the situation.
    Also, we may occasionally pass him off. Right now I had to leave, and Phase volunteered to take charge.

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  6. - Top - End - #216
    Ogre in the Playground
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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    So... Frontier Justice.

    Cool?

    Crap?
    It always amazes me how often people on forums would rather accuse you of misreading their posts with malice than re-explain their ideas with clarity.

  7. - Top - End - #217
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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    When I get around to unlocking it, I will use it ALL THE TIME.
    I write a gaming blog. It also hosts my gaming downloads:

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  8. - Top - End - #218
    Firbolg in the Playground
     
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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Quote Originally Posted by Vitruviansquid View Post
    So... Frontier Justice.

    Cool?

    Crap?
    Seems really OP to me. I like it though...

    Ingredients

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    Instructions

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  9. - Top - End - #219
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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Quote Originally Posted by Djinn_In_Tonic View Post
    Seems really OP to me. I like it though...
    It seems OP, but I still need to test it myself to see its game-breaking-ness.

    I don't think it will really be that bad considering the sentry needs to be destroyed. So at the most you're looking at 4-6 crits with reload on a battle engie, which is not too hard to deal with as long as you don't get shot first.

    Plus the sentry is gone and he has to set up a new one and your team can take advantage of the sentry-less-ness.

  10. - Top - End - #220
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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Why is whalerace gone when I haven't been able to play it D:

  11. - Top - End - #221
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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    I think the biggest problem that would need to be addressed is when a Defensive Engineer racks up lots of kills on a overly defensive map and his sentry gun gets destroyed. What happens if he decides to just build another one up and continues on? Result would be a well defended Engineer with a level 3 sentry and a shotgun with alot of a garunteed crit shots?

    Last edited by Jahkaivah; 2010-07-05 at 07:16 PM.
    Steamname: Atheist God, if you're lucky.

  12. - Top - End - #222
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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Quote Originally Posted by Jahkaivah View Post
    I think the biggest problem that would need to be addressed is when a Defensive Engineer racks up lots of kills on a overly defensive map and his sentry gun gets destroyed. What happens if he decides to just build another one up and continues on? Result would be a well defended Engineer with a level 3 sentry and a shotgun with alot of a garunteed crit shots?
    If those revenge crits don't go away after a while, then we are all doomed.
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  13. - Top - End - #223
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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    And then the Uber train goes through and kills the sentry and engie anyway.
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  14. - Top - End - #224
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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Quote Originally Posted by memnarch View Post
    And then the Uber train goes through and kills the sentry and engie anyway.
    Relying on Ubers turns Team Fortress 2 into a waiting game, Ubers are good as a failsafe for when the turtling gets over the top, but the more we rely on them the less fun the game gets overall.
    Last edited by Jahkaivah; 2010-07-05 at 07:38 PM.
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  15. - Top - End - #225
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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Just sayin that if an engie is getting LOTS of sentry kills on an overly defensive map, Ubers are going to be made anyway.

    The Demoman is still a good counter because he doesn't need line-of-sight and putting stickies around means the engie needs to kill the demo fast (probably leaving the stuff for a bit) or shoot the stickies. (can't always get them)

    Spies are still the same problem; shouldn't see them coming til the knife's in the back.
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  16. - Top - End - #226
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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Quote Originally Posted by memnarch View Post
    Just sayin that if an engie is getting LOTS of sentry kills on an overly defensive map, Ubers are going to be made anyway.

    The Demoman is still a good counter because he doesn't need line-of-sight and putting stickies around means the engie needs to kill the demo fast (probably leaving the stuff for a bit) or shoot the stickies. (can't always get them)

    Spies are still the same problem; shouldn't see them coming til the knife's in the back.
    It still pushes the scale in a direction it ought not to be pushed.
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  17. - Top - End - #227
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    Dispozition's Avatar

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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Oh lawd, this is an offensive engies dream!

    Most decent offensive engie sentries get 2-5 kills in a lifetime, so that's 4-10 crits + bonuses. Then they set up again. In a good life, you should be able to make 15 or so kills. This is amazing.

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  18. - Top - End - #228
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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Quote Originally Posted by Jahkaivah View Post
    It still pushes the scale in a direction it ought not to be pushed.
    How so? Because then the Engie will actually be dangerous instead of annoyance?
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  19. - Top - End - #229
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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Quote Originally Posted by LurkerInPlayground View Post
    Or just do what PA does and only have them when the server is first filling up.

    It's the unwritten rule over there that gimmicks are just for killing time until the game actually starts.
    Yeah, I don't mind doing gimmick rounds or just messing around, especially late at night or when the server is low on people and only regulars are there. However, there was a certain pub I had to must because, well one, his mic is SUPER loud, and two keeps asking for gimmick rounds in the middle of a full server. Plus the night before that, we had like a 45 minute "gimmick" round. Which, in my opinion, is no longer a round and the class wars idea is super hit or miss...oh wellz.
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  20. - Top - End - #230
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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Quote Originally Posted by memnarch View Post
    How so? Because then the Engie will actually be dangerous instead of annoyance?
    Offensive Engineers are an annoyance. They need the support.

    Defensive Engineers are the reason people don't like Capture the Flag, why the song "It's begining to look alot like Dustbowl" was written, why people say "The sentry is down everyone move in now" with such desperation.

    It's not that they are over or underpowered, that's an oversimplification. It's that they shape asymmetrical maps more than anything else, people are far more inclined to complain when a map favours the defense more than when it favours the offense, we don't want those complaints to exacerbate.
    Last edited by Jahkaivah; 2010-07-05 at 09:04 PM.
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  21. - Top - End - #231
    Firbolg in the Playground
     
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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    The new shotgun sort of encourages the engie to use it instead of focusing on the base, but I can see why that would be worrying when a professional turtler gets to use it.
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  22. - Top - End - #232
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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Quote Originally Posted by MasatoHyuga View Post
    Why is whalerace gone when I haven't been able to play it D:
    The Whale? GONE?

    Quote Originally Posted by Darth Mario View Post
    This means that when Djinn or I are there, we are in charge of enforcing the rules we have set for him.
    He seemd fine on Gravel Pit with Djinn tonight. He went off the handle a LITTLE verbally and took the warning. Which is statistically better than 98.742% of the internet.

  23. - Top - End - #233
    Firbolg in the Playground
     
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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Quote Originally Posted by Azimer the Mad View Post
    The Whale? GONE?

    ...
    Off the rotation. Still nominateble if I remember right.
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  24. - Top - End - #234
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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Quote Originally Posted by Azimer the Mad View Post
    Which is statistically better than 98.742% of the internet.
    Give or take .351%.
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  25. - Top - End - #235
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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Wait, no mention of how Golden Wrench #1 dropped for some random player on the server when we were playing Goldrush 3 yesterday?

    For one of the most mind-blowing things to happen on the server yet, I was expecting more discussion.

    And I crafted a Stainless Pot yesterday... which was totally overshadowed, even though it was one of the hats I wanted most.
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  26. - Top - End - #236
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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Quote Originally Posted by memnarch View Post
    Off the rotation. Still nominateble if I remember right.
    It's not....

  27. - Top - End - #237
    Bugbear in the Playground
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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Quote Originally Posted by NeoVid View Post
    Wait, no mention of how Golden Wrench #1 dropped for some random player on the server when we were playing Goldrush 3 yesterday?

    For one of the most mind-blowing things to happen on the server yet, I was expecting more discussion.
    They have global announcements for each wrench.

  28. - Top - End - #238
    Orc in the Playground
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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    the Golden Wrench message is global, it doesn't have to drop on chha.
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  29. - Top - End - #239
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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Quote Originally Posted by MasatoHyuga View Post
    It's not....
    It should be. I'll have to have a poke at the config files when I get in from work.
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  30. - Top - End - #240
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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Ladies, Gents, Nightclaw.

    Golden Wrenches. Craft faster. Go now.

    I want all my updates done by the end of this week. This is a unorthodox way to release an update, 25 GWs at a time. Strange, show-boaty and very blunt.

    Please, for the love of Djinn, [expletive]ing craft those Golden Wrenches.

    Scout: I'M DYIN' HERE!

    PS: Nightclaw, good to see you, mate. Just in time for the Update. Play nice, eh?

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